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    Searched defs:textureTarget (Results 1 - 5 of 5) sorted by null

  /external/deqp/modules/egl/
teglQuerySurfaceTests.cpp 430 const EGLint textureTarget = eglu::querySurfaceInt(egl, display, *surface, EGL_TEXTURE_TARGET);
432 if (textureTarget != EGL_NO_TEXTURE && textureTarget != EGL_TEXTURE_2D)
434 log << TestLog::Message << " Fail, invalid texture target value " << textureTarget << TestLog::EndMessage;
  /external/deqp/modules/gles2/functional/
es2fTextureStateQueryTests.cpp 201 TextureCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget)
203 , m_textureTarget (textureTarget)
231 TextureWrapCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget, GLenum valueName)
232 : TextureCase (context, verifier, name, description, textureTarget)
272 TextureMagFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget)
273 : TextureCase(context, verifier, name, description, textureTarget)
309 TextureMinFilterCase (Context& context, TexParamVerifier* verifier, const char* name, const char* description, GLenum textureTarget)
310 : TextureCase(context, verifier, name, description, textureTarget)
379 GLenum textureTarget;
388 FOR_EACH_VERIFIER(verifiers, addChild(new TextureWrapCase (m_context, verifier, (std::string(textureTargets[ndx].name) + "_texture_wrap_s" + verifier->getTestNamePostfix()).c_str(), "TEXTURE_WRAP_S", textureTargets[ndx].textureTarget, GL_TEXTURE_WRAP_S)))
    [all...]
  /external/mesa3d/src/glx/
glxclient.h 137 GLenum textureTarget;
  /external/deqp/modules/gles3/functional/
es3fShaderTextureFunctionTests.cpp     [all...]
  /external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp 687 const deUint32 textureTarget = getGLTextureTarget(imageType);
707 glLog.glTexStorage2D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y());
713 glLog.glTexStorage3D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y(), imageSize.z());
759 const deUint32 textureTarget = getGLTextureTarget(src.getImageType());
760 glLog.glTexSubImage3D(textureTarget, 0, 0, 0, 0, imageSize.x(), imageSize.y(), imageSize.z(), transferFormat.format, transferFormat.dataType, src.getAccess().getDataPtr());
    [all...]

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