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    Searched refs:GL_COLOR (Results 1 - 25 of 67) sorted by null

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  /external/deqp/modules/glshared/
glsScissorTests.cpp 514 gl.clearBufferfv(GL_COLOR, 0, clearColor.getPtr());
597 case Color::FLOAT: gl.clearBufferfv (GL_COLOR, 0, color.f); break;
598 case Color::INT: gl.clearBufferiv (GL_COLOR, 0, color.i); break;
599 case Color::UINT: gl.clearBufferuiv(GL_COLOR, 0, color.u); break;
804 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
805 case CLEAR_COLOR_FLOAT: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
806 case CLEAR_COLOR_INT: gl.clearBufferiv (GL_COLOR, 0, clearColor.i); break;
807 case CLEAR_COLOR_UINT: gl.clearBufferuiv(GL_COLOR, 0, clearColor.u); break;
  /external/mesa3d/src/mesa/main/
clear.c 344 case GL_COLOR:
410 case GL_COLOR:
508 case GL_COLOR:
drawpix.c 90 * to a lack of defined mapping from integer data to gl_Color fragment shader
218 if (type != GL_COLOR &&
fbobject.c 522 * \param format if GL_COLOR, this is a color attachment point,
530 assert(format == GL_COLOR || format == GL_DEPTH || format == GL_STENCIL);
568 if (format == GL_COLOR) {
622 if (format == GL_COLOR) {
732 test_attachment_completeness(ctx, GL_COLOR, att);
    [all...]
framebuffer.c 748 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
771 case GL_COLOR:
847 * GL_DEPTH_COMPONENT, etc. or GL_COLOR, GL_DEPTH, GL_STENCIL.
nvprogram.c 767 case GL_COLOR:
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_pixel_copy.c 98 case GL_COLOR:
  /external/deqp/modules/gles3/functional/
es3fFboStencilbufferTests.cpp 102 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr());
199 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr());
es3fShaderFragDataTests.cpp 299 gl.clearBufferfv(GL_COLOR, 0, tcu::RGBA::red.toVec().getPtr());
300 gl.clearBufferfv(GL_COLOR, 1, tcu::RGBA::red.toVec().getPtr());
es3fPixelBufferObjectTests.cpp 354 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color));
362 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color));
370 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color));
es3fFboColorbufferTests.cpp 146 glClearBufferfv(GL_COLOR, 0, Vec4(0.0f).getPtr());
150 glClearBufferuiv(GL_COLOR, 0, UVec4(0).getPtr());
154 glClearBufferiv(GL_COLOR, 0, IVec4(0).getPtr());
178 glClearBufferfv(GL_COLOR, 0, color.getPtr());
182 glClearBufferuiv(GL_COLOR, 0, color.cast<deUint32>().getPtr());
186 glClearBufferiv(GL_COLOR, 0, color.cast<int>().getPtr());
    [all...]
es3fReadPixelsTests.cpp 271 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color));
287 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color));
301 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color));
es3fFramebufferBlitTests.cpp 672 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr());
817 glClearBufferfv(GL_COLOR, 0, Vec4(1.0f, 0.0f, 0.0f, 1.0f).getPtr());
    [all...]
es3fFboTestUtil.cpp     [all...]
es3fNegativeBufferApiTests.cpp 425 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
428 glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]);
469 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
472 glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]);
510 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
513 glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]);
546 glClearBufferfi(GL_COLOR, 0, 1.0f, 1);
    [all...]
es3fRasterizerDiscardTests.cpp 336 case CASE_CLEAR_COLOR: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COLOR_RED[0]) : glClear(GL_COLOR_BUFFER_BIT); break;
es3fFboInvalidateTests.cpp 59 attachments.push_back(GL_COLOR);
871 glClearBufferfv (GL_COLOR, 0, (Vec4(0.0f, 0.0f, 0.0f, 1.0f)*cScale + cBias).getPtr());
    [all...]
  /external/mesa3d/src/mesa/swrast/
s_copypix.c 456 if (type == GL_COLOR) {
588 case GL_COLOR:
650 case GL_COLOR:
  /external/deqp/framework/opengl/
gluStrUtil.inl 566 case GL_COLOR: return "GL_COLOR";
578 case GL_COLOR: return "GL_COLOR";
600 case GL_COLOR: return "GL_COLOR";
    [all...]
  /frameworks/native/opengl/tools/glgen/stubs/gles11/
GLES30Header.java-if 32 public static final int GL_COLOR = 0x1800;
  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.cpp 423 ctx.clearBufferfv(GL_COLOR, 0, value.getPtr());
427 ctx.clearBufferuiv(GL_COLOR, 0, value.asUint().getPtr());
431 ctx.clearBufferiv(GL_COLOR, 0, value.asInt().getPtr());
es31fNegativeBufferApiTests.cpp 427 ctx.beginSection("GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
430 ctx.glClearBufferiv(GL_COLOR, maxDrawBuffers, &data[0]);
472 ctx.beginSection("GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
475 ctx.glClearBufferuiv(GL_COLOR, maxDrawBuffers, &data[0]);
514 ctx.beginSection("GL_INVALID_VALUE is generated if buffer is GL_COLOR, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, or GL_FRONT_AND_BACK and drawBuffer is greater than or equal to GL_MAX_DRAW_BUFFERS.");
517 ctx.glClearBufferfv(GL_COLOR, maxDrawBuffers, &data[0]);
551 ctx.glClearBufferfi(GL_COLOR, 0, 1.0f, 1);
    [all...]
es31fDrawBuffersIndexedTests.cpp 323 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr());
336 gl.clearBufferiv(GL_COLOR, renderbufferNdx, color.getPtr());
349 gl.clearBufferuiv(GL_COLOR, renderbufferNdx, color.getPtr());
362 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr());
375 gl.clearBufferfv(GL_COLOR, renderbufferNdx, color.getPtr());
    [all...]
es31fTextureMultisampleTests.cpp     [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_cb_drawpixels.c     [all...]

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