/external/deqp/modules/gles31/functional/ |
es31fProgramStateQueryTests.cpp | 229 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource1D)); 240 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource2D)); 251 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource3D)); 320 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource0)); 331 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(s_computeSource1)); 442 << glu::ComputeSource("#version 310 es\n"
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es31fIndirectComputeDispatchTests.cpp | 109 return glu::ProgramSources() << glu::ComputeSource(tcu::StringTemplate(s_verifyDispatchTmpl).specialize(args)); 242 glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(src.str()));
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es31fSSBOArrayLengthTests.cpp | 96 m_shader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(genComputeSource()));
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es31fSynchronizationTests.cpp | 200 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::ComputeSource(genShaderSource())); [all...] |
es31fBasicComputeShaderTests.cpp | 624 const ShaderProgram program (m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); 694 ComputeSource("#version 310 es\n" 705 ComputeSource("#version 310 es\n" [all...] |
es31fProgramPipelineStateQueryTests.cpp | 178 sources << glu::ProgramSeparable(true) << glu::ComputeSource(s_computeSource);
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es31fShaderImageLoadStoreTests.cpp | 884 glu::ProgramSources() << glu::ComputeSource("#version 310 es\n" [all...] |
es31fComputeShaderBuiltinVarTests.cpp | 165 ProgramSources() << ComputeSource(genBuiltinVarSource(m_varName, m_varType, localSize))));
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es31fShaderSharedVarTests.cpp | 157 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str()));
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es31fShaderAtomicOpTests.cpp | 172 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); [all...] |
es31fDrawTests.cpp | [all...] |
es31fSSBOLayoutCase.cpp | [all...] |
es31fProgramInterfaceQueryTests.cpp | [all...] |
/external/deqp/framework/opengl/ |
gluShaderProgram.hpp | 272 struct ComputeSource : public ShaderSource 274 ComputeSource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_COMPUTE, source_) {}
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/external/deqp/modules/glshared/ |
glsShaderExecUtil.cpp | [all...] |