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    Searched refs:BRANCH_TRUE (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles2/performance/
es2pShaderControlStatementTests.cpp 124 BRANCH_TRUE = 0,
175 bool isConditionTrue = m_branchType == BRANCH_TRUE;
353 gl.uniform1f(location, m_branchType == BRANCH_TRUE ? +1.0f : -1.0f);
874 DE_STATIC_ASSERT(ConditionalCase::BRANCH_TRUE == 0);
875 for (int branchResult = (int)ConditionalCase::BRANCH_TRUE; branchResult < (int)ConditionalCase::BRANCH_LAST; branchResult++)
880 const char* branchResultName = branchResult == (int)ConditionalCase::BRANCH_TRUE ? "true" :
  /external/deqp/modules/gles3/performance/
es3pShaderControlStatementTests.cpp 124 BRANCH_TRUE = 0,
175 bool isConditionTrue = m_branchType == BRANCH_TRUE;
357 gl.uniform1f(location, m_branchType == BRANCH_TRUE ? +1.0f : -1.0f);
886 DE_STATIC_ASSERT(ConditionalCase::BRANCH_TRUE == 0);
887 for (int branchResult = (int)ConditionalCase::BRANCH_TRUE; branchResult < (int)ConditionalCase::BRANCH_LAST; branchResult++)
892 const char* branchResultName = branchResult == (int)ConditionalCase::BRANCH_TRUE ? "true" :

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