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Searched
defs:shoot
(Results
1 - 6
of
6
) sorted by null
/external/freetype/src/autofit/
afcjk.h
67
AF_WidthRec
shoot
; /* undershoot */
member in struct:AF_CJKBlueRec_
aflatin.h
76
AF_WidthRec
shoot
;
member in struct:AF_LatinBlueRec_
afcjk.c
454
blue_shoot = &blue->
shoot
.org;
479
FT_Pos
shoot
= *blue_shoot;
local
480
FT_Bool under_ref = FT_BOOL(
shoot
< ref );
487
*blue_shoot = (
shoot
+ ref ) / 2;
625
blue->
shoot
.cur = FT_MulFix( blue->
shoot
.org, scale ) + delta;
626
blue->
shoot
.fit = blue->
shoot
.cur;
630
dist = FT_MulFix( blue->ref.org - blue->
shoot
.org, scale );
638
/*
shoot
is under shoot for cjk *
[
all
...]
aflatin.c
748
blue_shoot = &blue->
shoot
.org;
774
FT_Pos
shoot
= *blue_shoot;
local
775
FT_Bool over_ref = FT_BOOL(
shoot
> ref );
781
*blue_shoot = (
shoot
+ ref ) / 2;
944
scaled = FT_MulFix( blue->
shoot
.org, scaler->y_scale );
[
all
...]
aflatin2.c
368
blue_shoot = & blue->
shoot
.org;
394
FT_Pos
shoot
= *blue_shoot;
local
395
FT_Bool over_ref = FT_BOOL(
shoot
> ref );
401
*blue_shoot = (
shoot
+ ref ) / 2;
573
scaled = FT_MulFix( blue->
shoot
.org, scaler->y_scale );
640
blue->
shoot
.cur = FT_MulFix( blue->
shoot
.org, scale ) + delta;
641
blue->
shoot
.fit = blue->
shoot
.cur;
645
dist = FT_MulFix( blue->ref.org - blue->
shoot
.org, scale )
[
all
...]
/external/replicaisland/src/com/replica/replicaisland/
NPCAnimationComponent.java
29
public static final int
SHOOT
= 4;
85
case
SHOOT
:
86
shoot
(parentObject);
208
mCurrentAnimation =
SHOOT
;
238
mCurrentAnimation =
SHOOT
;
276
mCurrentAnimation =
SHOOT
;
284
protected void
shoot
(GameObject parentObject) {
method in class:NPCAnimationComponent
Completed in 73 milliseconds