/external/skia/gm/ |
lighting.cpp | 84 SkScalar shininess = SkIntToScalar(8); variable 130 shininess, 139 shininess, 151 shininess,
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/external/skia/bench/ |
LightingBench.cpp | 80 static SkScalar shininess = SkIntToScalar(8); local 81 return shininess;
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/ |
RenderContext.java | 259 * Shininess (GL1 only) 261 public float shininess; field in class:RenderContext 316 shininess = 0;
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/external/jmonkeyengine/engine/src/core-plugins/com/jme3/scene/plugins/ |
MTLLoader.java | 68 protected float shininess = 16; field in class:MTLLoader 112 shininess = 16; 144 material.setFloat("Shininess", shininess); // prevents "premature culling" bug 214 shininess = shiny; /* (128f / 1000f)*/
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/external/mesa3d/src/mesa/tnl/ |
t_vb_light.c | 120 validate_shine_table( struct gl_context *ctx, GLuint side, GLfloat shininess ) 129 if ( s->shininess == shininess ) 142 if (shininess == 0.0) { 151 t = pow(x, shininess); 160 s->shininess = shininess; 176 GLfloat shininess; local 178 shininess = ctx->Light.Material.Attrib[MAT_ATTRIB_FRONT_SHININESS][0]; 179 if (!tnl->_ShineTable[0] || tnl->_ShineTable[0]->shininess != shininess [all...] |
t_context.h | 387 #define SHINE_TABLE_SIZE 256 /**< Material shininess lookup table sizes */ 390 * Material shininess lookup table. 396 GLfloat shininess; member in struct:tnl_shine_tab
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/materials/ |
MaterialContext.java | 52 /* package */final float shininess; field in class:MaterialContext 82 shininess = 0.0f; 96 float shininess = ((Number) structure.getFieldValue("emit")).floatValue(); local 97 this.shininess = shininess > 0.0f ? shininess : MaterialHelper.DEFAULT_SHININESS; 442 return shininess;
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/water/ |
WaterFilter.java | 104 private float shininess = 0.7f; field in class:WaterFilter 282 material.setFloat("Shininess", shininess); 326 oc.write(shininess, "shininess", 0.7f); 370 shininess = ic.readFloat("shininess", 0.7f); 721 * return the shininess factor of the water 725 return shininess; 731 * @param shininess [all...] |
/external/mesa3d/src/mesa/main/ |
ffvertex_prog.c | 1049 * dots.z = back.shininess 1050 * dots.w = front.shininess 1061 struct ureg shininess = get_material(p, 0, STATE_SHININESS); local 1062 emit_op1(p, OPCODE_MOV, dots, WRITEMASK_W, swizzle1(shininess,X)); 1063 release_temp(p, shininess); 1078 struct ureg shininess = get_material(p, 1, STATE_SHININESS); local 1080 negate(swizzle1(shininess,X))); 1081 release_temp(p, shininess); [all...] |
/external/skia/src/effects/ |
SkLightingImageFilter.cpp | 81 SpecularLightingType(SkScalar ks, SkScalar shininess) 82 : fKS(ks), fShininess(shininess) {} 438 SkScalar ks, SkScalar shininess, SkImageFilter*, const CropRect*); 444 SkScalar shininess() const { return fShininess; } function in class:__anon18248::SkSpecularLightingImageFilter 448 SkScalar shininess, SkImageFilter* input, const CropRect*); 539 SkScalar shininess, 546 shininess, 557 SkScalar shininess() const { return fShininess; } function in class:__anon18248::GrSpecularLightingEffect 567 SkScalar shininess, 1804 SkScalar shininess = random->nextUScalar1(); local 1823 const char* shininess; local [all...] |
/frameworks/native/opengl/libagl/ |
context.h | 311 GLfixed shininess; member in struct:android::gl::material_t
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/external/mesa3d/src/gallium/drivers/svga/include/ |
svga3d_reg.h | 1596 float shininess; member in struct:__anon16589 [all...] |