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      1 /* xalloc.h -- malloc with out-of-memory checking
      2 
      3    Copyright (C) 1990-2000, 2003-2004, 2006-2012 Free Software Foundation, Inc.
      4 
      5    This program is free software: you can redistribute it and/or modify
      6    it under the terms of the GNU General Public License as published by
      7    the Free Software Foundation; either version 3 of the License, or
      8    (at your option) any later version.
      9 
     10    This program is distributed in the hope that it will be useful,
     11    but WITHOUT ANY WARRANTY; without even the implied warranty of
     12    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     13    GNU General Public License for more details.
     14 
     15    You should have received a copy of the GNU General Public License
     16    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
     17 
     18 #ifndef XALLOC_H_
     19 #define XALLOC_H_
     20 
     21 #include <stddef.h>
     22 
     23 #include "xalloc-oversized.h"
     24 
     25 _GL_INLINE_HEADER_BEGIN
     26 #ifndef XALLOC_INLINE
     27 # define XALLOC_INLINE _GL_INLINE
     28 #endif
     29 
     30 #ifdef __cplusplus
     31 extern "C" {
     32 #endif
     33 
     34 
     35 #if __GNUC__ >= 3
     36 # define _GL_ATTRIBUTE_MALLOC __attribute__ ((__malloc__))
     37 #else
     38 # define _GL_ATTRIBUTE_MALLOC
     39 #endif
     40 
     41 #if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3)
     42 # define _GL_ATTRIBUTE_ALLOC_SIZE(args) __attribute__ ((__alloc_size__ args))
     43 #else
     44 # define _GL_ATTRIBUTE_ALLOC_SIZE(args)
     45 #endif
     46 
     47 /* This function is always triggered when memory is exhausted.
     48    It must be defined by the application, either explicitly
     49    or by using gnulib's xalloc-die module.  This is the
     50    function to call when one wants the program to die because of a
     51    memory allocation failure.  */
     52 extern _Noreturn void xalloc_die (void);
     53 
     54 void *xmalloc (size_t s)
     55       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
     56 void *xzalloc (size_t s)
     57       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
     58 void *xcalloc (size_t n, size_t s)
     59       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
     60 void *xrealloc (void *p, size_t s)
     61       _GL_ATTRIBUTE_ALLOC_SIZE ((2));
     62 void *x2realloc (void *p, size_t *pn);
     63 void *xmemdup (void const *p, size_t s)
     64       _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((2));
     65 char *xstrdup (char const *str)
     66       _GL_ATTRIBUTE_MALLOC;
     67 
     68 /* In the following macros, T must be an elementary or structure/union or
     69    typedef'ed type, or a pointer to such a type.  To apply one of the
     70    following macros to a function pointer or array type, you need to typedef
     71    it first and use the typedef name.  */
     72 
     73 /* Allocate an object of type T dynamically, with error checking.  */
     74 /* extern t *XMALLOC (typename t); */
     75 #define XMALLOC(t) ((t *) xmalloc (sizeof (t)))
     76 
     77 /* Allocate memory for N elements of type T, with error checking.  */
     78 /* extern t *XNMALLOC (size_t n, typename t); */
     79 #define XNMALLOC(n, t) \
     80    ((t *) (sizeof (t) == 1 ? xmalloc (n) : xnmalloc (n, sizeof (t))))
     81 
     82 /* Allocate an object of type T dynamically, with error checking,
     83    and zero it.  */
     84 /* extern t *XZALLOC (typename t); */
     85 #define XZALLOC(t) ((t *) xzalloc (sizeof (t)))
     86 
     87 /* Allocate memory for N elements of type T, with error checking,
     88    and zero it.  */
     89 /* extern t *XCALLOC (size_t n, typename t); */
     90 #define XCALLOC(n, t) \
     91    ((t *) (sizeof (t) == 1 ? xzalloc (n) : xcalloc (n, sizeof (t))))
     92 
     93 
     94 /* Allocate an array of N objects, each with S bytes of memory,
     95    dynamically, with error checking.  S must be nonzero.  */
     96 
     97 XALLOC_INLINE void *xnmalloc (size_t n, size_t s)
     98                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1, 2));
     99 XALLOC_INLINE void *
    100 xnmalloc (size_t n, size_t s)
    101 {
    102   if (xalloc_oversized (n, s))
    103     xalloc_die ();
    104   return xmalloc (n * s);
    105 }
    106 
    107 /* Change the size of an allocated block of memory P to an array of N
    108    objects each of S bytes, with error checking.  S must be nonzero.  */
    109 
    110 XALLOC_INLINE void *xnrealloc (void *p, size_t n, size_t s)
    111                     _GL_ATTRIBUTE_ALLOC_SIZE ((2, 3));
    112 XALLOC_INLINE void *
    113 xnrealloc (void *p, size_t n, size_t s)
    114 {
    115   if (xalloc_oversized (n, s))
    116     xalloc_die ();
    117   return xrealloc (p, n * s);
    118 }
    119 
    120 /* If P is null, allocate a block of at least *PN such objects;
    121    otherwise, reallocate P so that it contains more than *PN objects
    122    each of S bytes.  *PN must be nonzero unless P is null, and S must
    123    be nonzero.  Set *PN to the new number of objects, and return the
    124    pointer to the new block.  *PN is never set to zero, and the
    125    returned pointer is never null.
    126 
    127    Repeated reallocations are guaranteed to make progress, either by
    128    allocating an initial block with a nonzero size, or by allocating a
    129    larger block.
    130 
    131    In the following implementation, nonzero sizes are increased by a
    132    factor of approximately 1.5 so that repeated reallocations have
    133    O(N) overall cost rather than O(N**2) cost, but the
    134    specification for this function does not guarantee that rate.
    135 
    136    Here is an example of use:
    137 
    138      int *p = NULL;
    139      size_t used = 0;
    140      size_t allocated = 0;
    141 
    142      void
    143      append_int (int value)
    144        {
    145          if (used == allocated)
    146            p = x2nrealloc (p, &allocated, sizeof *p);
    147          p[used++] = value;
    148        }
    149 
    150    This causes x2nrealloc to allocate a block of some nonzero size the
    151    first time it is called.
    152 
    153    To have finer-grained control over the initial size, set *PN to a
    154    nonzero value before calling this function with P == NULL.  For
    155    example:
    156 
    157      int *p = NULL;
    158      size_t used = 0;
    159      size_t allocated = 0;
    160      size_t allocated1 = 1000;
    161 
    162      void
    163      append_int (int value)
    164        {
    165          if (used == allocated)
    166            {
    167              p = x2nrealloc (p, &allocated1, sizeof *p);
    168              allocated = allocated1;
    169            }
    170          p[used++] = value;
    171        }
    172 
    173    */
    174 
    175 XALLOC_INLINE void *
    176 x2nrealloc (void *p, size_t *pn, size_t s)
    177 {
    178   size_t n = *pn;
    179 
    180   if (! p)
    181     {
    182       if (! n)
    183         {
    184           /* The approximate size to use for initial small allocation
    185              requests, when the invoking code specifies an old size of
    186              zero.  This is the largest "small" request for the GNU C
    187              library malloc.  */
    188           enum { DEFAULT_MXFAST = 64 * sizeof (size_t) / 4 };
    189 
    190           n = DEFAULT_MXFAST / s;
    191           n += !n;
    192         }
    193     }
    194   else
    195     {
    196       /* Set N = ceil (1.5 * N) so that progress is made if N == 1.
    197          Check for overflow, so that N * S stays in size_t range.
    198          The check is slightly conservative, but an exact check isn't
    199          worth the trouble.  */
    200       if ((size_t) -1 / 3 * 2 / s <= n)
    201         xalloc_die ();
    202       n += (n + 1) / 2;
    203     }
    204 
    205   *pn = n;
    206   return xrealloc (p, n * s);
    207 }
    208 
    209 /* Return a pointer to a new buffer of N bytes.  This is like xmalloc,
    210    except it returns char *.  */
    211 
    212 XALLOC_INLINE char *xcharalloc (size_t n)
    213                     _GL_ATTRIBUTE_MALLOC _GL_ATTRIBUTE_ALLOC_SIZE ((1));
    214 XALLOC_INLINE char *
    215 xcharalloc (size_t n)
    216 {
    217   return XNMALLOC (n, char);
    218 }
    219 
    220 #ifdef __cplusplus
    221 }
    222 
    223 /* C++ does not allow conversions from void * to other pointer types
    224    without a cast.  Use templates to work around the problem when
    225    possible.  */
    226 
    227 template <typename T> inline T *
    228 xrealloc (T *p, size_t s)
    229 {
    230   return (T *) xrealloc ((void *) p, s);
    231 }
    232 
    233 template <typename T> inline T *
    234 xnrealloc (T *p, size_t n, size_t s)
    235 {
    236   return (T *) xnrealloc ((void *) p, n, s);
    237 }
    238 
    239 template <typename T> inline T *
    240 x2realloc (T *p, size_t *pn)
    241 {
    242   return (T *) x2realloc ((void *) p, pn);
    243 }
    244 
    245 template <typename T> inline T *
    246 x2nrealloc (T *p, size_t *pn, size_t s)
    247 {
    248   return (T *) x2nrealloc ((void *) p, pn, s);
    249 }
    250 
    251 template <typename T> inline T *
    252 xmemdup (T const *p, size_t s)
    253 {
    254   return (T *) xmemdup ((void const *) p, s);
    255 }
    256 
    257 #endif
    258 
    259 
    260 #endif /* !XALLOC_H_ */
    261