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  /cts/tests/tests/graphics/src/android/graphics/cts/
Path_DirectionTest.java 20 import android.graphics.Path.Direction;
26 assertEquals(Direction.CW, Direction.valueOf("CW"));
27 assertEquals(Direction.CCW, Direction.valueOf("CCW"));
28 // Every Direction element will be tested somewhere else.
33 Direction[] expected = {
34 Direction.CW,
35 Direction.CCW};
36 Direction[] actual = Direction.values()
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PathMeasureTest.java 23 import android.graphics.Path.Direction;
64 mPath.addRect(1f, 2f, 3f, 4f, Path.Direction.CW);
73 mPath.addRect(1, 2, 3, 4, Path.Direction.CW);
80 mPath.addRect(1, 2, 3, 4, Path.Direction.CW);
87 circle.addCircle(0, 0, 1, Direction.CW);
110 mPath.addRect(1, 2, 3, 4, Path.Direction.CW);
122 mPath.addRect(1f, 2f, 3f, 4f, Path.Direction.CW);
  /external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/format/
RelativeDateTimeFormatterTest.java 16 import com.ibm.icu.text.RelativeDateTimeFormatter.Direction;
28 {0.0, Direction.NEXT, RelativeUnit.SECONDS, "in 0 seconds"},
29 {0.5, Direction.NEXT, RelativeUnit.SECONDS, "in 0.5 seconds"},
30 {1.0, Direction.NEXT, RelativeUnit.SECONDS, "in 1 second"},
31 {2.0, Direction.NEXT, RelativeUnit.SECONDS, "in 2 seconds"},
32 {0.0, Direction.NEXT, RelativeUnit.MINUTES, "in 0 minutes"},
33 {0.5, Direction.NEXT, RelativeUnit.MINUTES, "in 0.5 minutes"},
34 {1.0, Direction.NEXT, RelativeUnit.MINUTES, "in 1 minute"},
35 {2.0, Direction.NEXT, RelativeUnit.MINUTES, "in 2 minutes"},
36 {0.0, Direction.NEXT, RelativeUnit.HOURS, "in 0 hours"}
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  /external/skia/src/gpu/effects/
Gr1DKernelEffect.h 26 enum Direction {
32 Direction direction,
35 , fDirection(direction)
44 Direction direction() const { return fDirection; } function in class:Gr1DKernelEffect
48 Direction fDirection;
GrConvolutionEffect.h 25 Direction dir,
40 Direction dir,
84 GrConvolutionEffect(GrTexture*, Direction,
91 GrConvolutionEffect(GrTexture*, Direction,
  /external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioParam.java 9 Direction,
  /platform_testing/libraries/launcher-helper/src/android/support/test/launcherhelper/
ILauncherStrategy.java 19 import android.support.test.uiautomator.Direction;
65 * Retrieves the all apps drawer forward scroll direction as implemented by the launcher
68 public Direction getAllAppsScrollDirection();
85 * Retrieves the all widgets drawer forward scroll direction as implemented by the launcher
88 public Direction getAllWidgetsScrollDirection();
97 * Retrieves the home screen workspace forward scroll direction as implemented by the launcher
100 public Direction getWorkspaceScrollDirection();
GoogleExperienceLauncherStrategy.java 20 import android.support.test.uiautomator.Direction;
98 allAppsContainer, Direction.reverse(getAllAppsScrollDirection()));
107 public Direction getAllAppsScrollDirection() {
108 return Direction.DOWN;
128 allWidgetsContainer, Direction.reverse(getAllWidgetsScrollDirection()));
137 public Direction getAllWidgetsScrollDirection() {
138 return Direction.DOWN;
186 public Direction getWorkspaceScrollDirection() {
187 return Direction.RIGHT;
AospLauncherStrategy.java 20 import android.support.test.uiautomator.Direction;
86 Direction.reverse(getAllAppsScrollDirection()));
95 public Direction getAllAppsScrollDirection() {
96 return Direction.RIGHT;
142 public Direction getAllWidgetsScrollDirection() {
143 return Direction.RIGHT;
199 public Direction getWorkspaceScrollDirection() {
200 return Direction.RIGHT;
CommonLauncherHelper.java 21 import android.support.test.uiautomator.Direction;
64 public void scrollBackToBeginning(UiObject2 container, Direction backDirection)
76 public void scrollBackToBeginning(UiObject2 container, Direction backDirection, int maxAttempts)
96 private void ensureIconVisible(BySelector app, UiObject2 container, Direction dir)
103 if (Direction.DOWN.equals(dir) || Direction.UP.equals(dir)) {
148 Direction dir = launcherStrategy.getAllAppsScrollDirection();
154 scrollBackToBeginning(container, Direction.reverse(dir));
  /external/apache-commons-math/src/main/java/org/apache/commons/math/stat/descriptive/moment/
SemiVariance.java 37 * and the "variance direction" (upside or downside) defaults to downside. The variance direction
39 * parameters to {@link #evaluate(double[], double, Direction, boolean, int, int)}.</p>
57 * The UPSIDE Direction is used to specify that the observations above the
60 public static final Direction UPSIDE_VARIANCE = Direction.UPSIDE;
63 * The DOWNSIDE Direction is used to specify that the observations below
66 public static final Direction DOWNSIDE_VARIANCE = Direction.DOWNSIDE;
80 private Direction varianceDirection = Direction.DOWNSIDE
359 private boolean direction; field in class:SemiVariance.Direction
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  /packages/apps/ContactsCommon/src/com/android/contacts/common/widget/
ProportionalLayout.java 29 * {@link #setDirection(Direction)}. The factor is specified in {@link #setRatio(float)}.
30 * <p>For {@link Direction#heightToWidth}: width := height * factor</p>
31 * <p>For {@link Direction#widthToHeight}: height := width * factor</p>
37 public enum Direction {
43 private Direction(String xmlName) {
48 * Parses the given direction string and returns the Direction instance. This
51 public static Direction parse(String value) {
53 return Direction.widthToHeight;
55 return Direction.heightToWidth
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  /external/eigen/Eigen/src/Geometry/
Homogeneous.h 32 template<typename MatrixType,int Direction>
33 struct traits<Homogeneous<MatrixType,Direction> >
44 RowsAtCompileTime = Direction==Vertical ? RowsPlusOne : MatrixType::RowsAtCompileTime,
45 ColsAtCompileTime = Direction==Horizontal ? ColsPlusOne : MatrixType::ColsAtCompileTime,
66 enum { Direction = _Direction };
75 inline Index rows() const { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); }
76 inline Index cols() const { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); }
80 if( (int(Direction)==Vertical && row==m_matrix.rows())
81 || (int(Direction)==Horizontal && col==m_matrix.cols()))
90 eigen_assert(int(Direction)==Horizontal)
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  /external/eigen/Eigen/src/Core/
VectorwiseOp.h 23 * \tparam Direction indicates the direction of the redux (#Vertical or #Horizontal)
32 template< typename MatrixType, typename MemberOp, int Direction>
36 template<typename MatrixType, typename MemberOp, int Direction>
37 struct traits<PartialReduxExpr<MatrixType, MemberOp, Direction> >
47 RowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::RowsAtCompileTime,
48 ColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::ColsAtCompileTime,
49 MaxRowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::MaxRowsAtCompileTime,
50 MaxColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::MaxColsAtCompileTime,
53 TraversalSize = Direction==Vertical ? MatrixType::RowsAtCompileTime : MatrixType::ColsAtCompileTim
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Reverse.h 33 template<typename MatrixType, int Direction>
34 struct traits<Reverse<MatrixType, Direction> >
49 LinearAccess = ( (Direction==BothDirections) && (int(_MatrixTypeNested::Flags)&PacketAccessBit) )
70 template<typename MatrixType, int Direction> class Reverse
71 : public internal::dense_xpr_base< Reverse<MatrixType, Direction> >::type
87 ReverseRow = (Direction == Vertical) || (Direction == BothDirections),
88 ReverseCol = (Direction == Horizontal) || (Direction == BothDirections),
91 ReversePacket = (Direction == BothDirections
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  /libcore/luni/src/main/java/java/nio/
IoVec.java 29 enum Direction { READV, WRITEV };
39 private final Direction direction; field in class:IoVec
41 IoVec(ByteBuffer[] byteBuffers, int offset, int bufferCount, Direction direction) {
45 this.direction = direction;
55 if (direction == Direction.READV) {
74 if (direction == Direction.READV)
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  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
BresenhamYUpGridTracer.java 53 protected Direction stepDirection = Direction.None;
56 public static enum Direction {
75 // simplify access to direction
76 Vector3f direction = this.walkRay.getDirection(); local
84 Vector3f ooDirection = new Vector3f(1.0f / direction.x, 1,1.0f / direction.z);
86 // Check which direction on the X world axis we are moving.
87 if (direction.x > TOLERANCE) {
91 } else if (direction.x < -TOLERANCE)
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  /external/droiddriver/src/io/appium/droiddriver/actions/
UiElementActor.java 20 import io.appium.droiddriver.scroll.Direction.PhysicalDirection;
45 * Scrolls in the given direction.
47 * @param direction specifies where the view port will move, instead of the
50 void scroll(UiElement uiElement, PhysicalDirection direction);
  /external/droiddriver/src/io/appium/droiddriver/scroll/
Direction.java 18 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.DOWN;
19 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.LEFT;
20 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.RIGHT;
21 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.UP;
26 public class Direction {
192 private Direction() {}
ScrollStepStrategy.java 21 import io.appium.droiddriver.scroll.Direction.DirectionConverter;
22 import io.appium.droiddriver.scroll.Direction.PhysicalDirection;
29 * Tries to scroll {@code containerFinder} in {@code direction}. Returns whether scrolling is
34 * @param direction specifies where the view port will move instead of the finger
37 boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction);
51 * @param direction specifies where the view port will move instead of the finger
54 PhysicalDirection direction);
63 * @param direction specifies where the view port will move instead of the finger
66 PhysicalDirection direction);
73 * @param direction specifies where the view port will move instead of the finge
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Scrollers.java 25 import io.appium.droiddriver.scroll.Direction.Axis;
26 import io.appium.droiddriver.scroll.Direction.DirectionConverter;
27 import io.appium.droiddriver.scroll.Direction.PhysicalDirection;
39 public boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction) {
40 if (super.scroll(driver, containerFinder, direction)) {
  /external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/
RelativeDateTimeFormatter.java 44 * fmt.format(1, Direction.NEXT, RelativeUnit.DAYS); // "in 1 day"
45 * fmt.format(3, Direction.NEXT, RelativeUnit.DAYS); // "in 3 days"
46 * fmt.format(3.2, Direction.LAST, RelativeUnit.YEARS); // "3.2 years ago"
48 * fmt.format(Direction.LAST, AbsoluteUnit.SUNDAY); // "last Sunday"
49 * fmt.format(Direction.THIS, AbsoluteUnit.SUNDAY); // "this Sunday"
50 * fmt.format(Direction.NEXT, AbsoluteUnit.SUNDAY); // "next Sunday"
51 * fmt.format(Direction.PLAIN, AbsoluteUnit.SUNDAY); // "Sunday"
53 * fmt.format(Direction.LAST, AbsoluteUnit.DAY); // "yesterday"
54 * fmt.format(Direction.THIS, AbsoluteUnit.DAY); // "today"
55 * fmt.format(Direction.NEXT, AbsoluteUnit.DAY); // "tomorrow
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  /external/skia/tests/
PathOpsInverseTest.cpp 17 one.addRect(0, 0, 6, 6, (SkPath::Direction) oneDir);
24 two.addRect(3, 3, 9, 9, (SkPath::Direction) twoDir);
  /external/aac/libAACdec/src/
aacdec_tns.h 110 SCHAR Direction;
  /external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/
MotionTrack.java 54 * A MotionTrack is a control over the spatial that manage the position and direction of the spatial while following a motion Path
65 protected Vector3f direction = new Vector3f(); field in class:MotionTrack
69 protected Direction directionType = Direction.None;
78 * Enum for the different type of target direction behavior
80 public enum Direction {
83 * the target stay in the starting direction
87 * The target rotates with the direction of the path
91 * The target rotates with the direction of the path but with the additon of a rtotation
92 * you need to use the setRotation mathod when using this Direction
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