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      1 /*
      2  * Copyright 2013 Google Inc.
      3  *
      4  * Use of this source code is governed by a BSD-style license that can be
      5  * found in the LICENSE file.
      6  */
      7 
      8 #include "SkDisplacementMapEffect.h"
      9 #include "SkReadBuffer.h"
     10 #include "SkWriteBuffer.h"
     11 #include "SkUnPreMultiply.h"
     12 #include "SkColorPriv.h"
     13 #if SK_SUPPORT_GPU
     14 #include "GrContext.h"
     15 #include "GrCoordTransform.h"
     16 #include "GrInvariantOutput.h"
     17 #include "effects/GrTextureDomain.h"
     18 #include "gl/GrGLProcessor.h"
     19 #include "gl/builders/GrGLProgramBuilder.h"
     20 #endif
     21 
     22 namespace {
     23 
     24 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most
     25 
     26 template<SkDisplacementMapEffect::ChannelSelectorType type>
     27 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) {
     28     SkDEBUGFAIL("Unknown channel selector");
     29     return 0;
     30 }
     31 
     32 template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>(
     33     SkColor l, const SkUnPreMultiply::Scale* table) {
     34     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l));
     35 }
     36 
     37 template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>(
     38     SkColor l, const SkUnPreMultiply::Scale* table) {
     39     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l));
     40 }
     41 
     42 template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>(
     43     SkColor l, const SkUnPreMultiply::Scale* table) {
     44     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l));
     45 }
     46 
     47 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>(
     48     SkColor l, const SkUnPreMultiply::Scale*) {
     49     return SkGetPackedA32(l);
     50 }
     51 
     52 template<SkDisplacementMapEffect::ChannelSelectorType typeX,
     53          SkDisplacementMapEffect::ChannelSelectorType typeY>
     54 void computeDisplacement(const SkVector& scale, SkBitmap* dst,
     55                          SkBitmap* displ, const SkIPoint& offset,
     56                          SkBitmap* src,
     57                          const SkIRect& bounds)
     58 {
     59     static const SkScalar Inv8bit = SkScalarInvert(255);
     60     const int srcW = src->width();
     61     const int srcH = src->height();
     62     const SkVector scaleForColor = SkVector::Make(SkScalarMul(scale.fX, Inv8bit),
     63                                                   SkScalarMul(scale.fY, Inv8bit));
     64     const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - SkScalarMul(scale.fX, SK_ScalarHalf),
     65                                              SK_ScalarHalf - SkScalarMul(scale.fY, SK_ScalarHalf));
     66     const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
     67     SkPMColor* dstPtr = dst->getAddr32(0, 0);
     68     for (int y = bounds.top(); y < bounds.bottom(); ++y) {
     69         const SkPMColor* displPtr = displ->getAddr32(bounds.left() + offset.fX,
     70                                                      y + offset.fY);
     71         for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
     72             const SkScalar displX = SkScalarMul(scaleForColor.fX,
     73                 SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj.fX;
     74             const SkScalar displY = SkScalarMul(scaleForColor.fY,
     75                 SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj.fY;
     76             // Truncate the displacement values
     77             const int srcX = x + SkScalarTruncToInt(displX);
     78             const int srcY = y + SkScalarTruncToInt(displY);
     79             *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
     80                       0 : *(src->getAddr32(srcX, srcY));
     81         }
     82     }
     83 }
     84 
     85 template<SkDisplacementMapEffect::ChannelSelectorType typeX>
     86 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
     87                          const SkVector& scale, SkBitmap* dst,
     88                          SkBitmap* displ, const SkIPoint& offset,
     89                          SkBitmap* src,
     90                          const SkIRect& bounds)
     91 {
     92     switch (yChannelSelector) {
     93       case SkDisplacementMapEffect::kR_ChannelSelectorType:
     94         computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>(
     95             scale, dst, displ, offset, src, bounds);
     96         break;
     97       case SkDisplacementMapEffect::kG_ChannelSelectorType:
     98         computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>(
     99             scale, dst, displ, offset, src, bounds);
    100         break;
    101       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    102         computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>(
    103             scale, dst, displ, offset, src, bounds);
    104         break;
    105       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    106         computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>(
    107             scale, dst, displ, offset, src, bounds);
    108         break;
    109       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    110       default:
    111         SkDEBUGFAIL("Unknown Y channel selector");
    112     }
    113 }
    114 
    115 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    116                          SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    117                          const SkVector& scale, SkBitmap* dst,
    118                          SkBitmap* displ, const SkIPoint& offset,
    119                          SkBitmap* src,
    120                          const SkIRect& bounds)
    121 {
    122     switch (xChannelSelector) {
    123       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    124         computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>(
    125             yChannelSelector, scale, dst, displ, offset, src, bounds);
    126         break;
    127       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    128         computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>(
    129             yChannelSelector, scale, dst, displ, offset, src, bounds);
    130         break;
    131       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    132         computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>(
    133             yChannelSelector, scale, dst, displ, offset, src, bounds);
    134         break;
    135       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    136         computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>(
    137             yChannelSelector, scale, dst, displ, offset, src, bounds);
    138         break;
    139       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    140       default:
    141         SkDEBUGFAIL("Unknown X channel selector");
    142     }
    143 }
    144 
    145 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
    146     switch (cst) {
    147     case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    148     case SkDisplacementMapEffect::kR_ChannelSelectorType:
    149     case SkDisplacementMapEffect::kG_ChannelSelectorType:
    150     case SkDisplacementMapEffect::kB_ChannelSelectorType:
    151     case SkDisplacementMapEffect::kA_ChannelSelectorType:
    152         return true;
    153     default:
    154         break;
    155     }
    156     return false;
    157 }
    158 
    159 } // end namespace
    160 
    161 ///////////////////////////////////////////////////////////////////////////////
    162 
    163 SkDisplacementMapEffect* SkDisplacementMapEffect::Create(ChannelSelectorType xChannelSelector,
    164                                                          ChannelSelectorType yChannelSelector,
    165                                                          SkScalar scale,
    166                                                          SkImageFilter* displacement,
    167                                                          SkImageFilter* color,
    168                                                          const CropRect* cropRect) {
    169     if (!channel_selector_type_is_valid(xChannelSelector) ||
    170         !channel_selector_type_is_valid(yChannelSelector)) {
    171         return NULL;
    172     }
    173 
    174     SkImageFilter* inputs[2] = { displacement, color };
    175     return SkNEW_ARGS(SkDisplacementMapEffect, (xChannelSelector, yChannelSelector, scale,
    176                                                 inputs, cropRect));
    177 }
    178 
    179 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
    180                                                  ChannelSelectorType yChannelSelector,
    181                                                  SkScalar scale,
    182                                                  SkImageFilter* inputs[2],
    183                                                  const CropRect* cropRect)
    184   : INHERITED(2, inputs, cropRect)
    185   , fXChannelSelector(xChannelSelector)
    186   , fYChannelSelector(yChannelSelector)
    187   , fScale(scale)
    188 {
    189 }
    190 
    191 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
    192 }
    193 
    194 SkFlattenable* SkDisplacementMapEffect::CreateProc(SkReadBuffer& buffer) {
    195     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2);
    196     ChannelSelectorType xsel = (ChannelSelectorType)buffer.readInt();
    197     ChannelSelectorType ysel = (ChannelSelectorType)buffer.readInt();
    198     SkScalar scale = buffer.readScalar();
    199     return Create(xsel, ysel, scale, common.getInput(0), common.getInput(1), &common.cropRect());
    200 }
    201 
    202 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
    203     this->INHERITED::flatten(buffer);
    204     buffer.writeInt((int) fXChannelSelector);
    205     buffer.writeInt((int) fYChannelSelector);
    206     buffer.writeScalar(fScale);
    207 }
    208 
    209 bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy,
    210                                             const SkBitmap& src,
    211                                             const Context& ctx,
    212                                             SkBitmap* dst,
    213                                             SkIPoint* offset) const {
    214     SkBitmap displ = src, color = src;
    215     const SkImageFilter* colorInput = getColorInput();
    216     const SkImageFilter* displInput = getDisplacementInput();
    217     SkIPoint colorOffset = SkIPoint::Make(0, 0), displOffset = SkIPoint::Make(0, 0);
    218     if ((colorInput && !colorInput->filterImage(proxy, src, ctx, &color, &colorOffset)) ||
    219         (displInput && !displInput->filterImage(proxy, src, ctx, &displ, &displOffset))) {
    220         return false;
    221     }
    222     if ((displ.colorType() != kN32_SkColorType) ||
    223         (color.colorType() != kN32_SkColorType)) {
    224         return false;
    225     }
    226     SkIRect bounds;
    227     // Since computeDisplacement does bounds checking on color pixel access, we don't need to pad
    228     // the color bitmap to bounds here.
    229     if (!this->applyCropRect(ctx, color, colorOffset, &bounds)) {
    230         return false;
    231     }
    232     SkIRect displBounds;
    233     if (!this->applyCropRect(ctx, proxy, displ, &displOffset, &displBounds, &displ)) {
    234         return false;
    235     }
    236     if (!bounds.intersect(displBounds)) {
    237         return false;
    238     }
    239     SkAutoLockPixels alp_displacement(displ), alp_color(color);
    240     if (!displ.getPixels() || !color.getPixels()) {
    241         return false;
    242     }
    243 
    244     if (!dst->tryAllocPixels(color.info().makeWH(bounds.width(), bounds.height()))) {
    245         return false;
    246     }
    247 
    248     SkVector scale = SkVector::Make(fScale, fScale);
    249     ctx.ctm().mapVectors(&scale, 1);
    250     SkIRect colorBounds = bounds;
    251     colorBounds.offset(-colorOffset);
    252 
    253     computeDisplacement(fXChannelSelector, fYChannelSelector, scale, dst,
    254                         &displ, colorOffset - displOffset, &color, colorBounds);
    255 
    256     offset->fX = bounds.left();
    257     offset->fY = bounds.top();
    258     return true;
    259 }
    260 
    261 void SkDisplacementMapEffect::computeFastBounds(const SkRect& src, SkRect* dst) const {
    262     if (getColorInput()) {
    263         getColorInput()->computeFastBounds(src, dst);
    264     } else {
    265         *dst = src;
    266     }
    267     dst->outset(fScale * SK_ScalarHalf, fScale * SK_ScalarHalf);
    268 }
    269 
    270 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
    271                                    SkIRect* dst) const {
    272     SkIRect bounds = src;
    273     SkVector scale = SkVector::Make(fScale, fScale);
    274     ctm.mapVectors(&scale, 1);
    275     bounds.outset(SkScalarCeilToInt(scale.fX * SK_ScalarHalf),
    276                   SkScalarCeilToInt(scale.fY * SK_ScalarHalf));
    277     if (getColorInput()) {
    278         return getColorInput()->filterBounds(bounds, ctm, dst);
    279     }
    280     *dst = bounds;
    281     return true;
    282 }
    283 
    284 #ifndef SK_IGNORE_TO_STRING
    285 void SkDisplacementMapEffect::toString(SkString* str) const {
    286     str->appendf("SkDisplacementMapEffect: (");
    287     str->appendf("scale: %f ", fScale);
    288     str->appendf("displacement: (");
    289     if (this->getDisplacementInput()) {
    290         this->getDisplacementInput()->toString(str);
    291     }
    292     str->appendf(") color: (");
    293     if (this->getColorInput()) {
    294         this->getColorInput()->toString(str);
    295     }
    296     str->appendf("))");
    297 }
    298 #endif
    299 
    300 ///////////////////////////////////////////////////////////////////////////////
    301 
    302 #if SK_SUPPORT_GPU
    303 class GrGLDisplacementMapEffect : public GrGLFragmentProcessor {
    304 public:
    305     GrGLDisplacementMapEffect(const GrProcessor&);
    306     virtual ~GrGLDisplacementMapEffect();
    307 
    308     virtual void emitCode(GrGLFPBuilder*,
    309                           const GrFragmentProcessor&,
    310                           const char* outputColor,
    311                           const char* inputColor,
    312                           const TransformedCoordsArray&,
    313                           const TextureSamplerArray&) override;
    314 
    315     static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
    316 
    317     void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
    318     const GrTextureDomain::GLDomain& glDomain() const { return fGLDomain; }
    319 
    320 private:
    321     SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
    322     SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
    323     GrGLProgramDataManager::UniformHandle fScaleUni;
    324     GrTextureDomain::GLDomain fGLDomain;
    325 
    326     typedef GrGLFragmentProcessor INHERITED;
    327 };
    328 
    329 ///////////////////////////////////////////////////////////////////////////////
    330 
    331 class GrDisplacementMapEffect : public GrFragmentProcessor {
    332 public:
    333     static GrFragmentProcessor* Create(
    334             SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    335             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale,
    336             GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture* color,
    337             const SkISize& colorDimensions) {
    338         return SkNEW_ARGS(GrDisplacementMapEffect, (xChannelSelector,
    339                                                     yChannelSelector,
    340                                                     scale,
    341                                                     displacement,
    342                                                     offsetMatrix,
    343                                                     color,
    344                                                     colorDimensions));
    345     }
    346 
    347     virtual ~GrDisplacementMapEffect();
    348 
    349     virtual void getGLProcessorKey(const GrGLSLCaps& caps,
    350                                    GrProcessorKeyBuilder* b) const override {
    351         GrGLDisplacementMapEffect::GenKey(*this, caps, b);
    352     }
    353 
    354     GrGLFragmentProcessor* createGLInstance() const override {
    355         return SkNEW_ARGS(GrGLDisplacementMapEffect, (*this));
    356     }
    357 
    358     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const
    359         { return fXChannelSelector; }
    360     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const
    361         { return fYChannelSelector; }
    362     const SkVector& scale() const { return fScale; }
    363 
    364     const char* name() const override { return "DisplacementMap"; }
    365     const GrTextureDomain& domain() const { return fDomain; }
    366 
    367 private:
    368     bool onIsEqual(const GrFragmentProcessor&) const override;
    369 
    370     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
    371 
    372     GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    373                             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    374                             const SkVector& scale,
    375                             GrTexture* displacement, const SkMatrix& offsetMatrix,
    376                             GrTexture* color,
    377                             const SkISize& colorDimensions);
    378 
    379     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
    380 
    381     GrCoordTransform            fDisplacementTransform;
    382     GrTextureAccess             fDisplacementAccess;
    383     GrCoordTransform            fColorTransform;
    384     GrTextureDomain             fDomain;
    385     GrTextureAccess             fColorAccess;
    386     SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
    387     SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
    388     SkVector fScale;
    389 
    390     typedef GrFragmentProcessor INHERITED;
    391 };
    392 
    393 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
    394                                              SkBitmap* result, SkIPoint* offset) const {
    395     SkBitmap colorBM = src;
    396     SkIPoint colorOffset = SkIPoint::Make(0, 0);
    397     if (getColorInput() && !getColorInput()->getInputResultGPU(proxy, src, ctx, &colorBM,
    398                                                                &colorOffset)) {
    399         return false;
    400     }
    401     SkBitmap displacementBM = src;
    402     SkIPoint displacementOffset = SkIPoint::Make(0, 0);
    403     if (getDisplacementInput() &&
    404         !getDisplacementInput()->getInputResultGPU(proxy, src, ctx, &displacementBM,
    405                                                    &displacementOffset)) {
    406         return false;
    407     }
    408     SkIRect bounds;
    409     // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to
    410     // pad the color bitmap to bounds here.
    411     if (!this->applyCropRect(ctx, colorBM, colorOffset, &bounds)) {
    412         return false;
    413     }
    414     SkIRect displBounds;
    415     if (!this->applyCropRect(ctx, proxy, displacementBM,
    416                              &displacementOffset, &displBounds, &displacementBM)) {
    417         return false;
    418     }
    419     if (!bounds.intersect(displBounds)) {
    420         return false;
    421     }
    422     GrTexture* color = colorBM.getTexture();
    423     GrTexture* displacement = displacementBM.getTexture();
    424     GrContext* context = color->getContext();
    425 
    426     GrSurfaceDesc desc;
    427     desc.fFlags = kRenderTarget_GrSurfaceFlag;
    428     desc.fWidth = bounds.width();
    429     desc.fHeight = bounds.height();
    430     desc.fConfig = kSkia8888_GrPixelConfig;
    431 
    432     SkAutoTUnref<GrTexture> dst(context->textureProvider()->refScratchTexture(desc,
    433         GrTextureProvider::kApprox_ScratchTexMatch));
    434 
    435     if (!dst) {
    436         return false;
    437     }
    438 
    439     SkVector scale = SkVector::Make(fScale, fScale);
    440     ctx.ctm().mapVectors(&scale, 1);
    441 
    442     GrPaint paint;
    443     SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacement);
    444     offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX),
    445                               SkIntToScalar(colorOffset.fY - displacementOffset.fY));
    446 
    447     paint.addColorProcessor(
    448         GrDisplacementMapEffect::Create(fXChannelSelector,
    449                                         fYChannelSelector,
    450                                         scale,
    451                                         displacement,
    452                                         offsetMatrix,
    453                                         color,
    454                                         colorBM.dimensions()))->unref();
    455     SkIRect colorBounds = bounds;
    456     colorBounds.offset(-colorOffset);
    457     SkMatrix matrix;
    458     matrix.setTranslate(-SkIntToScalar(colorBounds.x()),
    459                         -SkIntToScalar(colorBounds.y()));
    460     context->drawRect(dst->asRenderTarget(), GrClip::WideOpen(), paint, matrix,
    461                       SkRect::Make(colorBounds));
    462     offset->fX = bounds.left();
    463     offset->fY = bounds.top();
    464     WrapTexture(dst, bounds.width(), bounds.height(), result);
    465     return true;
    466 }
    467 
    468 ///////////////////////////////////////////////////////////////////////////////
    469 
    470 GrDisplacementMapEffect::GrDisplacementMapEffect(
    471                              SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
    472                              SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
    473                              const SkVector& scale,
    474                              GrTexture* displacement,
    475                              const SkMatrix& offsetMatrix,
    476                              GrTexture* color,
    477                              const SkISize& colorDimensions)
    478     : fDisplacementTransform(kLocal_GrCoordSet, offsetMatrix, displacement,
    479                              GrTextureParams::kNone_FilterMode)
    480     , fDisplacementAccess(displacement)
    481     , fColorTransform(kLocal_GrCoordSet, color, GrTextureParams::kNone_FilterMode)
    482     , fDomain(GrTextureDomain::MakeTexelDomain(color, SkIRect::MakeSize(colorDimensions)),
    483               GrTextureDomain::kDecal_Mode)
    484     , fColorAccess(color)
    485     , fXChannelSelector(xChannelSelector)
    486     , fYChannelSelector(yChannelSelector)
    487     , fScale(scale) {
    488     this->initClassID<GrDisplacementMapEffect>();
    489     this->addCoordTransform(&fDisplacementTransform);
    490     this->addTextureAccess(&fDisplacementAccess);
    491     this->addCoordTransform(&fColorTransform);
    492     this->addTextureAccess(&fColorAccess);
    493 }
    494 
    495 GrDisplacementMapEffect::~GrDisplacementMapEffect() {
    496 }
    497 
    498 bool GrDisplacementMapEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
    499     const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>();
    500     return fXChannelSelector == s.fXChannelSelector &&
    501            fYChannelSelector == s.fYChannelSelector &&
    502            fScale == s.fScale;
    503 }
    504 
    505 void GrDisplacementMapEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
    506     // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0),
    507     // so the only way we'd get a constant alpha is if the input color image has a constant alpha
    508     // and no displacement offset push any texture coordinates out of bounds OR if the constant
    509     // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
    510     // not of constant color when a displacement effect is applied.
    511     inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
    512 }
    513 
    514 ///////////////////////////////////////////////////////////////////////////////
    515 
    516 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect);
    517 
    518 GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(SkRandom* random,
    519                                               GrContext*,
    520                                               const GrDrawTargetCaps&,
    521                                               GrTexture* textures[]) {
    522     int texIdxDispl = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
    523                                            GrProcessorUnitTest::kAlphaTextureIdx;
    524     int texIdxColor = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
    525                                            GrProcessorUnitTest::kAlphaTextureIdx;
    526     static const int kMaxComponent = 4;
    527     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
    528         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
    529         random->nextRangeU(1, kMaxComponent));
    530     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
    531         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
    532         random->nextRangeU(1, kMaxComponent));
    533     SkVector scale = SkVector::Make(random->nextRangeScalar(0, 100.0f),
    534                                     random->nextRangeScalar(0, 100.0f));
    535     SkISize colorDimensions;
    536     colorDimensions.fWidth = random->nextRangeU(0, textures[texIdxColor]->width());
    537     colorDimensions.fHeight = random->nextRangeU(0, textures[texIdxColor]->height());
    538     return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
    539                                            textures[texIdxDispl], SkMatrix::I(),
    540                                            textures[texIdxColor], colorDimensions);
    541 }
    542 
    543 ///////////////////////////////////////////////////////////////////////////////
    544 
    545 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrProcessor& proc)
    546     : fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector())
    547     , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector()) {
    548 }
    549 
    550 GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() {
    551 }
    552 
    553 void GrGLDisplacementMapEffect::emitCode(GrGLFPBuilder* builder,
    554                                          const GrFragmentProcessor& fp,
    555                                          const char* outputColor,
    556                                          const char* inputColor,
    557                                          const TransformedCoordsArray& coords,
    558                                          const TextureSamplerArray& samplers) {
    559     const GrTextureDomain& domain = fp.cast<GrDisplacementMapEffect>().domain();
    560     sk_ignore_unused_variable(inputColor);
    561 
    562     fScaleUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
    563                                     kVec2f_GrSLType, kDefault_GrSLPrecision, "Scale");
    564     const char* scaleUni = builder->getUniformCStr(fScaleUni);
    565     const char* dColor = "dColor";
    566     const char* cCoords = "cCoords";
    567     const char* nearZero = "1e-6"; // Since 6.10352e5 is the smallest half float, use
    568                                    // a number smaller than that to approximate 0, but
    569                                    // leave room for 32-bit float GPU rounding errors.
    570 
    571     GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
    572     fsBuilder->codeAppendf("\t\tvec4 %s = ", dColor);
    573     fsBuilder->appendTextureLookup(samplers[0], coords[0].c_str(), coords[0].getType());
    574     fsBuilder->codeAppend(";\n");
    575 
    576     // Unpremultiply the displacement
    577     fsBuilder->codeAppendf("\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);",
    578                            dColor, dColor, nearZero, dColor, dColor);
    579     SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 1);
    580     fsBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.",
    581                            cCoords, coords2D.c_str(), scaleUni, dColor);
    582 
    583     switch (fXChannelSelector) {
    584       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    585         fsBuilder->codeAppend("r");
    586         break;
    587       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    588         fsBuilder->codeAppend("g");
    589         break;
    590       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    591         fsBuilder->codeAppend("b");
    592         break;
    593       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    594         fsBuilder->codeAppend("a");
    595         break;
    596       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    597       default:
    598         SkDEBUGFAIL("Unknown X channel selector");
    599     }
    600 
    601     switch (fYChannelSelector) {
    602       case SkDisplacementMapEffect::kR_ChannelSelectorType:
    603         fsBuilder->codeAppend("r");
    604         break;
    605       case SkDisplacementMapEffect::kG_ChannelSelectorType:
    606         fsBuilder->codeAppend("g");
    607         break;
    608       case SkDisplacementMapEffect::kB_ChannelSelectorType:
    609         fsBuilder->codeAppend("b");
    610         break;
    611       case SkDisplacementMapEffect::kA_ChannelSelectorType:
    612         fsBuilder->codeAppend("a");
    613         break;
    614       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
    615       default:
    616         SkDEBUGFAIL("Unknown Y channel selector");
    617     }
    618     fsBuilder->codeAppend("-vec2(0.5));\t\t");
    619 
    620     fGLDomain.sampleTexture(fsBuilder, domain, outputColor, SkString(cCoords), samplers[1]);
    621     fsBuilder->codeAppend(";\n");
    622 }
    623 
    624 void GrGLDisplacementMapEffect::setData(const GrGLProgramDataManager& pdman,
    625                                         const GrProcessor& proc) {
    626     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
    627     GrTexture* colorTex = displacementMap.texture(1);
    628     SkScalar scaleX = displacementMap.scale().fX / colorTex->width();
    629     SkScalar scaleY = displacementMap.scale().fY / colorTex->height();
    630     pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
    631                 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
    632                 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
    633     fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin());
    634 }
    635 
    636 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc,
    637                                        const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
    638     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
    639 
    640     uint32_t xKey = displacementMap.xChannelSelector();
    641     uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;
    642 
    643     b->add32(xKey | yKey);
    644 }
    645 #endif
    646 
    647