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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 // playback track
     23 class Track : public TrackBase, public VolumeProvider {
     24 public:
     25                         Track(  PlaybackThread *thread,
     26                                 const sp<Client>& client,
     27                                 audio_stream_type_t streamType,
     28                                 uint32_t sampleRate,
     29                                 audio_format_t format,
     30                                 audio_channel_mask_t channelMask,
     31                                 size_t frameCount,
     32                                 void *buffer,
     33                                 const sp<IMemory>& sharedBuffer,
     34                                 int sessionId,
     35                                 int uid,
     36                                 IAudioFlinger::track_flags_t flags,
     37                                 track_type type);
     38     virtual             ~Track();
     39     virtual status_t    initCheck() const;
     40 
     41     static  void        appendDumpHeader(String8& result);
     42             void        dump(char* buffer, size_t size, bool active);
     43     virtual status_t    start(AudioSystem::sync_event_t event =
     44                                     AudioSystem::SYNC_EVENT_NONE,
     45                              int triggerSession = 0);
     46     virtual void        stop();
     47             void        pause();
     48 
     49             void        flush();
     50             void        destroy();
     51             int         name() const { return mName; }
     52 
     53     virtual uint32_t    sampleRate() const;
     54 
     55             audio_stream_type_t streamType() const {
     56                 return mStreamType;
     57             }
     58             bool        isOffloaded() const { return (mFlags & IAudioFlinger::TRACK_OFFLOAD) != 0; }
     59             bool        isDirect() const { return (mFlags & IAudioFlinger::TRACK_DIRECT) != 0; }
     60             status_t    setParameters(const String8& keyValuePairs);
     61             status_t    attachAuxEffect(int EffectId);
     62             void        setAuxBuffer(int EffectId, int32_t *buffer);
     63             int32_t     *auxBuffer() const { return mAuxBuffer; }
     64             void        setMainBuffer(int16_t *buffer) { mMainBuffer = buffer; }
     65             int16_t     *mainBuffer() const { return mMainBuffer; }
     66             int         auxEffectId() const { return mAuxEffectId; }
     67     virtual status_t    getTimestamp(AudioTimestamp& timestamp);
     68             void        signal();
     69 
     70 // implement FastMixerState::VolumeProvider interface
     71     virtual gain_minifloat_packed_t getVolumeLR();
     72 
     73     virtual status_t    setSyncEvent(const sp<SyncEvent>& event);
     74 
     75 protected:
     76     // for numerous
     77     friend class PlaybackThread;
     78     friend class MixerThread;
     79     friend class DirectOutputThread;
     80     friend class OffloadThread;
     81 
     82                         Track(const Track&);
     83                         Track& operator = (const Track&);
     84 
     85     // AudioBufferProvider interface
     86     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
     87                                    int64_t pts = kInvalidPTS);
     88     // releaseBuffer() not overridden
     89 
     90     // ExtendedAudioBufferProvider interface
     91     virtual size_t framesReady() const;
     92     virtual size_t framesReleased() const;
     93 
     94     bool isPausing() const { return mState == PAUSING; }
     95     bool isPaused() const { return mState == PAUSED; }
     96     bool isResuming() const { return mState == RESUMING; }
     97     bool isReady() const;
     98     void setPaused() { mState = PAUSED; }
     99     void reset();
    100     bool isFlushPending() const { return mFlushHwPending; }
    101     void flushAck();
    102     bool isResumePending();
    103     void resumeAck();
    104 
    105     sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
    106 
    107     // framesWritten is cumulative, never reset, and is shared all tracks
    108     // audioHalFrames is derived from output latency
    109     // FIXME parameters not needed, could get them from the thread
    110     bool presentationComplete(size_t framesWritten, size_t audioHalFrames);
    111 
    112 public:
    113     void triggerEvents(AudioSystem::sync_event_t type);
    114     void invalidate();
    115     bool isInvalid() const { return mIsInvalid; }
    116     int fastIndex() const { return mFastIndex; }
    117 
    118 protected:
    119 
    120     // FILLED state is used for suppressing volume ramp at begin of playing
    121     enum {FS_INVALID, FS_FILLING, FS_FILLED, FS_ACTIVE};
    122     mutable uint8_t     mFillingUpStatus;
    123     int8_t              mRetryCount;
    124 
    125     // see comment at AudioFlinger::PlaybackThread::Track::~Track for why this can't be const
    126     sp<IMemory>         mSharedBuffer;
    127 
    128     bool                mResetDone;
    129     const audio_stream_type_t mStreamType;
    130     int                 mName;      // track name on the normal mixer,
    131                                     // allocated statically at track creation time,
    132                                     // and is even allocated (though unused) for fast tracks
    133                                     // FIXME don't allocate track name for fast tracks
    134     int16_t             *mMainBuffer;
    135     int32_t             *mAuxBuffer;
    136     int                 mAuxEffectId;
    137     bool                mHasVolumeController;
    138     size_t              mPresentationCompleteFrames; // number of frames written to the
    139                                     // audio HAL when this track will be fully rendered
    140                                     // zero means not monitoring
    141 private:
    142     // The following fields are only for fast tracks, and should be in a subclass
    143     int                 mFastIndex; // index within FastMixerState::mFastTracks[];
    144                                     // either mFastIndex == -1 if not isFastTrack()
    145                                     // or 0 < mFastIndex < FastMixerState::kMaxFast because
    146                                     // index 0 is reserved for normal mixer's submix;
    147                                     // index is allocated statically at track creation time
    148                                     // but the slot is only used if track is active
    149     FastTrackUnderruns  mObservedUnderruns; // Most recently observed value of
    150                                     // mFastMixerDumpState.mTracks[mFastIndex].mUnderruns
    151     volatile float      mCachedVolume;  // combined master volume and stream type volume;
    152                                         // 'volatile' means accessed without lock or
    153                                         // barrier, but is read/written atomically
    154     bool                mIsInvalid; // non-resettable latch, set by invalidate()
    155     AudioTrackServerProxy*  mAudioTrackServerProxy;
    156     bool                mResumeToStopping; // track was paused in stopping state.
    157     bool                mFlushHwPending; // track requests for thread flush
    158 
    159 };  // end of Track
    160 
    161 class TimedTrack : public Track {
    162   public:
    163     static sp<TimedTrack> create(PlaybackThread *thread,
    164                                  const sp<Client>& client,
    165                                  audio_stream_type_t streamType,
    166                                  uint32_t sampleRate,
    167                                  audio_format_t format,
    168                                  audio_channel_mask_t channelMask,
    169                                  size_t frameCount,
    170                                  const sp<IMemory>& sharedBuffer,
    171                                  int sessionId,
    172                                  int uid);
    173     virtual ~TimedTrack();
    174 
    175     class TimedBuffer {
    176       public:
    177         TimedBuffer();
    178         TimedBuffer(const sp<IMemory>& buffer, int64_t pts);
    179         const sp<IMemory>& buffer() const { return mBuffer; }
    180         int64_t pts() const { return mPTS; }
    181         uint32_t position() const { return mPosition; }
    182         void setPosition(uint32_t pos) { mPosition = pos; }
    183       private:
    184         sp<IMemory> mBuffer;
    185         int64_t     mPTS;
    186         uint32_t    mPosition;
    187     };
    188 
    189     // Mixer facing methods.
    190     virtual size_t framesReady() const;
    191 
    192     // AudioBufferProvider interface
    193     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
    194                                    int64_t pts);
    195     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    196 
    197     // Client/App facing methods.
    198     status_t    allocateTimedBuffer(size_t size,
    199                                     sp<IMemory>* buffer);
    200     status_t    queueTimedBuffer(const sp<IMemory>& buffer,
    201                                  int64_t pts);
    202     status_t    setMediaTimeTransform(const LinearTransform& xform,
    203                                       TimedAudioTrack::TargetTimeline target);
    204 
    205   private:
    206     TimedTrack(PlaybackThread *thread,
    207                const sp<Client>& client,
    208                audio_stream_type_t streamType,
    209                uint32_t sampleRate,
    210                audio_format_t format,
    211                audio_channel_mask_t channelMask,
    212                size_t frameCount,
    213                const sp<IMemory>& sharedBuffer,
    214                int sessionId,
    215                int uid);
    216 
    217     void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
    218     void timedYieldSilence_l(uint32_t numFrames,
    219                              AudioBufferProvider::Buffer* buffer);
    220     void trimTimedBufferQueue_l();
    221     void trimTimedBufferQueueHead_l(const char* logTag);
    222     void updateFramesPendingAfterTrim_l(const TimedBuffer& buf,
    223                                         const char* logTag);
    224 
    225     uint64_t            mLocalTimeFreq;
    226     LinearTransform     mLocalTimeToSampleTransform;
    227     LinearTransform     mMediaTimeToSampleTransform;
    228     sp<MemoryDealer>    mTimedMemoryDealer;
    229 
    230     Vector<TimedBuffer> mTimedBufferQueue;
    231     bool                mQueueHeadInFlight;
    232     bool                mTrimQueueHeadOnRelease;
    233     uint32_t            mFramesPendingInQueue;
    234 
    235     uint8_t*            mTimedSilenceBuffer;
    236     uint32_t            mTimedSilenceBufferSize;
    237     mutable Mutex       mTimedBufferQueueLock;
    238     bool                mTimedAudioOutputOnTime;
    239     CCHelper            mCCHelper;
    240 
    241     Mutex               mMediaTimeTransformLock;
    242     LinearTransform     mMediaTimeTransform;
    243     bool                mMediaTimeTransformValid;
    244     TimedAudioTrack::TargetTimeline mMediaTimeTransformTarget;
    245 };
    246 
    247 
    248 // playback track, used by DuplicatingThread
    249 class OutputTrack : public Track {
    250 public:
    251 
    252     class Buffer : public AudioBufferProvider::Buffer {
    253     public:
    254         void *mBuffer;
    255     };
    256 
    257                         OutputTrack(PlaybackThread *thread,
    258                                 DuplicatingThread *sourceThread,
    259                                 uint32_t sampleRate,
    260                                 audio_format_t format,
    261                                 audio_channel_mask_t channelMask,
    262                                 size_t frameCount,
    263                                 int uid);
    264     virtual             ~OutputTrack();
    265 
    266     virtual status_t    start(AudioSystem::sync_event_t event =
    267                                     AudioSystem::SYNC_EVENT_NONE,
    268                              int triggerSession = 0);
    269     virtual void        stop();
    270             bool        write(void* data, uint32_t frames);
    271             bool        bufferQueueEmpty() const { return mBufferQueue.size() == 0; }
    272             bool        isActive() const { return mActive; }
    273     const wp<ThreadBase>& thread() const { return mThread; }
    274 
    275 private:
    276 
    277     status_t            obtainBuffer(AudioBufferProvider::Buffer* buffer,
    278                                      uint32_t waitTimeMs);
    279     void                clearBufferQueue();
    280 
    281     // Maximum number of pending buffers allocated by OutputTrack::write()
    282     static const uint8_t kMaxOverFlowBuffers = 10;
    283 
    284     Vector < Buffer* >          mBufferQueue;
    285     AudioBufferProvider::Buffer mOutBuffer;
    286     bool                        mActive;
    287     DuplicatingThread* const mSourceThread; // for waitTimeMs() in write()
    288     AudioTrackClientProxy*      mClientProxy;
    289 };  // end of OutputTrack
    290 
    291 // playback track, used by PatchPanel
    292 class PatchTrack : public Track, public PatchProxyBufferProvider {
    293 public:
    294 
    295                         PatchTrack(PlaybackThread *playbackThread,
    296                                    audio_stream_type_t streamType,
    297                                    uint32_t sampleRate,
    298                                    audio_channel_mask_t channelMask,
    299                                    audio_format_t format,
    300                                    size_t frameCount,
    301                                    void *buffer,
    302                                    IAudioFlinger::track_flags_t flags);
    303     virtual             ~PatchTrack();
    304 
    305     // AudioBufferProvider interface
    306     virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer,
    307                                    int64_t pts);
    308     virtual void releaseBuffer(AudioBufferProvider::Buffer* buffer);
    309 
    310     // PatchProxyBufferProvider interface
    311     virtual status_t    obtainBuffer(Proxy::Buffer* buffer,
    312                                      const struct timespec *timeOut = NULL);
    313     virtual void        releaseBuffer(Proxy::Buffer* buffer);
    314 
    315             void setPeerProxy(PatchProxyBufferProvider *proxy) { mPeerProxy = proxy; }
    316 
    317 private:
    318     sp<ClientProxy>             mProxy;
    319     PatchProxyBufferProvider*   mPeerProxy;
    320     struct timespec             mPeerTimeout;
    321 };  // end of PatchTrack
    322