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Searched
defs:vertex_shader
(Results
1 - 4
of
4
) sorted by null
/external/drm_hwcomposer/
glworker.cpp
214
AutoGLShader
vertex_shader
, fragment_shader;
local
228
vertex_shader
= CompileAndCheckShader(GL_VERTEX_SHADER, 3, shader_sources,
230
if (!
vertex_shader
.get()) {
252
glAttachShader(program.get(),
vertex_shader
.get());
257
glDetachShader(program.get(),
vertex_shader
.get());
/external/mesa3d/src/glsl/
glsl_parser_extras.h
38
vertex_shader
,
enumerator in enum:_mesa_glsl_parser_targets
/external/mesa3d/src/gallium/auxiliary/cso_cache/
cso_context.c
108
void *
vertex_shader
, *vertex_shader_saved;
member in struct:cso_context
591
if (ctx->
vertex_shader
!= handle) {
592
ctx->
vertex_shader
= handle;
600
if (handle == ctx->
vertex_shader
) {
603
ctx->
vertex_shader
= NULL;
611
ctx->vertex_shader_saved = ctx->
vertex_shader
;
616
if (ctx->vertex_shader_saved != ctx->
vertex_shader
) {
618
ctx->
vertex_shader
= ctx->vertex_shader_saved;
[
all
...]
/external/mesa3d/src/gallium/auxiliary/draw/
draw_private.h
238
struct draw_vertex_shader *
vertex_shader
;
member in struct:draw_context::__anon16276
239
uint num_vs_outputs; /**< convenience, from
vertex_shader
*/
Completed in 241 milliseconds