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    Searched refs:ANDROID_NATIVE_BUFFER_MAGIC (Results 1 - 9 of 9) sorted by null

  /device/generic/goldfish/opengl/system/GLESv1/
gl.cpp 59 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
88 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
  /device/generic/goldfish/opengl/system/GLESv2/
gl2.cpp 60 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
87 if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC) {
  /system/core/include/system/
window.h 46 #define ANDROID_NATIVE_BUFFER_MAGIC \
92 common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
    [all...]
  /external/mesa3d/src/egl/drivers/dri2/
platform_android.c 290 if (!buf || buf->common.magic != ANDROID_NATIVE_BUFFER_MAGIC ||
  /hardware/libhardware/tests/hwc/
cnativewindow.c 439 buf->common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
  /device/generic/goldfish/opengl/system/egl/
egl.cpp     [all...]
  /frameworks/native/opengl/libagl/
texture.cpp     [all...]
egl.cpp     [all...]
  /external/mesa3d/src/gallium/state_trackers/egl/android/
native_android.cpp 737 if (!abuf || abuf->common.magic != ANDROID_NATIVE_BUFFER_MAGIC ||

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