1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package com.replica.replicaisland; 18 19 public class CrusherAndouComponent extends GameComponent { 20 private ChangeComponentsComponent mSwap; 21 22 public CrusherAndouComponent() { 23 super(); 24 setPhase(ComponentPhases.THINK.ordinal()); 25 reset(); 26 } 27 28 @Override 29 public void reset() { 30 mSwap = null; 31 } 32 33 @Override 34 public void update(float timeDelta, BaseObject parent) { 35 GameObject parentObject = (GameObject)parent; 36 37 if (mSwap.getCurrentlySwapped()) { 38 if (parentObject.touchingGround()) { 39 parentObject.setCurrentAction(GameObject.ActionType.IDLE); 40 } 41 } else { 42 InputSystem input = sSystemRegistry.inputSystem; 43 if (input.getTouchScreen().getTriggered(sSystemRegistry.timeSystem.getGameTime())) { 44 parentObject.setCurrentAction(GameObject.ActionType.ATTACK); 45 mSwap.activate(parentObject); 46 } 47 } 48 } 49 50 public void setSwap(ChangeComponentsComponent swap) { 51 mSwap = swap; 52 } 53 } 54