HomeSort by relevance Sort by last modified time
    Searched refs:in0 (Results 1 - 25 of 49) sorted by null

1 2

  /external/skia/src/gpu/gl/
GrGLSL_impl.h 25 inline Self GrGLSLExpr<Self>::Mul(T0 in0, T1 in1) {
26 if (in0.isZeros() || in1.isZeros()) {
29 if (in0.isOnes()) {
33 return Self::VectorCast(in0);
35 return Self("(%s * %s)", in0.c_str(), in1.c_str());
40 inline Self GrGLSLExpr<Self>::Add(T0 in0, T1 in1) {
42 return Self::VectorCast(in0);
44 if (in0.isZeros()) {
47 if (in0.isOnes() && in1.isOnes()) {
50 return Self("(%s + %s)", in0.c_str(), in1.c_str())
    [all...]
GrGLSL.h 162 GrGLSLExpr(const char format[], const char in0[])
164 fExpr.appendf(format, in0);
168 GrGLSLExpr(const char format[], const char in0[], const char in1[])
170 fExpr.appendf(format, in0, in1);
182 * vecN(in0.x * in1.x, ...) if dim(T0) == dim(T1) (component-wise)
183 * vecN(in0.x * in1, ...) if dim(T1) == 1 (vector by scalar)
184 * vecN(in0 * in1.x, ...) if dim(T0) == 1 (scalar by vector)
187 static Self Mul(T0 in0, T1 in1);
191 * vecN(in0.x + in1.x, ...) or vecN(in0.x + in1, ...) or vecN(in0 + in1.x, ...)
    [all...]
  /external/libunwind/src/ia64/
sigsetjmp.S 41 add out2 = JB_MASK*8, in0
53 add r16 = JB_MASK_SAVED*8, in0
54 st8 [in0] = sp, (JB_RP-JB_SP)*8 // sigjmp_buf[JB_SP] = sp
57 st8 [in0] = loc0, (JB_BSP-JB_RP)*8 // sigjmp_buf[JB_RP] = rp
61 st8 [in0] = loc2 // sigjmp_buf[JB_BSP] = bsp
getcontext.S 45 add r2 = GR(1), in0 // I1
57 add r3 = FR(2), in0
62 add r8 = FR(16), in0
67 add r9 = FR(24), in0
72 add r3 = GR(7), in0
106 add rPOS = GR(0), in0 // rPOS <- &sc_gr[0] // M1
127 add r8 = FR(3), in0
132 add r9 = FR(5), in0
Ginstall_cursor.S 60 add r2 = FR_LOC_OFF, in0
65 add r3 = FR_LOC_OFF + 16, in0
137 add r8 = SIGCONTEXT_ADDR_OFF, in0
143 add r2 = PFS_LOC_OFF, in0
156 add r3 = IP_OFF, in0
  /cts/suite/audio_quality/test/
SignalProcessingInterfaceTest.cpp 53 android::sp<Buffer> in0(new Buffer(160000, 160000, true));
54 char* data0 = in0->getData();
55 for (size_t i = 0; i < in0->getSize(); i++) {
65 void* inputs[4] = { &in0, &in1, &in2, &in3 };
84 ASSERT_TRUE(*(in0.get()) == *(out0.get()));
97 TaskCase::Value in0((int64_t)10);
99 void* inputs[2] = { &in0, &in1 };
107 ASSERT_TRUE(out0.getInt64() == (in0.getInt64() + in1.getInt64()));
122 TaskCase::Value in0((int64_t)10);
124 void* inputs[2] = { &in0, &in1 }
    [all...]
  /external/boringssl/src/crypto/aes/asm/
aesv8-armx.pl 69 my ($zero,$rcon,$mask,$in0,$in1,$tmp,$key)=
108 vld1.8 {$in0},[$inp],#16
118 vtbl.8 $key,{$in0},$mask
119 vext.8 $tmp,$zero,$in0,#12
120 vst1.32 {$in0},[$out],#16
124 veor $in0,$in0,$tmp
126 veor $in0,$in0,$tmp
129 veor $in0,$in0,$tm
    [all...]
  /external/libunwind/tests/
ia64-test-readonly-asm.S 40 ld8 r2 = [in0], 8;;
41 ld8 r1 = [in0];;
flush-cache.S 27 .loop: fc in0 // issuable on M0 only
28 add in0=32,in0
ia64-dyn-asm.S 24 mov out0 = in0
43 {.mib; st8 [sp] = in0 // trash rp save location
57 {.mmi; sub sp = sp, in0
66 tbit.nz p6, p0 = in0, 4
ia64-test-rbs-asm.S 49 add r8 = 1, in0; \
52 shl r3 = in0, STACK_SIZE_SHIFT; \
90 adds out0 = 1, in0; \
106 shl r3 = in0, STACK_SIZE_SHIFT; \
175 cmp.eq p6, p7 = 1, in0
182 (p7) add out0 = -1, in0
187 shl r8 = in0, 32 // store iteration # in top 32 bits
225 shl r9 = in0, 32 // store iteration # in top 32 bits
ia64-test-stack-asm.S 137 shl r8 = in0, 32 // store iteration # in top 32 bits
138 add out0 = -1, in0
139 cmp.eq p6, p7 = 1, in0
  /external/deqp/modules/gles31/functional/
es31fShaderCommonFunctionTests.cpp 502 m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision)));
504 m_spec.source = "out0 = abs(in0);";
546 const float in0 = ((const float*)inputs[0])[compNdx]; local
548 const float ref0 = de::abs(in0);
562 const int in0 = ((const int*)inputs[0])[compNdx]; local
564 const int ref0 = de::abs(in0);
584 m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision)));
586 m_spec.source = "out0 = sign(in0);";
639 const float in0 = ((const float*)inputs[0])[compNdx]; local
641 const float ref0 = in0 < 0.0f ? -1.0f
656 const int in0 = ((const int*)inputs[0])[compNdx]; local
745 const float in0 = ((const float*)inputs[0])[compNdx]; local
766 const float in0 = ((const float*)inputs[0])[compNdx]; local
835 const float in0 = ((const float*)inputs[0])[compNdx]; local
912 const float in0 = ((const float*)inputs[0])[compNdx]; local
928 const float in0 = ((const float*)inputs[0])[compNdx]; local
995 const float in0 = ((const float*)inputs[0])[compNdx]; local
1011 const float in0 = ((const float*)inputs[0])[compNdx]; local
1071 const float in0 = ((const float*)inputs[0])[compNdx]; local
1140 const float in0 = ((const float*)inputs[0])[compNdx]; local
1202 const float in0 = ((const float*)inputs[0])[compNdx]; local
1223 const float in0 = ((const float*)inputs[0])[compNdx]; local
1308 const float in0 = ((const float*)inputs[0])[compNdx]; local
1420 const float in0 = ((const float*)inputs[0])[compNdx]; local
1459 const float in0 = ((const float*)inputs[0])[compNdx]; local
1536 const float in0 = ((const float*)inputs[0])[compNdx]; local
1557 const float in0 = ((const float*)inputs[0])[compNdx]; local
1654 const float in0 = ((const float*)inputs[0])[compNdx]; local
1674 const float in0 = ((const float*)inputs[0])[compNdx]; local
    [all...]
es31fShaderIntegerFunctionTests.cpp 377 deUint32* in0 = (deUint32*)values[0]; local
401 in0[easyCaseNdx*scalarSize + compNdx] = easyCases[easyCaseNdx].x & integerMask;
413 in0[easyCaseNdx*scalarSize + compNdx] = extendSignTo32(in0[easyCaseNdx*scalarSize + compNdx], integerLength);
419 generateRandomInputData(rnd, m_shaderType, type, precision, in0, numValues - DE_LENGTH_OF_ARRAY(easyCases));
433 const deUint32 in0 = ((const deUint32*)inputs[0])[compNdx]; local
437 const deUint32 ref0 = in0+in1;
438 const deUint32 ref1 = (deUint64(in0)+deUint64(in1)) > 0xffffffffu ? 1u : 0u;
473 deUint32* in0 = (deUint32*)values[0]; local
495 in0[easyCaseNdx*scalarSize + compNdx] = easyCases[easyCaseNdx].x & integerMask
527 const deUint32 in0 = ((const deUint32*)inputs[0])[compNdx]; local
564 deUint32* in0 = (deUint32*)values[0]; local
616 const deUint32 in0 = ((const deUint32*)inputs[0])[compNdx]; local
654 deUint32* in0 = (deUint32*)values[0]; local
707 const deInt32 in0 = ((const deInt32*)inputs[0])[compNdx]; local
    [all...]
  /system/bt/embdrv/sbc/decoder/srce/
synthesis-dct8.c 92 double in0,in1,in2,in3; local
95 in0 = FLOAT_SCALE(in[0], DCTII_8_SHIFT_IN); OI_ASSERT(VALID_INT32(in0));
104 L00 = (in0 + in7); OI_ASSERT(VALID_INT32(L00));
112 L07 = (in0 - in7); OI_ASSERT(VALID_INT32(L07));
217 OI_INT32 in0,in1,in2,in3; local
221 in0 = SCALE(in[0], DCTII_8_SHIFT_IN);
230 in0 = in[0];
240 L00 = in0 + in7;
248 L07 = in0 - in7
    [all...]
  /external/boringssl/src/crypto/rc4/asm/
rc4-md5-x86_64.pl 57 my ($dat,$in0,$out,$ctx,$inp,$len, $func,$nargs);
60 ($dat,$len,$in0,$out) = ("%rdi","%rsi","%rdx","%rcx");
66 ($dat,$in0,$out,$ctx,$inp,$len) = ("%rdi","%rsi","%rdx","%rcx","%r8","%r9");
70 # const void *in0, # RC4 input
129 mov $in0,%r13
135 $in0="%r13";
138 $inp=$in0 if (!$md5);
148 sub $in0,$out
168 xorb ($in0),$TY#b
169 movb $TY#b,($out,$in0)
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderCommonFunctionTests.cpp 425 m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision)));
427 m_spec.source = "out0 = abs(in0);";
469 const float in0 = ((const float*)inputs[0])[compNdx]; local
471 const float ref0 = de::abs(in0);
485 const int in0 = ((const int*)inputs[0])[compNdx]; local
487 const int ref0 = de::abs(in0);
507 m_spec.inputs.push_back(Symbol("in0", glu::VarType(baseType, precision)));
509 m_spec.source = "out0 = sign(in0);";
562 const float in0 = ((const float*)inputs[0])[compNdx]; local
564 const float ref0 = in0 < 0.0f ? -1.0f
579 const int in0 = ((const int*)inputs[0])[compNdx]; local
668 const float in0 = ((const float*)inputs[0])[compNdx]; local
689 const float in0 = ((const float*)inputs[0])[compNdx]; local
758 const float in0 = ((const float*)inputs[0])[compNdx]; local
835 const float in0 = ((const float*)inputs[0])[compNdx]; local
916 const float in0 = ((const float*)inputs[0])[compNdx]; local
989 const float in0 = ((const float*)inputs[0])[compNdx]; local
1058 const float in0 = ((const float*)inputs[0])[compNdx]; local
1120 const float in0 = ((const float*)inputs[0])[compNdx]; local
1141 const float in0 = ((const float*)inputs[0])[compNdx]; local
1226 const float in0 = ((const float*)inputs[0])[compNdx]; local
1338 const float in0 = ((const float*)inputs[0])[compNdx]; local
1377 const float in0 = ((const float*)inputs[0])[compNdx]; local
1454 const float in0 = ((const float*)inputs[0])[compNdx]; local
1475 const float in0 = ((const float*)inputs[0])[compNdx]; local
1572 const float in0 = ((const float*)inputs[0])[compNdx]; local
1592 const float in0 = ((const float*)inputs[0])[compNdx]; local
    [all...]
es3fShaderMatrixTests.cpp 894 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
898 evalCtx.color.xyz() = reduceToVec3(in0 + in1);
907 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
911 evalCtx.color.xyz() = reduceToVec3(in0 - in1);
920 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
924 evalCtx.color.xyz() = reduceToVec3(in0 * in1);
933 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
937 evalCtx.color.xyz() = reduceToVec3(in0 / in1);
946 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
950 evalCtx.color.xyz() = reduceToVec3(matrixCompMult(in0, in1))
959 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
973 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
985 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
997 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1009 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1021 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1033 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1047 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1061 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1075 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1088 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1101 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1114 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
1127 typename TypeTraits<In0DataType>::Type in0 = (in0Type == INPUTTYPE_DYNAMIC) ? getInputValue<INPUTTYPE_DYNAMIC, In0DataType>(evalCtx, 0) local
    [all...]
es3fShaderPrecisionTests.cpp 99 op << "\t" << precName << " " << typeName << " in0 = " << (isVertexCase ? "a_" : "v_") << "in0;\n"
156 op << "\t" << precName << " " << typeName << " in0 = " << (isVertexCase ? "a_" : "v_") << "in0;\n"
180 typedef double (*EvalFunc) (double in0, double in1);
190 bool compare (float in0, float in1, double reference, float result)
307 bool ShaderFloatPrecisionCase::compare (float in0, float in1, double reference, float result)
320 const int in0Exp = tcu::Float32(in0).exponent();
386 const float in0 = m_rnd.getFloat(m_rangeA.x(), m_rangeA.y()); local
388 const double refD = m_evalFunc((double)in0, (double)in1)
607 int in0 = extendTo32Bit(((isMaxRangeA ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeA.x(), m_rangeA.y())) & mask), m_bits); local
801 deUint32 in0 = (isMaxRangeA ? m_rnd.getUint32() : (m_rangeA.x() + m_rnd.getUint32()%(m_rangeA.y()-m_rangeA.x()+1))) & mask; local
    [all...]
  /external/libvpx/libvpx/vp9/encoder/x86/
vp9_dct_sse2.c 16 __m128i in0, in1; local
19 in0 = _mm_loadl_epi64((const __m128i *)(input + 0 * stride));
23 in0 = _mm_unpacklo_epi64(in0, _mm_loadl_epi64((const __m128i *)
26 tmp = _mm_add_epi16(in0, in1);
27 in0 = _mm_unpacklo_epi16(zero, tmp);
29 in0 = _mm_srai_epi32(in0, 16);
32 tmp = _mm_add_epi32(in0, in1);
33 in0 = _mm_unpacklo_epi32(tmp, zero)
99 __m128i in0, in1; local
410 __m128i in0 = _mm_load_si128((const __m128i *)(input + 0 * stride)); local
465 __m128i in0 = _mm_load_si128((const __m128i *)(input + 0 * stride)); local
997 __m128i in0, in1, in2, in3, in4, in5, in6, in7; local
1241 __m128i in0, in1, in2, in3; local
2787 __m128i in0[16], in1[16]; local
2821 __m128i in0, in1, in2, in3; local
    [all...]
  /frameworks/rs/cpu_ref/
rsCpuIntrinsics_x86.cpp 762 __m128i in0, in1, out0, out1; local
769 in0 = _mm_loadu_si128((const __m128i *)src);
774 ins = _mm_unpacklo_epi8(in0, _mm_setzero_si128());
782 ins = _mm_unpackhi_epi8(in0, _mm_setzero_si128());
818 __m128i in0, in1, out0, out1; local
875 __m128i in0, in1, out0, out1; local
925 __m128i in0, in1, out0, out1; local
975 __m128i in0, in1, out0, out1; local
1027 __m128i in0, in1, out0, out1; local
1080 __m128i in0, in1, out0, out1; local
1151 __m128i in0, in1, out0, out1; local
1220 __m128i in0, in1, out0, out1; local
1241 __m128i in0, in1, out0, out1; local
1278 __m128i in0, in1, out0, out1; local
1299 __m128i in0, in1, out0, out1; local
    [all...]
  /external/boringssl/src/crypto/modes/asm/
aesni-gcm-x86_64.pl 75 ($counter,$rounds,$ret,$const,$in0,$end0)=("%ebx","%ebp","%r10","%r11","%r14","%r15");
112 cmp $in0,$end0
137 lea ($in0,%r12),$in0
143 movbe 0x58($in0),%r13
145 movbe 0x50($in0),%r12
178 movbe 0x48($in0),%r13
182 movbe 0x40($in0),%r12
200 movbe 0x38($in0),%r13
205 movbe 0x30($in0),%r1
    [all...]
  /hardware/intel/common/omx-components/videocodec/libvpx_internal/libvpx/vp9/encoder/x86/
vp9_dct_sse2.c 70 __m128i in0, in1; local
74 in0 = _mm_loadl_epi64((const __m128i *)(input + 0 * stride));
78 in0 = _mm_unpacklo_epi64(in0, _mm_loadl_epi64((const __m128i *)
80 // in0 = [i0 i1 i2 i3 iC iD iE iF]
85 in0 = _mm_slli_epi16(in0, 4);
97 __m128i mask = _mm_cmpeq_epi16(in0, k__nonzero_bias_a);
98 in0 = _mm_add_epi16(in0, mask)
396 __m128i in0 = _mm_load_si128((const __m128i *)(input + 0 * stride)); local
928 __m128i in0, in1, in2, in3, in4, in5, in6, in7; local
2650 __m128i in0[16], in1[16]; local
    [all...]
vp9_dct_avx2.c 35 __m128i in0, in1, in2, in3; local
38 in0 = _mm_loadl_epi64((const __m128i *)(input + 0 * stride));
43 in0 = _mm_slli_epi16(in0, 4);
55 __m128i mask = _mm_cmpeq_epi16(in0, k__nonzero_bias_a);
56 in0 = _mm_add_epi16(in0, mask);
57 in0 = _mm_add_epi16(in0, k__nonzero_bias_b);
63 const __m128i r0 = _mm_add_epi16(in0, in3)
295 __m128i in0 = _mm_load_si128((const __m128i *)(input + 0 * stride)); local
827 __m128i in0, in1, in2, in3, in4, in5, in6, in7; local
2549 __m128i in0[16], in1[16]; local
    [all...]
  /frameworks/av/media/libstagefright/codecs/amrwbenc/src/
wb_vad.c 82 Word16 * in0, /* i/o : input values; output low-pass part */
89 temp0 = vo_sub(*in0, vo_mult(COEFF5_1, data[0]));
97 *in0 = extract_h((vo_L_add(temp1, temp2) << 15));
110 Word16 * in0, /* i/o : input values; output low-pass part */
121 *in1 = extract_h((vo_L_sub(*in0, temp2) << 15));
122 *in0 = extract_h((vo_L_add(*in0, temp2) << 15));

Completed in 4595 milliseconds

1 2