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    Searched refs:BLENDEQUATION_ADD (Results 1 - 4 of 4) sorted by null

  /external/deqp/framework/referencerenderer/
rrRenderState.hpp 119 BLENDEQUATION_ADD = 0,
203 : equation (BLENDEQUATION_ADD)
rrFragmentOperations.cpp 423 case BLENDEQUATION_ADD: SAMPLE_REGISTER_BLENDED_COLOR(blendedRGB, srcColor.swizzle(0,1,2)*sample.blendSrcFactorRGB + dstColor.swizzle(0,1,2)*sample.blendDstFactorRGB) break;
434 case BLENDEQUATION_ADD: SAMPLE_REGISTER_BLENDED_COLOR(blendedA, srcColor.w()*sample.blendSrcFactorA + dstColor.w()*sample.blendDstFactorA) break;
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrReferenceUtils.cpp 255 case GL_FUNC_ADD: return rr::BLENDEQUATION_ADD;
  /external/deqp/modules/egl/
teglRenderTests.cpp 294 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD;
301 state.fragOps.blendRGBState.equation = rr::BLENDEQUATION_ADD;
    [all...]

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