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    Searched defs:triQuadInterpolate (Results 1 - 5 of 5) sorted by null

  /external/deqp/modules/glshared/
glsShaderPerformanceMeasurer.cpp 53 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad)
93 dst[getVtxIndex(x, y, gridSizeX)*numComponents + compNdx] = triQuadInterpolate(xf, yf, tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]));
glsFragmentOpUtil.cpp 39 inline T triQuadInterpolate (const T values[4], float xFactor, float yFactor)
253 tcu::Vec4 color = triQuadInterpolate(quad.color, xRatio, yRatio);
254 tcu::Vec4 color1 = triQuadInterpolate(quad.color1, xRatio, yRatio);
255 float depth = triQuadInterpolate(quad.depth, xRatio, yRatio);
  /external/deqp/modules/gles2/functional/
es2fDepthRangeTests.cpp 96 inline float triQuadInterpolate (const float x, const float y, const tcu::Vec4& quad)
238 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
250 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
382 float d = depthRangeTransform(triQuadInterpolate(xf, yf, m_depthCoord), m_zNear, m_zFar);
  /external/deqp/modules/gles2/performance/
es2pShaderOperatorTests.cpp 334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad)
368 dst[dstNdx++] = triQuadInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]))
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  /external/deqp/modules/gles3/performance/
es3pShaderOperatorTests.cpp 334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad)
368 dst[dstNdx++] = triQuadInterpolate((XF), (YF), tcu::Vec4(spec.p00[compNdx], spec.p01[compNdx], spec.p10[compNdx], spec.p11[compNdx]))
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