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      1 /*
      2  * Copyright (C) 2007 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #define LOG_TAG "AudioResamplerCubic"
     18 
     19 #include <stdint.h>
     20 #include <string.h>
     21 #include <sys/types.h>
     22 #include <cutils/log.h>
     23 
     24 #include "AudioResampler.h"
     25 #include "AudioResamplerCubic.h"
     26 
     27 namespace android {
     28 // ----------------------------------------------------------------------------
     29 
     30 void AudioResamplerCubic::init() {
     31     memset(&left, 0, sizeof(state));
     32     memset(&right, 0, sizeof(state));
     33 }
     34 
     35 size_t AudioResamplerCubic::resample(int32_t* out, size_t outFrameCount,
     36         AudioBufferProvider* provider) {
     37 
     38     // should never happen, but we overflow if it does
     39     // ALOG_ASSERT(outFrameCount < 32767);
     40 
     41     // select the appropriate resampler
     42     switch (mChannelCount) {
     43     case 1:
     44         return resampleMono16(out, outFrameCount, provider);
     45     case 2:
     46         return resampleStereo16(out, outFrameCount, provider);
     47     default:
     48         LOG_ALWAYS_FATAL("invalid channel count: %d", mChannelCount);
     49         return 0;
     50     }
     51 }
     52 
     53 size_t AudioResamplerCubic::resampleStereo16(int32_t* out, size_t outFrameCount,
     54         AudioBufferProvider* provider) {
     55 
     56     int32_t vl = mVolume[0];
     57     int32_t vr = mVolume[1];
     58 
     59     size_t inputIndex = mInputIndex;
     60     uint32_t phaseFraction = mPhaseFraction;
     61     uint32_t phaseIncrement = mPhaseIncrement;
     62     size_t outputIndex = 0;
     63     size_t outputSampleCount = outFrameCount * 2;
     64     size_t inFrameCount = getInFrameCountRequired(outFrameCount);
     65 
     66     // fetch first buffer
     67     if (mBuffer.frameCount == 0) {
     68         mBuffer.frameCount = inFrameCount;
     69         provider->getNextBuffer(&mBuffer, mPTS);
     70         if (mBuffer.raw == NULL) {
     71             return 0;
     72         }
     73         // ALOGW("New buffer: offset=%p, frames=%dn", mBuffer.raw, mBuffer.frameCount);
     74     }
     75     int16_t *in = mBuffer.i16;
     76 
     77     while (outputIndex < outputSampleCount) {
     78         int32_t sample;
     79         int32_t x;
     80 
     81         // calculate output sample
     82         x = phaseFraction >> kPreInterpShift;
     83         out[outputIndex++] += vl * interp(&left, x);
     84         out[outputIndex++] += vr * interp(&right, x);
     85         // out[outputIndex++] += vr * in[inputIndex*2];
     86 
     87         // increment phase
     88         phaseFraction += phaseIncrement;
     89         uint32_t indexIncrement = (phaseFraction >> kNumPhaseBits);
     90         phaseFraction &= kPhaseMask;
     91 
     92         // time to fetch another sample
     93         while (indexIncrement--) {
     94 
     95             inputIndex++;
     96             if (inputIndex == mBuffer.frameCount) {
     97                 inputIndex = 0;
     98                 provider->releaseBuffer(&mBuffer);
     99                 mBuffer.frameCount = inFrameCount;
    100                 provider->getNextBuffer(&mBuffer,
    101                                         calculateOutputPTS(outputIndex / 2));
    102                 if (mBuffer.raw == NULL) {
    103                     goto save_state;  // ugly, but efficient
    104                 }
    105                 in = mBuffer.i16;
    106                 // ALOGW("New buffer: offset=%p, frames=%d", mBuffer.raw, mBuffer.frameCount);
    107             }
    108 
    109             // advance sample state
    110             advance(&left, in[inputIndex*2]);
    111             advance(&right, in[inputIndex*2+1]);
    112         }
    113     }
    114 
    115 save_state:
    116     // ALOGW("Done: index=%d, fraction=%u", inputIndex, phaseFraction);
    117     mInputIndex = inputIndex;
    118     mPhaseFraction = phaseFraction;
    119     return outputIndex / 2 /* channels for stereo */;
    120 }
    121 
    122 size_t AudioResamplerCubic::resampleMono16(int32_t* out, size_t outFrameCount,
    123         AudioBufferProvider* provider) {
    124 
    125     int32_t vl = mVolume[0];
    126     int32_t vr = mVolume[1];
    127 
    128     size_t inputIndex = mInputIndex;
    129     uint32_t phaseFraction = mPhaseFraction;
    130     uint32_t phaseIncrement = mPhaseIncrement;
    131     size_t outputIndex = 0;
    132     size_t outputSampleCount = outFrameCount * 2;
    133     size_t inFrameCount = getInFrameCountRequired(outFrameCount);
    134 
    135     // fetch first buffer
    136     if (mBuffer.frameCount == 0) {
    137         mBuffer.frameCount = inFrameCount;
    138         provider->getNextBuffer(&mBuffer, mPTS);
    139         if (mBuffer.raw == NULL) {
    140             return 0;
    141         }
    142         // ALOGW("New buffer: offset=%p, frames=%d", mBuffer.raw, mBuffer.frameCount);
    143     }
    144     int16_t *in = mBuffer.i16;
    145 
    146     while (outputIndex < outputSampleCount) {
    147         int32_t sample;
    148         int32_t x;
    149 
    150         // calculate output sample
    151         x = phaseFraction >> kPreInterpShift;
    152         sample = interp(&left, x);
    153         out[outputIndex++] += vl * sample;
    154         out[outputIndex++] += vr * sample;
    155 
    156         // increment phase
    157         phaseFraction += phaseIncrement;
    158         uint32_t indexIncrement = (phaseFraction >> kNumPhaseBits);
    159         phaseFraction &= kPhaseMask;
    160 
    161         // time to fetch another sample
    162         while (indexIncrement--) {
    163 
    164             inputIndex++;
    165             if (inputIndex == mBuffer.frameCount) {
    166                 inputIndex = 0;
    167                 provider->releaseBuffer(&mBuffer);
    168                 mBuffer.frameCount = inFrameCount;
    169                 provider->getNextBuffer(&mBuffer,
    170                                         calculateOutputPTS(outputIndex / 2));
    171                 if (mBuffer.raw == NULL) {
    172                     goto save_state;  // ugly, but efficient
    173                 }
    174                 // ALOGW("New buffer: offset=%p, frames=%dn", mBuffer.raw, mBuffer.frameCount);
    175                 in = mBuffer.i16;
    176             }
    177 
    178             // advance sample state
    179             advance(&left, in[inputIndex]);
    180         }
    181     }
    182 
    183 save_state:
    184     // ALOGW("Done: index=%d, fraction=%u", inputIndex, phaseFraction);
    185     mInputIndex = inputIndex;
    186     mPhaseFraction = phaseFraction;
    187     return outputIndex;
    188 }
    189 
    190 // ----------------------------------------------------------------------------
    191 } // namespace android
    192