/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_state.h | 55 #define FALLBACK( rmesa, bit, mode ) do { \ 56 if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
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r200_context.c | 131 &_tnl_render_stage, /* FALLBACK: */ 187 radeon->vtbl.fallback = r200Fallback; 455 FALLBACK(rmesa, R200_FALLBACK_DISABLE, 1);
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r200_state.c | [all...] |
r200_texstate.c | 884 /* no more free regs we can use. Need a fallback :-( */ 1529 GLboolean fallback = !r200_validate_texgen( ctx, unit ); local [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_state.h | 57 #define FALLBACK( rmesa, bit, mode ) do { \ 58 if ( 0 ) fprintf( stderr, "FALLBACK in %s: #%d=%d\n", \
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radeon_context.c | 90 &_tnl_render_stage, /* FALLBACK: */ 153 radeon->vtbl.fallback = radeonFallback; 403 FALLBACK(rmesa, RADEON_FALLBACK_DISABLE, 1);
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radeon_state.c | 114 GLboolean fallback = GL_FALSE; local 130 fallback = GL_TRUE; 136 FALLBACK( rmesa, RADEON_FALLBACK_BLEND_EQ, fallback ); 137 if ( !fallback ) { 156 GLboolean fallback = GL_FALSE; local 197 fallback = GL_TRUE; 241 fallback = GL_TRUE; 249 FALLBACK( rmesa, RADEON_FALLBACK_BLEND_FUNC, fallback ); 700 GLboolean fallback = GL_FALSE; local [all...] |
radeon_texstate.c | 859 /* Returns GL_FALSE if fallback required. 879 /* Disabled, no fallback: 898 /* Mixed modes, fallback: 901 fprintf(stderr, "fallback mixed texgen\n"); 909 fprintf(stderr, "fallback mixed texgen/nontexgen\n"); 956 /* Unsupported mode, fallback: 959 fprintf(stderr, "fallback GL_SPHERE_MAP\n"); 1084 GLboolean fallback = !radeon_validate_texgen( ctx, unit ); local [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_context.c | 85 FALLBACK(intel, INTEL_FALLBACK_USER, 1);
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i915_vtbl.c | 651 FALLBACK(intel, I915_FALLBACK_DRAW_OFFSET, 668 FALLBACK(intel, I915_FALLBACK_DRAW_OFFSET, 751 * drawbuffers are too big, we have to fallback to software. 755 FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, true); 757 FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, true); 762 FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, false); 765 /* Check for depth fallback. */ 767 FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false); 770 FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true); 773 /* No fallback is needed because there is no depth buffer. * [all...] |
i830_vtbl.c | 677 FALLBACK(intel, I830_FALLBACK_DRAW_OFFSET, 751 * regions for hardware drawing. We'll fallback to software below. Not 752 * having regions set makes some of the software fallback paths faster. 789 FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, true); 792 FALLBACK(intel, INTEL_FALLBACK_DRAW_BUFFER, false); 795 /* Check for depth fallback. */ 797 FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false); 800 FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, true); 803 /* No fallback is needed because there is no depth buffer. */ 804 FALLBACK(intel, INTEL_FALLBACK_DEPTH_BUFFER, false) [all...] |
i915_context.c | 211 FALLBACK(intel, INTEL_FALLBACK_USER, 1); 235 * we'll still have to check and fallback each time.
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i915_state.c | 650 FALLBACK(&i915->intel, I915_FALLBACK_POINT_SPRITE_COORD_ORIGIN, 684 * Thus, do fallback when needed. 686 FALLBACK(intel, I915_FALLBACK_COORD_REPLACE, 819 FALLBACK(&i915->intel, I915_FALLBACK_LOGICOP, state); 1057 /* Fallback to swrast for select and feedback. 1063 FALLBACK(intel, INTEL_FALLBACK_RENDERMODE, (mode != GL_RENDER)); [all...] |
i830_texstate.c | 361 FALLBACK(intel, I830_FALLBACK_TEXTURE, !ok);
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i915_texstate.c | 298 * Fallback if there's ever a danger that they might refer to 301 * Effectively this means fallback on 3D clamp or 438 FALLBACK(intel, I915_FALLBACK_TEXTURE, !ok);
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i830_state.c | 791 FALLBACK(&i830->intel, I830_FALLBACK_LOGICOP, state); 884 FALLBACK(&i830->intel, I830_FALLBACK_STENCIL, state); [all...] |
i915_fragprog.c | [all...] |
/external/mesa3d/src/mesa/drivers/dri/intel/ |
intel_context.h | 76 * Bits for intel->Fallback field 91 #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) 209 GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */ 290 /* Fallback rasterization functions
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/prebuilts/tools/common/m2/repository/org/freemarker/freemarker/2.3.20/ |
freemarker-2.3.20.jar | |