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    Searched refs:CheckGLError (Results 1 - 5 of 5) sorted by null

  /frameworks/base/media/mca/filterfw/native/core/
vertex_frame.cpp 39 return !GLEnv::CheckGLError("Generating VBO");
52 if (GLEnv::CheckGLError("VBO Bind Buffer"))
66 if (GLEnv::CheckGLError("VBO Data Upload"))
gl_frame.cpp 113 return !GLEnv::CheckGLError("Generating MipMap!");
122 if (!GLEnv::CheckGLError("Setting texture parameter!")) {
138 return !GLEnv::CheckGLError("Resetting texture parameters!");
230 if (GLEnv::CheckGLError("FBO Binding")) return false;
234 if (GLEnv::CheckGLError("ViewPort Setup")) return false;
258 return !GLEnv::CheckGLError("Texture Binding");
280 return !GLEnv::CheckGLError("Texture Binding");
293 if (GLEnv::CheckGLError("Texture Generation"))
316 if (!GLEnv::CheckGLError("Texture Allocation")) {
338 if (GLEnv::CheckGLError("FBO Generation")
    [all...]
shader_program.cpp 347 if (GLEnv::CheckGLError("glAttachShader")) return 0;
398 return !GLEnv::CheckGLError("Pushing vertex coordinates");
424 if (GLEnv::CheckGLError("Activating Texture Unit"))
430 if (GLEnv::CheckGLError("Binding Texture"))
443 if (GLEnv::CheckGLError("Texture Variable Binding"))
454 return !GLEnv::CheckGLError("Use Program");
497 return success && !GLEnv::CheckGLError("Rendering");
678 return !GLEnv::CheckGLError("Set Uniform Value (int)");
690 return !GLEnv::CheckGLError("Set Uniform Value (float)");
741 return !GLEnv::CheckGLError("Set Uniform Value")
    [all...]
gl_env.h 199 static bool CheckGLError(const std::string& operation);
gl_env.cpp 302 bool GLEnv::CheckGLError(const std::string& op) {

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