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    Searched refs:EGLTextureObject (Results 1 - 5 of 5) sorted by null

  /frameworks/native/opengl/libagl/
TextureObjectManager.h 44 class EGLTextureObject : public LightRefBase<EGLTextureObject>
47 EGLTextureObject();
48 ~EGLTextureObject();
62 void copyParameters(const sp<EGLTextureObject>& old);
96 sp<EGLTextureObject> createTexture(GLuint name);
97 sp<EGLTextureObject> removeTexture(GLuint name);
98 sp<EGLTextureObject> replaceTexture(GLuint name);
100 sp<EGLTextureObject> texture(GLuint name);
104 KeyedVector< GLuint, sp<EGLTextureObject> > mTextures
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TextureObjectManager.cpp 25 EGLTextureObject::EGLTextureObject()
31 EGLTextureObject::~EGLTextureObject()
41 void EGLTextureObject::init()
59 void EGLTextureObject::copyParameters(const sp<EGLTextureObject>& old)
70 status_t EGLTextureObject::allocateMipmaps()
92 void EGLTextureObject::freeMipmaps()
106 const GGLSurface& EGLTextureObject::mip(int lod) cons
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texture.cpp 33 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex);
51 c->textures.defaultTexture = new EGLTextureObject();
308 sp<EGLTextureObject> getAndBindActiveTextureObject(ogles_context_t* c)
310 sp<EGLTextureObject> tex;
343 ogles_context_t* c, int tmu, GLuint texture, const sp<EGLTextureObject>& tex)
385 EGLTextureObject* tex = c->textures.tmu[active].texture;
396 sp<EGLTextureObject> tex = getAndBindActiveTextureObject(c);
615 extern status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex);
621 EGLTextureObject* tex = c->textures.tmu[active].texture;
640 EGLTextureObject* textureObject = c->textures.tmu[c->textures.active].texture
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context.h 43 class EGLTextureObject;
353 EGLTextureObject* texture;
361 EGLTextureObject* defaultTexture;
mipmap.cpp 30 status_t buildAPyramid(ogles_context_t* c, EGLTextureObject* tex)

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