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Searched
defs:mCurrentTransform
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/include/gui/
GLConsumer.h
339
// current texture. It uses
mCurrentTransform
and the current GraphicBuffer
373
//
mCurrentTransform
is the transform identifier for the current texture. It
375
uint32_t
mCurrentTransform
;
/frameworks/native/services/surfaceflinger/
Layer.h
390
uint32_t
mCurrentTransform
;
Completed in 47 milliseconds