/external/libopus/src/ |
mlp.h | 34 int layers; member in struct:__anon13350
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/external/drm_hwcomposer/ |
drmdisplaycompositor.cpp | 143 DrmCompositionLayerVector_t *layers = display_comp->GetCompositionLayers(); local 144 for (DrmCompositionLayerVector_t::iterator iter = layers->begin(); 145 iter != layers->end(); ++iter) {
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glworker.h | 83 hwc_layer_1 *layers; member in struct:android::GLWorker::Work 99 int Composite(hwc_layer_1 *layers, size_t num_layers,
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gl_compositor.cpp | 134 ALOGE("Must add layers with compositionType == HWC_OVERLAY"); 139 ALOGE("Must add layers with valid buffer handle"); 144 timeline_fd, "GLComposition release fence", layers.size() + 1); 146 layers.push_back(*layer); 160 std::vector<hwc_layer_1> layers; member in class:android::GLComposition 280 work.layers = composition->layers.data(); 281 work.num_layers = composition->layers.size();
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/packages/apps/InCallUI/src/com/android/incallui/ |
InCallAnimationUtils.java | 56 public CrossFadeDrawable(Drawable[] layers) { 57 super(layers); 98 Drawable[] layers = new Drawable[2]; local 99 layers[0] = first; 100 layers[1] = second; 101 return new CrossFadeDrawable(layers); 162 Drawable[] layers = new Drawable[2]; 163 layers[0] = from; 164 layers[1] = to; 165 TransitionDrawable transitionDrawable = new TransitionDrawable(layers); [all...] |
CallButtonFragment.java | 255 final LayerDrawable layers = (LayerDrawable) button.getBackground(); local 257 layers.setDrawableByLayerId(R.id.compoundBackgroundItem, btnCompoundDrawable); 269 final LayerDrawable layers = (LayerDrawable) button.getBackground(); local 271 layers.setDrawableByLayerId(R.id.backgroundItem, btnDrawable); 593 * Updates the audio button so that the appriopriate visual layers 617 // Update desired layers: 642 // update desired layers: 654 // update desired layers: 672 final LayerDrawable layers = (LayerDrawable) mAudioButton.getBackground(); local 673 Log.d(this, "'layers' drawable: " + layers) [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_texture.c | 62 GLuint layers, 73 assert(layers == 6); 89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); 103 * In OpenGL the number of 1D array texture layers is the "height" and 104 * the number of 2D array texture layers is the "depth". In Gallium the 105 * number of layers in an array texture is a separate 'array_size' field. 304 GLuint layers; local 308 layers = dst->array_size; 310 layers = u_minify(dst->depth0, level); 314 for (i = 0; i < layers; i++) [all...] |
/external/skia/src/effects/ |
SkLayerRasterizer.cpp | 33 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) 37 // Helper function to call destructors on SkPaints held by layers and delete layers. 38 static void clean_up_layers(SkDeque* layers) { 39 SkDeque::F2BIter iter(*layers); 45 SkDELETE(layers); 53 static bool compute_bounds(const SkDeque& layers, const SkPath& path, 56 SkDeque::F2BIter iter(layers); 158 SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec))) local 221 SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec), fLayers->count())); local [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.h | 86 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; member in struct:vl_compositor_state 162 * reset all currently set layers 221 * render the layers to the frontbuffer
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/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 107 layers = NULL; 114 // loop through the layers and free the data allocated to the clipRects 116 sk_free(layers[i].mcState.clipRects); 120 sk_free(layers); 130 SkCanvasLayerState* layers; member in class:SkCanvasState_v1 216 * decompose the layers 218 * storage is allocated on the stack for the first 3 layers. It is common in 219 * some view systems (e.g. Android) that a few non-clipped layers are present 257 // allocate memory for the layers and then and copy them to the struct 260 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()) [all...] |
/frameworks/support/design/eclair-mr1/android/support/design/widget/ |
FloatingActionButtonEclairMr1.java | 91 final Drawable[] layers; local 94 layers = new Drawable[] {mBorderDrawable, mShapeDrawable, mRippleDrawable}; 97 layers = new Drawable[] {mShapeDrawable, mRippleDrawable}; 102 new LayerDrawable(layers),
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/frameworks/native/cmds/flatland/ |
Main.cpp | 46 // The dimensions of the space in which window layers are specified. 53 // The list of window layers. 54 LayerDesc layers[MAX_NUM_LAYERS]; member in struct:BenchmarkDesc 415 LayerDesc ld = mDesc.layers[i]; 562 if (desc.layers[i].rendererFactory == NULL) { 575 // The surface into which layers are composited
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/hardware/intel/img/hwcomposer/merrifield/common/base/ |
HwcLayerList.cpp | 275 VTRACE("no FB layers, skip plane allocation"); 484 int layers = (int)mFBLayers.size(); local 487 if (candidates == layers - 1 && spriteLayer != NULL) { 497 ETRACE("failed to compose all layers to primary plane, should never happen"); 499 } else if (candidates == layers) { 503 VTRACE("failed to assign layers without primary"); 508 for (int i = 0; i < layers && !ok; i++) { 566 // update FB layers for smart composition 589 // eligible only when all noncandidate layers can be merged to the target layer: 593 // 2) noncandidate layer and candidate layers above the target layer can't overla [all...] |
/hardware/intel/img/hwcomposer/moorefield_hdmi/common/base/ |
HwcLayerList.cpp | 333 VLOGTRACE("no FB layers, skip plane allocation"); 553 int layers = (int)mFBLayers.size(); local 556 if (candidates == layers - 1 && spriteLayer != NULL) { 566 ELOGTRACE("failed to compose all layers to primary plane, should never happen"); 568 } else if (candidates == layers) { 572 VLOGTRACE("failed to assign layers without primary"); 577 for (int i = 0; i < layers && !ok; i++) { 637 // update FB layers for smart composition 660 // eligible only when all noncandidate layers can be merged to the target layer: 664 // 2) noncandidate layer and candidate layers above the target layer can't overla [all...] |
/hardware/ti/omap4-aah/hwc/ |
rgz_2d.h | 22 * Maximum number of layers used to generate subregion rectangles in a 28 * Maximum number of layers the regionizer will accept as input. Account for an 53 hwc_layer_1_t *layers; member in struct:rgz_in_hwc 65 * Validate whether the HWC layers can be rendered 69 * data.hwc.layers HWC layer array 78 * Regionize the HWC layers 82 * layers can be rendered. 88 * data.hwc.layers HWC layer array 98 /* This means all layers can be blitted */ 194 * data.bv.list List of HWC layers to blit, only HWC_OVERLAY layer [all...] |
rgz_2d.c | 159 * The idea here is that we walk the layers from front to back and count the 160 * number of layers in the hregion until the first layer which doesn't require 447 * Blends two layers and write the result in the framebuffer, src1 must be the 693 * hregion. Assume that layers describe the bounds of the hregion. 803 * We don't care about the handle for background and layers with the 823 hwc_layer_1_t *layers = p->data.hwc.layers; local 828 if (!layers) 832 //dump_all(layers, layerno, 0); 845 IMG_native_handle_t *handle = (IMG_native_handle_t *)layers[l].handle [all...] |
/external/libvpx/libvpx/vpx/src/ |
svc_encodeframe.c | 86 int layers; member in struct:SvcInternal 287 "svc: auto alt ref: Maxinum %d(REF_FRAMES - layers) layers could" 288 "enabled auto alt reference frame, but % layers are enabled\n", 359 * Format: encoding-mode=<svc_mode>,layers=<layer_count> 385 if (strcmp("layers", option_name) == 0) { 467 svc_log(svc_ctx, SVC_LOG_ERROR, "spatial layers: invalid value: %d\n", 479 // "layers=xx" then followed by other options 483 si->layers = svc_ctx->spatial_layers; 489 if (si->layers > 1) [all...] |
/external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/ |
tcd.h | 91 opj_tcd_layer_t* layers; /* layer information */ member in struct:opj_tcd_cblk_enc
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/frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/ |
SetupWizardLayout.java | 390 final LayerDrawable layers = local 393 layers.setAutoMirrored(true); 395 return layers;
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/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 1071 int layers; member in struct:deqp::gles31::Functional::__anon8065 1092 int layers = texCubeArraySizes[ndx].layers; local [all...] |
/hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vpx/src/ |
svc_encodeframe.c | 77 int layers; member in struct:SvcInternal 93 // Superframe is used to generate an index of individual frames (i.e., layers) 399 * Format: encoding-mode=<svc_mode>,layers=<layer_count> 429 } else if (strcmp("layers", option_name) == 0) { 523 svc_log(svc_ctx, SVC_LOG_ERROR, "spatial layers: invalid value: %d\n", 539 // "layers=xx" then followed by other options 543 si->layers = svc_ctx->spatial_layers; 549 if (si->layers > 1) { 554 assert(si->layers <= VPX_SS_MAX_LAYERS); 555 for (i = 0; i < si->layers; ++i) [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | 4481 int layers; member in struct:deqp::gles3::Functional::__anon7759 4521 int layers = tex2DArraySizes[ndx].layers; local [all...] |
es3fTextureUnitTests.cpp | 1121 int layers = access.getDepth(); local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
sp_tex_sample.c | 2548 int width, height, depth, layers; local [all...] |
/frameworks/base/graphics/java/android/graphics/drawable/ |
LayerDrawable.java | 101 * Creates a new layer drawable with the list of specified layers. 103 * @param layers a list of drawables to use as layers in this new drawable, 106 public LayerDrawable(@NonNull Drawable[] layers) { 107 this(layers, null); 111 * Creates a new layer drawable with the specified list of layers and the 114 * @param layers The list of layers to add to this drawable. 117 LayerDrawable(@NonNull Drawable[] layers, @Nullable LayerState state) { 120 if (layers == null) 354 final ChildDrawable[] layers = mLayerState.mChildren; local 452 final ChildDrawable[] layers = mLayerState.mChildren; local 531 final ChildDrawable[] layers = mLayerState.mChildren; local 558 final ChildDrawable[] layers = mLayerState.mChildren; local [all...] |