1 // Copyright 2014 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_JS_GRAPH_H_ 6 #define V8_COMPILER_JS_GRAPH_H_ 7 8 #include "src/compiler/common-node-cache.h" 9 #include "src/compiler/common-operator.h" 10 #include "src/compiler/graph.h" 11 #include "src/compiler/js-operator.h" 12 #include "src/compiler/machine-operator.h" 13 #include "src/compiler/node-properties.h" 14 15 namespace v8 { 16 namespace internal { 17 namespace compiler { 18 19 class Typer; 20 21 // Implements a facade on a Graph, enhancing the graph with JS-specific 22 // notions, including a builder for for JS* operators, canonicalized global 23 // constants, and various helper methods. 24 class JSGraph : public ZoneObject { 25 public: 26 JSGraph(Graph* graph, CommonOperatorBuilder* common, 27 JSOperatorBuilder* javascript, Typer* typer, 28 MachineOperatorBuilder* machine) 29 : graph_(graph), 30 common_(common), 31 javascript_(javascript), 32 typer_(typer), 33 machine_(machine), 34 cache_(zone()) {} 35 36 // Canonicalized global constants. 37 Node* CEntryStubConstant(); 38 Node* UndefinedConstant(); 39 Node* TheHoleConstant(); 40 Node* TrueConstant(); 41 Node* FalseConstant(); 42 Node* NullConstant(); 43 Node* ZeroConstant(); 44 Node* OneConstant(); 45 Node* NaNConstant(); 46 47 // Creates a HeapConstant node, possibly canonicalized, without inspecting the 48 // object. 49 Node* HeapConstant(Unique<Object> value); 50 51 // Creates a HeapConstant node, possibly canonicalized, and may access the 52 // heap to inspect the object. 53 Node* HeapConstant(Handle<Object> value); 54 55 // Creates a Constant node of the appropriate type for the given object. 56 // Accesses the heap to inspect the object and determine whether one of the 57 // canonicalized globals or a number constant should be returned. 58 Node* Constant(Handle<Object> value); 59 60 // Creates a NumberConstant node, usually canonicalized. 61 Node* Constant(double value); 62 63 // Creates a NumberConstant node, usually canonicalized. 64 Node* Constant(int32_t value); 65 66 // Creates a Int32Constant node, usually canonicalized. 67 Node* Int32Constant(int32_t value); 68 Node* Uint32Constant(uint32_t value) { 69 return Int32Constant(bit_cast<int32_t>(value)); 70 } 71 72 // Creates a Float64Constant node, usually canonicalized. 73 Node* Float64Constant(double value); 74 75 // Creates an ExternalConstant node, usually canonicalized. 76 Node* ExternalConstant(ExternalReference ref); 77 78 Node* SmiConstant(int32_t immediate) { 79 DCHECK(Smi::IsValid(immediate)); 80 return Constant(immediate); 81 } 82 83 JSOperatorBuilder* javascript() { return javascript_; } 84 CommonOperatorBuilder* common() { return common_; } 85 MachineOperatorBuilder* machine() { return machine_; } 86 Graph* graph() { return graph_; } 87 Zone* zone() { return graph()->zone(); } 88 Isolate* isolate() { return zone()->isolate(); } 89 90 private: 91 Graph* graph_; 92 CommonOperatorBuilder* common_; 93 JSOperatorBuilder* javascript_; 94 Typer* typer_; 95 MachineOperatorBuilder* machine_; 96 97 SetOncePointer<Node> c_entry_stub_constant_; 98 SetOncePointer<Node> undefined_constant_; 99 SetOncePointer<Node> the_hole_constant_; 100 SetOncePointer<Node> true_constant_; 101 SetOncePointer<Node> false_constant_; 102 SetOncePointer<Node> null_constant_; 103 SetOncePointer<Node> zero_constant_; 104 SetOncePointer<Node> one_constant_; 105 SetOncePointer<Node> nan_constant_; 106 107 CommonNodeCache cache_; 108 109 Node* ImmovableHeapConstant(Handle<Object> value); 110 Node* NumberConstant(double value); 111 Node* NewNode(const Operator* op); 112 113 Factory* factory() { return isolate()->factory(); } 114 }; 115 116 } // namespace compiler 117 } // namespace internal 118 } // namespace v8 119 120 #endif 121