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Searched
refs:FLAGS_2D_PROJECTION
(Results
1 - 2
of
2
) sorted by null
/frameworks/native/opengl/libagl/
matrix.cpp
107
(c->transforms.mvp4.flags & transform_t::
FLAGS_2D_PROJECTION
)) {
205
flags |=
FLAGS_2D_PROJECTION
;
513
if (mvp4.flags & transform_t::
FLAGS_2D_PROJECTION
) {
714
if (c->transforms.mvp4.flags & transform_t::
FLAGS_2D_PROJECTION
)
context.h
419
FLAGS_2D_PROJECTION
= 0x1
Completed in 107 milliseconds