OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
defs:maxTextureSize
(Results
1 - 17
of
17
) sorted by null
/external/deqp/modules/glshared/
glsMemoryStressCase.hpp
51
int
maxTextureSize
;
61
MemoryStressCase (tcu::TestContext& testCtx, glu::RenderContext& renderContext, deUint32 objectTypes, int minTextureSize, int
maxTextureSize
, int minBufferSize, int maxBufferSize, bool write, bool use, bool useDummyData, bool clearAfterOOM, const char* name, const char* desc);
glsTextureBufferCase.cpp
794
deInt32
maxTextureSize
= 0;
796
gl.getIntegerv(GL_MAX_TEXTURE_BUFFER_SIZE, &
maxTextureSize
);
799
log << TestLog::Message << "GL_MAX_TEXTURE_BUFFER_SIZE : " <<
maxTextureSize
<< TestLog::EndMessage;
804
deInt32
maxTextureSize
= 0;
806
gl.getIntegerv(GL_MAX_TEXTURE_BUFFER_SIZE, &
maxTextureSize
);
809
log << TestLog::Message << "GL_MAX_TEXTURE_BUFFER_SIZE_EXT : " <<
maxTextureSize
<< TestLog::EndMessage;
[
all
...]
/external/skia/src/effects/
SkGpuBlurUtils.cpp
31
static float adjust_sigma(float sigma, int
maxTextureSize
, int *scaleFactor, int *radius) {
36
if (*scaleFactor >
maxTextureSize
) {
37
*scaleFactor =
maxTextureSize
;
156
int
maxTextureSize
= context->getMaxTextureSize();
157
sigmaX = adjust_sigma(sigmaX,
maxTextureSize
, &scaleFactorX, &radiusX);
158
sigmaY = adjust_sigma(sigmaY,
maxTextureSize
, &scaleFactorY, &radiusY);
/frameworks/base/libs/hwui/
Layer.cpp
111
const uint32_t
maxTextureSize
= caches.
maxTextureSize
;
112
if (desiredWidth >
maxTextureSize
|| desiredHeight >
maxTextureSize
) {
114
desiredWidth, desiredHeight,
maxTextureSize
,
maxTextureSize
);
Caches.h
153
GLint
maxTextureSize
;
LayerRenderer.cpp
207
const uint32_t
maxTextureSize
= caches.
maxTextureSize
;
208
if (layer->getWidth() >
maxTextureSize
|| layer->getHeight() >
maxTextureSize
) {
210
width, height,
maxTextureSize
,
maxTextureSize
);
356
&& bitmap->width() <= caches.
maxTextureSize
357
&& bitmap->height() <= caches.
maxTextureSize
) {
PathCache.cpp
152
GLint
maxTextureSize
;
153
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &
maxTextureSize
);
154
mMaxTextureSize =
maxTextureSize
;
309
TaskProcessor<SkBitmap*>(&caches.tasks), mMaxTextureSize(caches.
maxTextureSize
) {
FontRenderer.cpp
119
uint32_t
maxTextureSize
= (uint32_t) Caches::getInstance().
maxTextureSize
;
121
mSmallCacheWidth = MathUtils::min(mSmallCacheWidth,
maxTextureSize
);
122
mSmallCacheHeight = MathUtils::min(mSmallCacheHeight,
maxTextureSize
);
123
mLargeCacheWidth = MathUtils::min(mLargeCacheWidth,
maxTextureSize
);
124
mLargeCacheHeight = MathUtils::min(mLargeCacheHeight,
maxTextureSize
);
583
uint32_t maxSize = Caches::getInstance().
maxTextureSize
;
RenderProperties.h
607
const int
maxTextureSize
= Caches::getInstance().
maxTextureSize
;
609
&& mPrimitiveFields.mWidth <=
maxTextureSize
610
&& mPrimitiveFields.mHeight <=
maxTextureSize
/frameworks/native/libs/gui/tests/
SurfaceTextureGL_test.cpp
684
GLint
maxTextureSize
;
685
glGetIntegerv(GL_MAX_TEXTURE_SIZE, &
maxTextureSize
);
697
mST->setDefaultBufferSize(
maxTextureSize
, texHeight);
700
EXPECT_EQ(
maxTextureSize
, anb->width);
706
mST->setDefaultBufferSize(
maxTextureSize
+1, texHeight);
709
EXPECT_EQ(
maxTextureSize
+1, anb->width);
/external/deqp/framework/opengl/
gluTexture.cpp
855
deInt32
maxTextureSize
= 0;
857
gl.getIntegerv(GL_MAX_TEXTURE_BUFFER_SIZE, &
maxTextureSize
);
860
m_refTexture = tcu::PixelBufferAccess(format, de::min<int>((int)
maxTextureSize
, (int)((m_size != 0 ? m_size : bufferSize) / format.getPixelSize())), 1, 1, &(m_refBuffer[m_offset]));
914
deInt32
maxTextureSize
= 0;
916
gl.getIntegerv(GL_MAX_TEXTURE_BUFFER_SIZE, &
maxTextureSize
);
919
m_refTexture = tcu::PixelBufferAccess(format, de::min<int>((int)
maxTextureSize
, (int)((m_size != 0 ? m_size : m_refBuffer.size()) / format.getPixelSize())), 1, 1, &(m_refBuffer[m_offset]));
/external/skia/src/core/
SkPictureShader.cpp
145
const int
maxTextureSize
) const {
176
// Scale down the tile size if larger than
maxTextureSize
for GPU Path or it should fail on create texture
177
if (
maxTextureSize
) {
178
if (scaledSize.width() >
maxTextureSize
|| scaledSize.height() >
maxTextureSize
) {
179
SkScalar downScale =
maxTextureSize
/ SkMax32(scaledSize.width(), scaledSize.height());
313
int
maxTextureSize
= 0;
315
maxTextureSize
= context->getMaxTextureSize();
317
SkAutoTUnref<SkShader> bitmapShader(this->refBitmapShader(viewM, localMatrix,
maxTextureSize
));
/external/skia/src/gpu/
GrDrawTargetCaps.h
190
int
maxTextureSize
() const { return fMaxTextureSize; }
SkGpuDevice.cpp
[
all
...]
/external/deqp/modules/gles2/performance/
es2pTextureUploadTests.cpp
143
int
maxTextureSize
;
144
gl.getIntegerv(GL_MAX_TEXTURE_SIZE, &
maxTextureSize
);
146
if (m_texSize >
maxTextureSize
)
/external/deqp/modules/gles31/functional/
es31fNegativeTextureApiTests.cpp
291
int
maxTextureSize
= ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1;
296
ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC,
maxTextureSize
, 1, 0, etc2EacDataSize(
maxTextureSize
, 1), 0);
298
ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1,
maxTextureSize
, 0, etc2EacDataSize(1,
maxTextureSize
), 0);
300
ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGBA8_ETC2_EAC,
maxTextureSize
,
maxTextureSize
, 0, etc2EacDataSize(
maxTextureSize
,
maxTextureSize
), 0);
621
int
maxTextureSize
= ctx.getInteger(GL_MAX_TEXTURE_SIZE) + 1
[
all
...]
/external/mesa3d/src/mesa/main/
teximage.c
[
all
...]
Completed in 289 milliseconds