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    Searched defs:shininess (Results 1 - 12 of 12) sorted by null

  /external/skia/gm/
lighting.cpp 84 SkScalar shininess = SkIntToScalar(8); variable
130 shininess,
139 shininess,
151 shininess,
  /external/skia/bench/
LightingBench.cpp 80 static SkScalar shininess = SkIntToScalar(8); local
81 return shininess;
  /external/jmonkeyengine/engine/src/core/com/jme3/renderer/
RenderContext.java 259 * Shininess (GL1 only)
261 public float shininess; field in class:RenderContext
316 shininess = 0;
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/
MTLLoader.java 68 protected float shininess = 16; field in class:MTLLoader
112 shininess = 16;
144 material.setFloat("Shininess", shininess); // prevents "premature culling" bug
214 shininess = shiny; /* (128f / 1000f)*/
  /external/mesa3d/src/mesa/tnl/
t_vb_light.c 120 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess )
129 if ( s->shininess == shininess )
142 if (shininess == 0.0) {
151 t = pow(x, shininess);
160 s->shininess = shininess;
176 GLfloat shininess; local
178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0];
179 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess
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t_context.h 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */
390 * Material shininess lookup table.
396 GLfloat shininess; member in struct:tnl_shine_tab
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/
MaterialContext.java 52 /* package */final float shininess; field in class:MaterialContext
82 shininess = 0.0f;
96 float shininess = ((Number) structure.getFieldValue("emit")).floatValue(); local
97 this.shininess = shininess > 0.0f ? shininess : MaterialHelper.DEFAULT_SHININESS;
442 return shininess;
  /external/jmonkeyengine/engine/src/core-effects/com/jme3/water/
WaterFilter.java 104 private float shininess = 0.7f; field in class:WaterFilter
282 material.setFloat("Shininess", shininess);
326 oc.write(shininess, "shininess", 0.7f);
370 shininess = ic.readFloat("shininess", 0.7f);
721 * return the shininess factor of the water
725 return shininess;
731 * @param shininess
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  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 1049 * dots.z = back.shininess
1050 * dots.w = front.shininess
1061 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local
1062 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X));
1063 release_temp(p, shininess);
1078 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local
1080 negate(swizzle1(shininess,X)));
1081 release_temp(p, shininess);
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  /external/skia/src/effects/
SkLightingImageFilter.cpp 81 SpecularLightingType(SkScalar ks, SkScalar shininess)
82 : fKS(ks), fShininess(shininess) {}
438 SkScalar ks, SkScalar shininess, SkImageFilter*, const CropRect*);
444 SkScalar shininess() const { return fShininess; } function in class:__anon18248::SkSpecularLightingImageFilter
448 SkScalar shininess, SkImageFilter* input, const CropRect*);
539 SkScalar shininess,
546 shininess,
557 SkScalar shininess() const { return fShininess; } function in class:__anon18248::GrSpecularLightingEffect
567 SkScalar shininess,
1804 SkScalar shininess = random->nextUScalar1(); local
1823 const char* shininess; local
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  /frameworks/native/opengl/libagl/
context.h 311 GLfixed shininess; member in struct:android::gl::material_t
  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_reg.h 1596 float shininess; member in struct:__anon16589
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