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  /external/libopus/src/
mlp.h 34 int layers; member in struct:__anon13350
  /external/drm_hwcomposer/
drmdisplaycompositor.cpp 143 DrmCompositionLayerVector_t *layers = display_comp->GetCompositionLayers(); local
144 for (DrmCompositionLayerVector_t::iterator iter = layers->begin();
145 iter != layers->end(); ++iter) {
glworker.h 83 hwc_layer_1 *layers; member in struct:android::GLWorker::Work
99 int Composite(hwc_layer_1 *layers, size_t num_layers,
gl_compositor.cpp 134 ALOGE("Must add layers with compositionType == HWC_OVERLAY");
139 ALOGE("Must add layers with valid buffer handle");
144 timeline_fd, "GLComposition release fence", layers.size() + 1);
146 layers.push_back(*layer);
160 std::vector<hwc_layer_1> layers; member in class:android::GLComposition
280 work.layers = composition->layers.data();
281 work.num_layers = composition->layers.size();
  /packages/apps/InCallUI/src/com/android/incallui/
InCallAnimationUtils.java 56 public CrossFadeDrawable(Drawable[] layers) {
57 super(layers);
98 Drawable[] layers = new Drawable[2]; local
99 layers[0] = first;
100 layers[1] = second;
101 return new CrossFadeDrawable(layers);
162 Drawable[] layers = new Drawable[2];
163 layers[0] = from;
164 layers[1] = to;
165 TransitionDrawable transitionDrawable = new TransitionDrawable(layers);
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CallButtonFragment.java 255 final LayerDrawable layers = (LayerDrawable) button.getBackground(); local
257 layers.setDrawableByLayerId(R.id.compoundBackgroundItem, btnCompoundDrawable);
269 final LayerDrawable layers = (LayerDrawable) button.getBackground(); local
271 layers.setDrawableByLayerId(R.id.backgroundItem, btnDrawable);
593 * Updates the audio button so that the appriopriate visual layers
617 // Update desired layers:
642 // update desired layers:
654 // update desired layers:
672 final LayerDrawable layers = (LayerDrawable) mAudioButton.getBackground(); local
673 Log.d(this, "'layers' drawable: " + layers)
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  /external/mesa3d/src/mesa/state_tracker/
st_texture.c 62 GLuint layers,
73 assert(layers == 6);
89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers);
103 * In OpenGL the number of 1D array texture layers is the "height" and
104 * the number of 2D array texture layers is the "depth". In Gallium the
105 * number of layers in an array texture is a separate 'array_size' field.
304 GLuint layers; local
308 layers = dst->array_size;
310 layers = u_minify(dst->depth0, level);
314 for (i = 0; i < layers; i++)
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  /external/skia/src/effects/
SkLayerRasterizer.cpp 33 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers)
37 // Helper function to call destructors on SkPaints held by layers and delete layers.
38 static void clean_up_layers(SkDeque* layers) {
39 SkDeque::F2BIter iter(*layers);
45 SkDELETE(layers);
53 static bool compute_bounds(const SkDeque& layers, const SkPath& path,
56 SkDeque::F2BIter iter(layers);
158 SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec))) local
221 SkDeque* layers = SkNEW_ARGS(SkDeque, (sizeof(SkLayerRasterizer_Rec), fLayers->count())); local
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  /external/mesa3d/src/gallium/auxiliary/vl/
vl_compositor.h 86 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; member in struct:vl_compositor_state
162 * reset all currently set layers
221 * render the layers to the frontbuffer
  /external/skia/src/utils/
SkCanvasStateUtils.cpp 107 layers = NULL;
114 // loop through the layers and free the data allocated to the clipRects
116 sk_free(layers[i].mcState.clipRects);
120 sk_free(layers);
130 SkCanvasLayerState* layers; member in class:SkCanvasState_v1
216 * decompose the layers
218 * storage is allocated on the stack for the first 3 layers. It is common in
219 * some view systems (e.g. Android) that a few non-clipped layers are present
257 // allocate memory for the layers and then and copy them to the struct
260 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten())
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  /frameworks/support/design/eclair-mr1/android/support/design/widget/
FloatingActionButtonEclairMr1.java 91 final Drawable[] layers; local
94 layers = new Drawable[] {mBorderDrawable, mShapeDrawable, mRippleDrawable};
97 layers = new Drawable[] {mShapeDrawable, mRippleDrawable};
102 new LayerDrawable(layers),
  /frameworks/native/cmds/flatland/
Main.cpp 46 // The dimensions of the space in which window layers are specified.
53 // The list of window layers.
54 LayerDesc layers[MAX_NUM_LAYERS]; member in struct:BenchmarkDesc
415 LayerDesc ld = mDesc.layers[i];
562 if (desc.layers[i].rendererFactory == NULL) {
575 // The surface into which layers are composited
  /hardware/intel/img/hwcomposer/merrifield/common/base/
HwcLayerList.cpp 275 VTRACE("no FB layers, skip plane allocation");
484 int layers = (int)mFBLayers.size(); local
487 if (candidates == layers - 1 && spriteLayer != NULL) {
497 ETRACE("failed to compose all layers to primary plane, should never happen");
499 } else if (candidates == layers) {
503 VTRACE("failed to assign layers without primary");
508 for (int i = 0; i < layers && !ok; i++) {
566 // update FB layers for smart composition
589 // eligible only when all noncandidate layers can be merged to the target layer:
593 // 2) noncandidate layer and candidate layers above the target layer can't overla
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  /hardware/intel/img/hwcomposer/moorefield_hdmi/common/base/
HwcLayerList.cpp 333 VLOGTRACE("no FB layers, skip plane allocation");
553 int layers = (int)mFBLayers.size(); local
556 if (candidates == layers - 1 && spriteLayer != NULL) {
566 ELOGTRACE("failed to compose all layers to primary plane, should never happen");
568 } else if (candidates == layers) {
572 VLOGTRACE("failed to assign layers without primary");
577 for (int i = 0; i < layers && !ok; i++) {
637 // update FB layers for smart composition
660 // eligible only when all noncandidate layers can be merged to the target layer:
664 // 2) noncandidate layer and candidate layers above the target layer can't overla
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  /hardware/ti/omap4-aah/hwc/
rgz_2d.h 22 * Maximum number of layers used to generate subregion rectangles in a
28 * Maximum number of layers the regionizer will accept as input. Account for an
53 hwc_layer_1_t *layers; member in struct:rgz_in_hwc
65 * Validate whether the HWC layers can be rendered
69 * data.hwc.layers HWC layer array
78 * Regionize the HWC layers
82 * layers can be rendered.
88 * data.hwc.layers HWC layer array
98 /* This means all layers can be blitted */
194 * data.bv.list List of HWC layers to blit, only HWC_OVERLAY layer
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rgz_2d.c 159 * The idea here is that we walk the layers from front to back and count the
160 * number of layers in the hregion until the first layer which doesn't require
447 * Blends two layers and write the result in the framebuffer, src1 must be the
693 * hregion. Assume that layers describe the bounds of the hregion.
803 * We don't care about the handle for background and layers with the
823 hwc_layer_1_t *layers = p->data.hwc.layers; local
828 if (!layers)
832 //dump_all(layers, layerno, 0);
845 IMG_native_handle_t *handle = (IMG_native_handle_t *)layers[l].handle
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  /external/libvpx/libvpx/vpx/src/
svc_encodeframe.c 86 int layers; member in struct:SvcInternal
287 "svc: auto alt ref: Maxinum %d(REF_FRAMES - layers) layers could"
288 "enabled auto alt reference frame, but % layers are enabled\n",
359 * Format: encoding-mode=<svc_mode>,layers=<layer_count>
385 if (strcmp("layers", option_name) == 0) {
467 svc_log(svc_ctx, SVC_LOG_ERROR, "spatial layers: invalid value: %d\n",
479 // "layers=xx" then followed by other options
483 si->layers = svc_ctx->spatial_layers;
489 if (si->layers > 1)
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  /external/pdfium/core/src/fxcodec/fx_libopenjpeg/libopenjpeg20/
tcd.h 91 opj_tcd_layer_t* layers; /* layer information */ member in struct:opj_tcd_cblk_enc
  /frameworks/opt/setupwizard/library/main/src/com/android/setupwizardlib/
SetupWizardLayout.java 390 final LayerDrawable layers = local
393 layers.setAutoMirrored(true);
395 return layers;
  /external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp 1071 int layers; member in struct:deqp::gles31::Functional::__anon8065
1092 int layers = texCubeArraySizes[ndx].layers; local
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  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vpx/src/
svc_encodeframe.c 77 int layers; member in struct:SvcInternal
93 // Superframe is used to generate an index of individual frames (i.e., layers)
399 * Format: encoding-mode=<svc_mode>,layers=<layer_count>
429 } else if (strcmp("layers", option_name) == 0) {
523 svc_log(svc_ctx, SVC_LOG_ERROR, "spatial layers: invalid value: %d\n",
539 // "layers=xx" then followed by other options
543 si->layers = svc_ctx->spatial_layers;
549 if (si->layers > 1) {
554 assert(si->layers <= VPX_SS_MAX_LAYERS);
555 for (i = 0; i < si->layers; ++i)
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  /external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp 4481 int layers; member in struct:deqp::gles3::Functional::__anon7759
4521 int layers = tex2DArraySizes[ndx].layers; local
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es3fTextureUnitTests.cpp 1121 int layers = access.getDepth(); local
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  /external/mesa3d/src/gallium/drivers/softpipe/
sp_tex_sample.c 2548 int width, height, depth, layers; local
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  /frameworks/base/graphics/java/android/graphics/drawable/
LayerDrawable.java 101 * Creates a new layer drawable with the list of specified layers.
103 * @param layers a list of drawables to use as layers in this new drawable,
106 public LayerDrawable(@NonNull Drawable[] layers) {
107 this(layers, null);
111 * Creates a new layer drawable with the specified list of layers and the
114 * @param layers The list of layers to add to this drawable.
117 LayerDrawable(@NonNull Drawable[] layers, @Nullable LayerState state) {
120 if (layers == null)
354 final ChildDrawable[] layers = mLayerState.mChildren; local
452 final ChildDrawable[] layers = mLayerState.mChildren; local
531 final ChildDrawable[] layers = mLayerState.mChildren; local
558 final ChildDrawable[] layers = mLayerState.mChildren; local
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