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    Searched refs:CaseType (Results 1 - 24 of 24) sorted by null

  /external/deqp/modules/gles2/performance/
es2pShaderOptimizationTests.cpp 303 enum CaseType
311 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions)
314 , m_caseType (caseType)
329 const CaseType m_caseType;
331 static inline string expressionTemplate (CaseType caseType)
333 switch (caseType)
429 enum CaseType
438 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly
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es2pShaderOperatorTests.cpp 189 enum CaseType
206 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage);
260 CaseType m_caseType;
563 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage)
566 , m_caseType (caseType)
574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth())
575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight())
576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100
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  /external/deqp/modules/gles3/performance/
es3pShaderOptimizationTests.cpp 306 enum CaseType
314 LoopUnrollCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, int numRepetitions)
317 , m_caseType (caseType)
332 const CaseType m_caseType;
334 static inline string expressionTemplate (CaseType caseType)
336 switch (caseType)
432 enum CaseType
441 ConstantPropagationCase (Context& context, const char* name, const char* description, CaseShaderType caseShaderType, CaseType caseType, bool useConstantExpressionsOnly
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es3pBufferDataUploadTests.cpp     [all...]
es3pShaderOperatorTests.cpp 189 enum CaseType
206 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage);
260 CaseType m_caseType;
563 CaseType caseType, int numWorkloads, const InitialCalibrationStorage& initialCalibrationStorage)
566 , m_caseType (caseType)
574 , m_viewportWidth (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getWidth())
575 , m_viewportHeight (caseType == CASETYPE_VERTEX ? 32 : renderCtx.getRenderTarget().getHeight())
576 , m_gridSizeX (caseType == CASETYPE_FRAGMENT ? 1 : 100
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  /external/deqp/modules/glshared/
glsShaderLibraryCase.hpp 48 enum CaseType
148 CaseType caseType;
173 CaseType caseType;
226 const CaseType m_caseType;
  /external/deqp/modules/gles31/functional/
es31fVertexAttributeBindingTests.cpp 822 enum CaseType
831 MixedBindingCase (Context& ctx, const char* name, const char* desc, CaseType caseType);
847 const CaseType m_case;
852 MixedBindingCase::MixedBindingCase (Context& ctx, const char* name, const char* desc, CaseType caseType)
854 , m_case (caseType)
858 DE_ASSERT(caseType < CASE_LAST);
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es31fShaderMultisampleInterpolationTests.cpp     [all...]
es31fTessellationTests.cpp     [all...]
es31fTessellationGeometryInteractionTests.cpp 115 enum CaseType
122 IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType);
139 const CaseType m_case;
143 IdentityGeometryShaderCase::IdentityGeometryShaderCase (Context& context, const char* name, const char* description, CaseType caseType)
145 , m_case (caseType)
420 enum CaseType
426 IdentityTessellationShaderCase (Context& context, const char* name, const char* description, CaseType caseType);
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es31fTextureMultisampleTests.cpp     [all...]
es31fProgramInterfaceQueryTests.cpp     [all...]
es31fDrawTests.cpp     [all...]
es31fDebugTests.cpp     [all...]
es31fGeometryShaderTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fMultisampleTests.cpp 724 enum CaseType
733 CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType, int numFboSamples = 0);
748 const CaseType m_caseType;
754 CommonEdgeCase::CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType, int numFboSamples)
755 : MultisampleCase (context, name, description, caseType == CASETYPE_SMALL_QUADS ? 128 : 32, numFboSamples >= 0 ? FboParams(numFboSamples, false, false) : FboParams())
756 , m_caseType (caseType)
757 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS)
758 : caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD ? getIterationCount(m_testCtx, DEFAULT_BIGGER_THAN_VIEWPORT_ (…)
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es3fRasterizerDiscardTests.cpp 62 enum CaseType
80 RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES);
95 CaseType m_caseType;
107 RasterizerDiscardCase::RasterizerDiscardCase (Context& context, const char* name, const char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode)
110 , m_caseType (caseType)
es3fTextureUnitTests.cpp 687 enum CaseType
697 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed);
726 const CaseType m_caseType;
743 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed)
746 , m_caseType (caseType)
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es3fUniformApiTests.cpp 941 UniformCase (Context& context, const char* name, const char* description, CaseShaderType caseType, const SharedPtr<const UniformCollection>& uniformCollection);
942 UniformCase (Context& context, const char* name, const char* description, CaseShaderType caseType, const SharedPtr<const UniformCollection>& uniformCollection, deUint32 features);
943 UniformCase (Context& context, const char* name, const char* description, deUint32 seed); // \note Randomizes caseType, uniformCollection and features.
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  /external/protobuf/src/google/protobuf/io/
tokenizer_unittest.cc 80 template <typename CaseType> \
81 void DoSingleCase(const CaseType& CASES##_case); \
92 template <typename CaseType> \
93 void FIXTURE##_##NAME##_DD::DoSingleCase(const CaseType& CASES##_case)
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coded_stream_unittest.cc 85 template <typename CaseType> \
86 void DoSingleCase(const CaseType& CASES##_case); \
97 template <typename CaseType> \
98 void FIXTURE##_##NAME##_DD::DoSingleCase(const CaseType& CASES##_case)
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  /external/deqp/modules/gles2/functional/
es2fMultisampleTests.cpp 568 enum CaseType
577 CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType);
595 const CaseType m_caseType;
601 CommonEdgeCase::CommonEdgeCase (Context& context, const char* name, const char* description, CaseType caseType)
603 , m_caseType (caseType)
604 , m_numIterations (caseType == CASETYPE_SMALL_QUADS ? getIterationCount(m_testCtx, DEFAULT_SMALL_QUADS_ITERATIONS)
605 : caseType == CASETYPE_BIGGER_THAN_VIEWPORT_QUAD ? getIterationCount(m_testCtx, DEFAULT_BIGGER_THAN_VIEWPORT_QUAD_ITERATIONS)
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es2fTextureUnitTests.cpp 533 enum CaseType
541 TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits /* \note If non-positive, use all units */, CaseType caseType, deUint32 randSeed);
565 const CaseType m_caseType;
580 TextureUnitCase::TextureUnitCase (Context& context, const char* name, const char* desc, int numUnits, CaseType caseType, deUint32 randSeed)
583 , m_caseType (caseType)
951 for (int caseType = (int)TextureUnitCase::CASE_ONLY_2D; caseType < (int)TextureUnitCase::CASE_LAST; caseType++
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es2fFboRenderTest.cpp     [all...]

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