1 /* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #define ATRACE_TAG ATRACE_TAG_GRAPHICS 18 19 #include <stdint.h> 20 #include <sys/types.h> 21 22 #include <cutils/compiler.h> 23 24 #include <gui/BitTube.h> 25 #include <gui/IDisplayEventConnection.h> 26 #include <gui/DisplayEventReceiver.h> 27 28 #include <utils/Errors.h> 29 #include <utils/String8.h> 30 #include <utils/Trace.h> 31 32 #include "EventThread.h" 33 #include "SurfaceFlinger.h" 34 35 // --------------------------------------------------------------------------- 36 namespace android { 37 // --------------------------------------------------------------------------- 38 // time to wait between VSYNC requests before sending a VSYNC OFF power hint: 40msec. 39 const long vsyncHintOffDelay = 40000000; 40 41 static void vsyncOffCallback(union sigval val) { 42 EventThread *ev = (EventThread *)val.sival_ptr; 43 ev->sendVsyncHintOff(); 44 return; 45 } 46 47 EventThread::EventThread(const sp<VSyncSource>& src) 48 : mVSyncSource(src), 49 mUseSoftwareVSync(false), 50 mVsyncEnabled(false), 51 mDebugVsyncEnabled(false), 52 mVsyncHintSent(false) { 53 54 for (int32_t i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) { 55 mVSyncEvent[i].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC; 56 mVSyncEvent[i].header.id = 0; 57 mVSyncEvent[i].header.timestamp = 0; 58 mVSyncEvent[i].vsync.count = 0; 59 } 60 struct sigevent se; 61 se.sigev_notify = SIGEV_THREAD; 62 se.sigev_value.sival_ptr = this; 63 se.sigev_notify_function = vsyncOffCallback; 64 se.sigev_notify_attributes = NULL; 65 timer_create(CLOCK_MONOTONIC, &se, &mTimerId); 66 } 67 68 void EventThread::sendVsyncHintOff() { 69 Mutex::Autolock _l(mLock); 70 mPowerHAL.vsyncHint(false); 71 mVsyncHintSent = false; 72 } 73 74 void EventThread::setPhaseOffset(nsecs_t phaseOffset) { 75 Mutex::Autolock _l(mLock); 76 mVSyncSource->setPhaseOffset(phaseOffset); 77 } 78 79 void EventThread::sendVsyncHintOnLocked() { 80 struct itimerspec ts; 81 if(!mVsyncHintSent) { 82 mPowerHAL.vsyncHint(true); 83 mVsyncHintSent = true; 84 } 85 ts.it_value.tv_sec = 0; 86 ts.it_value.tv_nsec = vsyncHintOffDelay; 87 ts.it_interval.tv_sec = 0; 88 ts.it_interval.tv_nsec = 0; 89 timer_settime(mTimerId, 0, &ts, NULL); 90 } 91 92 void EventThread::onFirstRef() { 93 run("EventThread", PRIORITY_URGENT_DISPLAY + PRIORITY_MORE_FAVORABLE); 94 } 95 96 sp<EventThread::Connection> EventThread::createEventConnection() const { 97 return new Connection(const_cast<EventThread*>(this)); 98 } 99 100 status_t EventThread::registerDisplayEventConnection( 101 const sp<EventThread::Connection>& connection) { 102 Mutex::Autolock _l(mLock); 103 mDisplayEventConnections.add(connection); 104 mCondition.broadcast(); 105 return NO_ERROR; 106 } 107 108 void EventThread::removeDisplayEventConnection( 109 const wp<EventThread::Connection>& connection) { 110 Mutex::Autolock _l(mLock); 111 mDisplayEventConnections.remove(connection); 112 } 113 114 void EventThread::setVsyncRate(uint32_t count, 115 const sp<EventThread::Connection>& connection) { 116 if (int32_t(count) >= 0) { // server must protect against bad params 117 Mutex::Autolock _l(mLock); 118 const int32_t new_count = (count == 0) ? -1 : count; 119 if (connection->count != new_count) { 120 connection->count = new_count; 121 mCondition.broadcast(); 122 } 123 } 124 } 125 126 void EventThread::requestNextVsync( 127 const sp<EventThread::Connection>& connection) { 128 Mutex::Autolock _l(mLock); 129 if (connection->count < 0) { 130 connection->count = 0; 131 mCondition.broadcast(); 132 } 133 } 134 135 void EventThread::onScreenReleased() { 136 Mutex::Autolock _l(mLock); 137 if (!mUseSoftwareVSync) { 138 // disable reliance on h/w vsync 139 mUseSoftwareVSync = true; 140 mCondition.broadcast(); 141 } 142 } 143 144 void EventThread::onScreenAcquired() { 145 Mutex::Autolock _l(mLock); 146 if (mUseSoftwareVSync) { 147 // resume use of h/w vsync 148 mUseSoftwareVSync = false; 149 mCondition.broadcast(); 150 } 151 } 152 153 void EventThread::onVSyncEvent(nsecs_t timestamp) { 154 Mutex::Autolock _l(mLock); 155 mVSyncEvent[0].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC; 156 mVSyncEvent[0].header.id = 0; 157 mVSyncEvent[0].header.timestamp = timestamp; 158 mVSyncEvent[0].vsync.count++; 159 mCondition.broadcast(); 160 } 161 162 void EventThread::onHotplugReceived(int type, bool connected) { 163 ALOGE_IF(type >= DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES, 164 "received hotplug event for an invalid display (id=%d)", type); 165 166 Mutex::Autolock _l(mLock); 167 if (type < DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES) { 168 DisplayEventReceiver::Event event; 169 event.header.type = DisplayEventReceiver::DISPLAY_EVENT_HOTPLUG; 170 event.header.id = type; 171 event.header.timestamp = systemTime(); 172 event.hotplug.connected = connected; 173 mPendingEvents.add(event); 174 mCondition.broadcast(); 175 } 176 } 177 178 bool EventThread::threadLoop() { 179 DisplayEventReceiver::Event event; 180 Vector< sp<EventThread::Connection> > signalConnections; 181 signalConnections = waitForEvent(&event); 182 183 // dispatch events to listeners... 184 const size_t count = signalConnections.size(); 185 for (size_t i=0 ; i<count ; i++) { 186 const sp<Connection>& conn(signalConnections[i]); 187 // now see if we still need to report this event 188 status_t err = conn->postEvent(event); 189 if (err == -EAGAIN || err == -EWOULDBLOCK) { 190 // The destination doesn't accept events anymore, it's probably 191 // full. For now, we just drop the events on the floor. 192 // FIXME: Note that some events cannot be dropped and would have 193 // to be re-sent later. 194 // Right-now we don't have the ability to do this. 195 ALOGW("EventThread: dropping event (%08x) for connection %p", 196 event.header.type, conn.get()); 197 } else if (err < 0) { 198 // handle any other error on the pipe as fatal. the only 199 // reasonable thing to do is to clean-up this connection. 200 // The most common error we'll get here is -EPIPE. 201 removeDisplayEventConnection(signalConnections[i]); 202 } 203 } 204 return true; 205 } 206 207 // This will return when (1) a vsync event has been received, and (2) there was 208 // at least one connection interested in receiving it when we started waiting. 209 Vector< sp<EventThread::Connection> > EventThread::waitForEvent( 210 DisplayEventReceiver::Event* event) 211 { 212 Mutex::Autolock _l(mLock); 213 Vector< sp<EventThread::Connection> > signalConnections; 214 215 do { 216 bool eventPending = false; 217 bool waitForVSync = false; 218 219 size_t vsyncCount = 0; 220 nsecs_t timestamp = 0; 221 for (int32_t i=0 ; i<DisplayDevice::NUM_BUILTIN_DISPLAY_TYPES ; i++) { 222 timestamp = mVSyncEvent[i].header.timestamp; 223 if (timestamp) { 224 // we have a vsync event to dispatch 225 *event = mVSyncEvent[i]; 226 mVSyncEvent[i].header.timestamp = 0; 227 vsyncCount = mVSyncEvent[i].vsync.count; 228 break; 229 } 230 } 231 232 if (!timestamp) { 233 // no vsync event, see if there are some other event 234 eventPending = !mPendingEvents.isEmpty(); 235 if (eventPending) { 236 // we have some other event to dispatch 237 *event = mPendingEvents[0]; 238 mPendingEvents.removeAt(0); 239 } 240 } 241 242 // find out connections waiting for events 243 size_t count = mDisplayEventConnections.size(); 244 for (size_t i=0 ; i<count ; i++) { 245 sp<Connection> connection(mDisplayEventConnections[i].promote()); 246 if (connection != NULL) { 247 bool added = false; 248 if (connection->count >= 0) { 249 // we need vsync events because at least 250 // one connection is waiting for it 251 waitForVSync = true; 252 if (timestamp) { 253 // we consume the event only if it's time 254 // (ie: we received a vsync event) 255 if (connection->count == 0) { 256 // fired this time around 257 connection->count = -1; 258 signalConnections.add(connection); 259 added = true; 260 } else if (connection->count == 1 || 261 (vsyncCount % connection->count) == 0) { 262 // continuous event, and time to report it 263 signalConnections.add(connection); 264 added = true; 265 } 266 } 267 } 268 269 if (eventPending && !timestamp && !added) { 270 // we don't have a vsync event to process 271 // (timestamp==0), but we have some pending 272 // messages. 273 signalConnections.add(connection); 274 } 275 } else { 276 // we couldn't promote this reference, the connection has 277 // died, so clean-up! 278 mDisplayEventConnections.removeAt(i); 279 --i; --count; 280 } 281 } 282 283 // Here we figure out if we need to enable or disable vsyncs 284 if (timestamp && !waitForVSync) { 285 // we received a VSYNC but we have no clients 286 // don't report it, and disable VSYNC events 287 disableVSyncLocked(); 288 } else if (!timestamp && waitForVSync) { 289 // we have at least one client, so we want vsync enabled 290 // (TODO: this function is called right after we finish 291 // notifying clients of a vsync, so this call will be made 292 // at the vsync rate, e.g. 60fps. If we can accurately 293 // track the current state we could avoid making this call 294 // so often.) 295 enableVSyncLocked(); 296 } 297 298 // note: !timestamp implies signalConnections.isEmpty(), because we 299 // don't populate signalConnections if there's no vsync pending 300 if (!timestamp && !eventPending) { 301 // wait for something to happen 302 if (waitForVSync) { 303 // This is where we spend most of our time, waiting 304 // for vsync events and new client registrations. 305 // 306 // If the screen is off, we can't use h/w vsync, so we 307 // use a 16ms timeout instead. It doesn't need to be 308 // precise, we just need to keep feeding our clients. 309 // 310 // We don't want to stall if there's a driver bug, so we 311 // use a (long) timeout when waiting for h/w vsync, and 312 // generate fake events when necessary. 313 bool softwareSync = mUseSoftwareVSync; 314 nsecs_t timeout = softwareSync ? ms2ns(16) : ms2ns(1000); 315 if (mCondition.waitRelative(mLock, timeout) == TIMED_OUT) { 316 if (!softwareSync) { 317 ALOGW("Timed out waiting for hw vsync; faking it"); 318 } 319 // FIXME: how do we decide which display id the fake 320 // vsync came from ? 321 mVSyncEvent[0].header.type = DisplayEventReceiver::DISPLAY_EVENT_VSYNC; 322 mVSyncEvent[0].header.id = DisplayDevice::DISPLAY_PRIMARY; 323 mVSyncEvent[0].header.timestamp = systemTime(SYSTEM_TIME_MONOTONIC); 324 mVSyncEvent[0].vsync.count++; 325 } 326 } else { 327 // Nobody is interested in vsync, so we just want to sleep. 328 // h/w vsync should be disabled, so this will wait until we 329 // get a new connection, or an existing connection becomes 330 // interested in receiving vsync again. 331 mCondition.wait(mLock); 332 } 333 } 334 } while (signalConnections.isEmpty()); 335 336 // here we're guaranteed to have a timestamp and some connections to signal 337 // (The connections might have dropped out of mDisplayEventConnections 338 // while we were asleep, but we'll still have strong references to them.) 339 return signalConnections; 340 } 341 342 void EventThread::enableVSyncLocked() { 343 if (!mUseSoftwareVSync) { 344 // never enable h/w VSYNC when screen is off 345 if (!mVsyncEnabled) { 346 mVsyncEnabled = true; 347 mVSyncSource->setCallback(static_cast<VSyncSource::Callback*>(this)); 348 mVSyncSource->setVSyncEnabled(true); 349 } 350 } 351 mDebugVsyncEnabled = true; 352 sendVsyncHintOnLocked(); 353 } 354 355 void EventThread::disableVSyncLocked() { 356 if (mVsyncEnabled) { 357 mVsyncEnabled = false; 358 mVSyncSource->setVSyncEnabled(false); 359 mDebugVsyncEnabled = false; 360 } 361 } 362 363 void EventThread::dump(String8& result) const { 364 Mutex::Autolock _l(mLock); 365 result.appendFormat("VSYNC state: %s\n", 366 mDebugVsyncEnabled?"enabled":"disabled"); 367 result.appendFormat(" soft-vsync: %s\n", 368 mUseSoftwareVSync?"enabled":"disabled"); 369 result.appendFormat(" numListeners=%zu,\n events-delivered: %u\n", 370 mDisplayEventConnections.size(), 371 mVSyncEvent[DisplayDevice::DISPLAY_PRIMARY].vsync.count); 372 for (size_t i=0 ; i<mDisplayEventConnections.size() ; i++) { 373 sp<Connection> connection = 374 mDisplayEventConnections.itemAt(i).promote(); 375 result.appendFormat(" %p: count=%d\n", 376 connection.get(), connection!=NULL ? connection->count : 0); 377 } 378 } 379 380 // --------------------------------------------------------------------------- 381 382 EventThread::Connection::Connection( 383 const sp<EventThread>& eventThread) 384 : count(-1), mEventThread(eventThread), mChannel(new BitTube()) 385 { 386 } 387 388 EventThread::Connection::~Connection() { 389 // do nothing here -- clean-up will happen automatically 390 // when the main thread wakes up 391 } 392 393 void EventThread::Connection::onFirstRef() { 394 // NOTE: mEventThread doesn't hold a strong reference on us 395 mEventThread->registerDisplayEventConnection(this); 396 } 397 398 sp<BitTube> EventThread::Connection::getDataChannel() const { 399 return mChannel; 400 } 401 402 void EventThread::Connection::setVsyncRate(uint32_t count) { 403 mEventThread->setVsyncRate(count, this); 404 } 405 406 void EventThread::Connection::requestNextVsync() { 407 mEventThread->requestNextVsync(this); 408 } 409 410 status_t EventThread::Connection::postEvent( 411 const DisplayEventReceiver::Event& event) { 412 ssize_t size = DisplayEventReceiver::sendEvents(mChannel, &event, 1); 413 return size < 0 ? status_t(size) : status_t(NO_ERROR); 414 } 415 416 // --------------------------------------------------------------------------- 417 418 }; // namespace android 419