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    Searched refs:GL_ONE (Results 1 - 25 of 274) sorted by null

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  /external/deqp/modules/gles2/performance/
es2pBlendTests.cpp 146 { "add", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE, GL_ONE, GL_ONE },
147 { "subtract", GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, GL_ONE, GL_ONE, GL_ONE, GL_ONE },
148 { "reverse_subtract", GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_ONE, GL_ONE, GL_ONE, GL_ONE }
    [all...]
es2pStateChangeCallTests.cpp 420 GL_ONE,
437 GL_ONE,
743 GL_ONE,
760 GL_ONE,
777 GL_ONE,
794 GL_ONE,
es2pTextureCases.cpp 211 gl.blendFunc(GL_ONE, GL_ONE);
  /external/deqp/modules/gles3/performance/
es3pBlendTests.cpp 149 { "add", GL_FUNC_ADD, GL_FUNC_ADD, GL_ONE, GL_ONE, GL_ONE, GL_ONE },
150 { "subtract", GL_FUNC_SUBTRACT, GL_FUNC_SUBTRACT, GL_ONE, GL_ONE, GL_ONE, GL_ONE },
151 { "reverse_subtract", GL_FUNC_REVERSE_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_ONE, GL_ONE, GL_ONE, GL_ONE }
    [all...]
es3pStateChangeCallTests.cpp 455 GL_ONE,
472 GL_ONE,
805 GL_ONE,
822 GL_ONE,
839 GL_ONE,
856 GL_ONE,
es3pTextureCases.cpp 238 gl.blendFunc(GL_ONE, GL_ONE);
  /frameworks/base/libs/hwui/renderstate/
Blend.cpp 37 { SkXfermode::kSrc_Mode, GL_ONE, GL_ZERO },
38 { SkXfermode::kDst_Mode, GL_ZERO, GL_ONE },
39 { SkXfermode::kSrcOver_Mode, GL_ONE, GL_ONE_MINUS_SRC_ALPHA },
40 { SkXfermode::kDstOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
48 { SkXfermode::kPlus_Mode, GL_ONE, GL_ONE },
50 { SkXfermode::kScreen_Mode, GL_ONE, GL_ONE_MINUS_SRC_COLOR }
58 { SkXfermode::kSrc_Mode, GL_ZERO, GL_ONE },
59 { SkXfermode::kDst_Mode, GL_ONE, GL_ZERO },
60 { SkXfermode::kSrcOver_Mode, GL_ONE_MINUS_DST_ALPHA, GL_ONE },
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/intel/
intel_pixel.c 46 return GL_ONE;
70 (effective_func(ctx->Color.Blend[0].SrcRGB, src_alpha_is_one) != GL_ONE ||
73 effective_func(ctx->Color.Blend[0].SrcA, src_alpha_is_one) != GL_ONE ||
intel_state.c 124 case GL_ONE:
  /frameworks/native/services/surfaceflinger/RenderEngine/
GLES10RenderEngine.cpp 52 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA,
GLES11RenderEngine.cpp 157 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA,
171 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
  /external/deqp/modules/gles2/functional/
es2fNegativeFragmentApiTests.cpp 159 glBlendFuncSeparate(-1, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
163 glBlendFuncSeparate(GL_ZERO, GL_ONE, -1, GL_ONE_MINUS_SRC_COLOR);
165 glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_SRC_COLOR, -1);
172 glBlendFunc(-1, GL_ONE);
174 glBlendFunc(GL_ONE, -1);
es2fBlendTests.cpp 320 { GL_ONE, "one" },
400 paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ONE, GL_FUNC_ADD, funcAlpha.glValue, GL_ONE, defaultBlendColor));
438 paramSets.push_back(BlendParams(eqRGB.glValue, GL_ONE, GL_ONE, eqAlpha.glValue, GL_ONE, GL_ONE, defaultBlendColor));
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_util.c 66 case GL_ONE:
brw_cc.c 83 return GL_ONE;
159 * with GL_ONE and GL_ONE_MINUS_DST_ALPHA with GL_ZERO.
169 srcRGB = dstRGB = GL_ONE;
173 srcA = dstA = GL_ONE;
gen6_cc.c 106 srcRGB = dstRGB = GL_ONE;
110 srcA = dstA = GL_ONE;
  /cts/suite/cts/deviceTests/opengl/jni/primitive/pixeloutput/
PixelOutputRenderer.cpp 114 glBlendFunc(GL_ONE, GL_ONE);
  /external/deqp/modules/gles3/functional/
es3fTextureSwizzleTests.cpp 57 case GL_ONE: return (1<<8)-1;
275 { "one", GL_ONE }
292 { "all_one", GL_ONE, GL_ONE, GL_ONE, GL_ONE },
295 { "one_one_red_green", GL_ONE, GL_ONE, GL_RED, GL_GREEN }
es3fNegativeFragmentApiTests.cpp 161 glBlendFunc(-1, GL_ONE);
163 glBlendFunc(GL_ONE, -1);
170 glBlendFuncSeparate(-1, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
174 glBlendFuncSeparate(GL_ZERO, GL_ONE, -1, GL_ONE_MINUS_SRC_COLOR);
176 glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_SRC_COLOR, -1);
es3fBlendTests.cpp 379 { GL_ONE, "one" },
465 paramSets.push_back(BlendParams(GL_FUNC_ADD, funcRGB.glValue, GL_ONE, GL_FUNC_ADD, funcAlpha.glValue, GL_ONE, defaultBlendColor));
503 paramSets.push_back(BlendParams(eqRGB.glValue, GL_ONE, GL_ONE, eqAlpha.glValue, GL_ONE, GL_ONE, defaultBlendColor));
  /frameworks/rs/driver/
rsdProgramStore.cpp 90 drv->blendSrc = GL_ONE;
123 drv->blendDst = GL_ONE;
  /external/deqp/modules/gles31/functional/
es31fNegativeFragmentApiTests.cpp 161 ctx.glBlendFunc(-1, GL_ONE);
163 ctx.glBlendFunc(GL_ONE, -1);
171 ctx.glBlendFuncSeparate(-1, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR);
175 ctx.glBlendFuncSeparate(GL_ZERO, GL_ONE, -1, GL_ONE_MINUS_SRC_COLOR);
177 ctx.glBlendFuncSeparate(GL_ZERO, GL_ONE, GL_SRC_COLOR, -1);
  /external/mesa3d/src/mesa/swrast/
s_blend.c 33 * Celestia uses glBlendFunc(GL_SRC_ALPHA, GL_ONE), for example.
68 * Special case for glBlendFunc(GL_ZERO, GL_ONE).
81 ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
97 * Special case for glBlendFunc(GL_ONE, GL_ZERO)
106 ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
242 * Add src and dest: glBlendFunc(GL_ONE, GL_ONE).
253 ASSERT(ctx->Color.Blend[0].SrcRGB == GL_ONE);
254 ASSERT(ctx->Color.Blend[0].DstRGB == GL_ONE);
507 case GL_ONE
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nouveau_gldefs.h 36 case GL_ONE:
  /frameworks/native/cmds/flatland/
Composers.cpp 219 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
266 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);

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