/cts/tests/tests/graphics/src/android/graphics/cts/ |
Path_DirectionTest.java | 20 import android.graphics.Path.Direction; 26 assertEquals(Direction.CW, Direction.valueOf("CW")); 27 assertEquals(Direction.CCW, Direction.valueOf("CCW")); 28 // Every Direction element will be tested somewhere else. 33 Direction[] expected = { 34 Direction.CW, 35 Direction.CCW}; 36 Direction[] actual = Direction.values() [all...] |
PathMeasureTest.java | 23 import android.graphics.Path.Direction; 64 mPath.addRect(1f, 2f, 3f, 4f, Path.Direction.CW); 73 mPath.addRect(1, 2, 3, 4, Path.Direction.CW); 80 mPath.addRect(1, 2, 3, 4, Path.Direction.CW); 87 circle.addCircle(0, 0, 1, Direction.CW); 110 mPath.addRect(1, 2, 3, 4, Path.Direction.CW); 122 mPath.addRect(1f, 2f, 3f, 4f, Path.Direction.CW);
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/external/icu/icu4j/main/tests/core/src/com/ibm/icu/dev/test/format/ |
RelativeDateTimeFormatterTest.java | 16 import com.ibm.icu.text.RelativeDateTimeFormatter.Direction; 28 {0.0, Direction.NEXT, RelativeUnit.SECONDS, "in 0 seconds"}, 29 {0.5, Direction.NEXT, RelativeUnit.SECONDS, "in 0.5 seconds"}, 30 {1.0, Direction.NEXT, RelativeUnit.SECONDS, "in 1 second"}, 31 {2.0, Direction.NEXT, RelativeUnit.SECONDS, "in 2 seconds"}, 32 {0.0, Direction.NEXT, RelativeUnit.MINUTES, "in 0 minutes"}, 33 {0.5, Direction.NEXT, RelativeUnit.MINUTES, "in 0.5 minutes"}, 34 {1.0, Direction.NEXT, RelativeUnit.MINUTES, "in 1 minute"}, 35 {2.0, Direction.NEXT, RelativeUnit.MINUTES, "in 2 minutes"}, 36 {0.0, Direction.NEXT, RelativeUnit.HOURS, "in 0 hours"} [all...] |
/external/skia/src/gpu/effects/ |
Gr1DKernelEffect.h | 26 enum Direction { 32 Direction direction, 35 , fDirection(direction) 44 Direction direction() const { return fDirection; } function in class:Gr1DKernelEffect 48 Direction fDirection;
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GrConvolutionEffect.h | 25 Direction dir, 40 Direction dir, 84 GrConvolutionEffect(GrTexture*, Direction, 91 GrConvolutionEffect(GrTexture*, Direction,
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/external/jmonkeyengine/engine/src/core/com/jme3/audio/ |
AudioParam.java | 9 Direction,
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/platform_testing/libraries/launcher-helper/src/android/support/test/launcherhelper/ |
ILauncherStrategy.java | 19 import android.support.test.uiautomator.Direction; 65 * Retrieves the all apps drawer forward scroll direction as implemented by the launcher 68 public Direction getAllAppsScrollDirection(); 85 * Retrieves the all widgets drawer forward scroll direction as implemented by the launcher 88 public Direction getAllWidgetsScrollDirection(); 97 * Retrieves the home screen workspace forward scroll direction as implemented by the launcher 100 public Direction getWorkspaceScrollDirection();
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GoogleExperienceLauncherStrategy.java | 20 import android.support.test.uiautomator.Direction; 98 allAppsContainer, Direction.reverse(getAllAppsScrollDirection())); 107 public Direction getAllAppsScrollDirection() { 108 return Direction.DOWN; 128 allWidgetsContainer, Direction.reverse(getAllWidgetsScrollDirection())); 137 public Direction getAllWidgetsScrollDirection() { 138 return Direction.DOWN; 186 public Direction getWorkspaceScrollDirection() { 187 return Direction.RIGHT;
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AospLauncherStrategy.java | 20 import android.support.test.uiautomator.Direction; 86 Direction.reverse(getAllAppsScrollDirection())); 95 public Direction getAllAppsScrollDirection() { 96 return Direction.RIGHT; 142 public Direction getAllWidgetsScrollDirection() { 143 return Direction.RIGHT; 199 public Direction getWorkspaceScrollDirection() { 200 return Direction.RIGHT;
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CommonLauncherHelper.java | 21 import android.support.test.uiautomator.Direction; 64 public void scrollBackToBeginning(UiObject2 container, Direction backDirection) 76 public void scrollBackToBeginning(UiObject2 container, Direction backDirection, int maxAttempts) 96 private void ensureIconVisible(BySelector app, UiObject2 container, Direction dir) 103 if (Direction.DOWN.equals(dir) || Direction.UP.equals(dir)) { 148 Direction dir = launcherStrategy.getAllAppsScrollDirection(); 154 scrollBackToBeginning(container, Direction.reverse(dir));
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/external/apache-commons-math/src/main/java/org/apache/commons/math/stat/descriptive/moment/ |
SemiVariance.java | 37 * and the "variance direction" (upside or downside) defaults to downside. The variance direction 39 * parameters to {@link #evaluate(double[], double, Direction, boolean, int, int)}.</p> 57 * The UPSIDE Direction is used to specify that the observations above the 60 public static final Direction UPSIDE_VARIANCE = Direction.UPSIDE; 63 * The DOWNSIDE Direction is used to specify that the observations below 66 public static final Direction DOWNSIDE_VARIANCE = Direction.DOWNSIDE; 80 private Direction varianceDirection = Direction.DOWNSIDE 359 private boolean direction; field in class:SemiVariance.Direction [all...] |
/packages/apps/ContactsCommon/src/com/android/contacts/common/widget/ |
ProportionalLayout.java | 29 * {@link #setDirection(Direction)}. The factor is specified in {@link #setRatio(float)}. 30 * <p>For {@link Direction#heightToWidth}: width := height * factor</p> 31 * <p>For {@link Direction#widthToHeight}: height := width * factor</p> 37 public enum Direction { 43 private Direction(String xmlName) { 48 * Parses the given direction string and returns the Direction instance. This 51 public static Direction parse(String value) { 53 return Direction.widthToHeight; 55 return Direction.heightToWidth [all...] |
/external/eigen/Eigen/src/Geometry/ |
Homogeneous.h | 32 template<typename MatrixType,int Direction> 33 struct traits<Homogeneous<MatrixType,Direction> > 44 RowsAtCompileTime = Direction==Vertical ? RowsPlusOne : MatrixType::RowsAtCompileTime, 45 ColsAtCompileTime = Direction==Horizontal ? ColsPlusOne : MatrixType::ColsAtCompileTime, 66 enum { Direction = _Direction }; 75 inline Index rows() const { return m_matrix.rows() + (int(Direction)==Vertical ? 1 : 0); } 76 inline Index cols() const { return m_matrix.cols() + (int(Direction)==Horizontal ? 1 : 0); } 80 if( (int(Direction)==Vertical && row==m_matrix.rows()) 81 || (int(Direction)==Horizontal && col==m_matrix.cols())) 90 eigen_assert(int(Direction)==Horizontal) [all...] |
/external/eigen/Eigen/src/Core/ |
VectorwiseOp.h | 23 * \tparam Direction indicates the direction of the redux (#Vertical or #Horizontal) 32 template< typename MatrixType, typename MemberOp, int Direction> 36 template<typename MatrixType, typename MemberOp, int Direction> 37 struct traits<PartialReduxExpr<MatrixType, MemberOp, Direction> > 47 RowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::RowsAtCompileTime, 48 ColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::ColsAtCompileTime, 49 MaxRowsAtCompileTime = Direction==Vertical ? 1 : MatrixType::MaxRowsAtCompileTime, 50 MaxColsAtCompileTime = Direction==Horizontal ? 1 : MatrixType::MaxColsAtCompileTime, 53 TraversalSize = Direction==Vertical ? MatrixType::RowsAtCompileTime : MatrixType::ColsAtCompileTim [all...] |
Reverse.h | 33 template<typename MatrixType, int Direction> 34 struct traits<Reverse<MatrixType, Direction> > 49 LinearAccess = ( (Direction==BothDirections) && (int(_MatrixTypeNested::Flags)&PacketAccessBit) ) 70 template<typename MatrixType, int Direction> class Reverse 71 : public internal::dense_xpr_base< Reverse<MatrixType, Direction> >::type 87 ReverseRow = (Direction == Vertical) || (Direction == BothDirections), 88 ReverseCol = (Direction == Horizontal) || (Direction == BothDirections), 91 ReversePacket = (Direction == BothDirections [all...] |
/libcore/luni/src/main/java/java/nio/ |
IoVec.java | 29 enum Direction { READV, WRITEV }; 39 private final Direction direction; field in class:IoVec 41 IoVec(ByteBuffer[] byteBuffers, int offset, int bufferCount, Direction direction) { 45 this.direction = direction; 55 if (direction == Direction.READV) { 74 if (direction == Direction.READV) [all...] |
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/ |
BresenhamYUpGridTracer.java | 53 protected Direction stepDirection = Direction.None; 56 public static enum Direction { 75 // simplify access to direction 76 Vector3f direction = this.walkRay.getDirection(); local 84 Vector3f ooDirection = new Vector3f(1.0f / direction.x, 1,1.0f / direction.z); 86 // Check which direction on the X world axis we are moving. 87 if (direction.x > TOLERANCE) { 91 } else if (direction.x < -TOLERANCE) [all...] |
/external/droiddriver/src/io/appium/droiddriver/actions/ |
UiElementActor.java | 20 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 45 * Scrolls in the given direction. 47 * @param direction specifies where the view port will move, instead of the 50 void scroll(UiElement uiElement, PhysicalDirection direction);
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/external/droiddriver/src/io/appium/droiddriver/scroll/ |
Direction.java | 18 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.DOWN; 19 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.LEFT; 20 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.RIGHT; 21 import static io.appium.droiddriver.scroll.Direction.PhysicalDirection.UP; 26 public class Direction { 192 private Direction() {}
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ScrollStepStrategy.java | 21 import io.appium.droiddriver.scroll.Direction.DirectionConverter; 22 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 29 * Tries to scroll {@code containerFinder} in {@code direction}. Returns whether scrolling is 34 * @param direction specifies where the view port will move instead of the finger 37 boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction); 51 * @param direction specifies where the view port will move instead of the finger 54 PhysicalDirection direction); 63 * @param direction specifies where the view port will move instead of the finger 66 PhysicalDirection direction); 73 * @param direction specifies where the view port will move instead of the finge [all...] |
Scrollers.java | 25 import io.appium.droiddriver.scroll.Direction.Axis; 26 import io.appium.droiddriver.scroll.Direction.DirectionConverter; 27 import io.appium.droiddriver.scroll.Direction.PhysicalDirection; 39 public boolean scroll(DroidDriver driver, Finder containerFinder, PhysicalDirection direction) { 40 if (super.scroll(driver, containerFinder, direction)) {
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/external/icu/icu4j/main/classes/core/src/com/ibm/icu/text/ |
RelativeDateTimeFormatter.java | 44 * fmt.format(1, Direction.NEXT, RelativeUnit.DAYS); // "in 1 day" 45 * fmt.format(3, Direction.NEXT, RelativeUnit.DAYS); // "in 3 days" 46 * fmt.format(3.2, Direction.LAST, RelativeUnit.YEARS); // "3.2 years ago" 48 * fmt.format(Direction.LAST, AbsoluteUnit.SUNDAY); // "last Sunday" 49 * fmt.format(Direction.THIS, AbsoluteUnit.SUNDAY); // "this Sunday" 50 * fmt.format(Direction.NEXT, AbsoluteUnit.SUNDAY); // "next Sunday" 51 * fmt.format(Direction.PLAIN, AbsoluteUnit.SUNDAY); // "Sunday" 53 * fmt.format(Direction.LAST, AbsoluteUnit.DAY); // "yesterday" 54 * fmt.format(Direction.THIS, AbsoluteUnit.DAY); // "today" 55 * fmt.format(Direction.NEXT, AbsoluteUnit.DAY); // "tomorrow [all...] |
/external/skia/tests/ |
PathOpsInverseTest.cpp | 17 one.addRect(0, 0, 6, 6, (SkPath::Direction) oneDir); 24 two.addRect(3, 3, 9, 9, (SkPath::Direction) twoDir);
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/external/aac/libAACdec/src/ |
aacdec_tns.h | 110 SCHAR Direction;
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/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
MotionTrack.java | 54 * A MotionTrack is a control over the spatial that manage the position and direction of the spatial while following a motion Path 65 protected Vector3f direction = new Vector3f(); field in class:MotionTrack 69 protected Direction directionType = Direction.None; 78 * Enum for the different type of target direction behavior 80 public enum Direction { 83 * the target stay in the starting direction 87 * The target rotates with the direction of the path 91 * The target rotates with the direction of the path but with the additon of a rtotation 92 * you need to use the setRotation mathod when using this Direction [all...] |