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Searched
refs:CheckGLError
(Results
1 - 5
of
5
) sorted by null
/frameworks/base/media/mca/filterfw/native/core/
vertex_frame.cpp
39
return !GLEnv::
CheckGLError
("Generating VBO");
52
if (GLEnv::
CheckGLError
("VBO Bind Buffer"))
66
if (GLEnv::
CheckGLError
("VBO Data Upload"))
gl_frame.cpp
113
return !GLEnv::
CheckGLError
("Generating MipMap!");
122
if (!GLEnv::
CheckGLError
("Setting texture parameter!")) {
138
return !GLEnv::
CheckGLError
("Resetting texture parameters!");
230
if (GLEnv::
CheckGLError
("FBO Binding")) return false;
234
if (GLEnv::
CheckGLError
("ViewPort Setup")) return false;
258
return !GLEnv::
CheckGLError
("Texture Binding");
280
return !GLEnv::
CheckGLError
("Texture Binding");
293
if (GLEnv::
CheckGLError
("Texture Generation"))
316
if (!GLEnv::
CheckGLError
("Texture Allocation")) {
338
if (GLEnv::
CheckGLError
("FBO Generation")
[
all
...]
shader_program.cpp
347
if (GLEnv::
CheckGLError
("glAttachShader")) return 0;
398
return !GLEnv::
CheckGLError
("Pushing vertex coordinates");
424
if (GLEnv::
CheckGLError
("Activating Texture Unit"))
430
if (GLEnv::
CheckGLError
("Binding Texture"))
443
if (GLEnv::
CheckGLError
("Texture Variable Binding"))
454
return !GLEnv::
CheckGLError
("Use Program");
497
return success && !GLEnv::
CheckGLError
("Rendering");
678
return !GLEnv::
CheckGLError
("Set Uniform Value (int)");
690
return !GLEnv::
CheckGLError
("Set Uniform Value (float)");
741
return !GLEnv::
CheckGLError
("Set Uniform Value")
[
all
...]
gl_env.h
199
static bool
CheckGLError
(const std::string& operation);
gl_env.cpp
302
bool GLEnv::
CheckGLError
(const std::string& op) {
Completed in 107 milliseconds