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    Searched refs:FACETYPE_FRONT (Results 1 - 10 of 10) sorted by null

  /external/deqp/framework/referencerenderer/
rrDefs.hpp 36 FACETYPE_FRONT = 0,
rrRenderer.cpp     [all...]
rrRasterizer.cpp 496 m_face = positiveArea ? FACETYPE_FRONT : FACETYPE_BACK;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 138 log << params.stencil[rr::FACETYPE_FRONT];
153 log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front" : "back") << "-facing" << TestLog::EndMessage;
297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT;
323 cmd.params.visibleFace = rr::FACETYPE_FRONT;
348 cmd.params.visibleFace = rr::FACETYPE_FRONT;
354 cmd.params.stencil[rr::FACETYPE_FRONT].function = GL_EQUAL;
355 cmd.params.stencil[rr::FACETYPE_FRONT].reference = stencilValues[ndx];
356 cmd.params.stencil[rr::FACETYPE_FRONT].compareMask = ~0u;
357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP;
358 cmd.params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_KEEP
    [all...]
es2fRandomFragmentOpTests.cpp 118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]);
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 138 log << params.stencil[rr::FACETYPE_FRONT];
153 log << TestLog::Message << "Triangles are " << (params.visibleFace == rr::FACETYPE_FRONT ? "front" : "back") << "-facing" << TestLog::EndMessage;
297 renderCmd.params.visibleFace = rr::FACETYPE_FRONT;
323 cmd.params.visibleFace = rr::FACETYPE_FRONT;
348 cmd.params.visibleFace = rr::FACETYPE_FRONT;
354 cmd.params.stencil[rr::FACETYPE_FRONT].function = GL_EQUAL;
355 cmd.params.stencil[rr::FACETYPE_FRONT].reference = stencilValues[ndx];
356 cmd.params.stencil[rr::FACETYPE_FRONT].compareMask = ~0u;
357 cmd.params.stencil[rr::FACETYPE_FRONT].stencilFailOp = GL_KEEP;
358 cmd.params.stencil[rr::FACETYPE_FRONT].depthFailOp = GL_KEEP
    [all...]
es3fRandomFragmentOpTests.cpp 118 translateStencilState(src.stencil[rr::FACETYPE_FRONT], dst.stencilStates[rr::FACETYPE_FRONT]);
  /external/deqp/modules/glshared/
glsFragmentOpUtil.cpp 231 rr::FaceType faceType = flipX == flipY ? rr::FACETYPE_FRONT : rr::FACETYPE_BACK;
  /external/deqp/framework/opengl/simplereference/
sglrReferenceContext.cpp     [all...]
  /external/deqp/modules/internal/
ditFrameworkTests.cpp 774 state.fragOps.stencilStates[rr::FACETYPE_FRONT] = state.fragOps.stencilStates[rr::FACETYPE_BACK];

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