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    Searched refs:GR_GL_FLOAT (Results 1 - 5 of 5) sorted by null

  /external/skia/src/gpu/gl/
GrGLVertexArray.h 29 {1, GR_GL_FLOAT, false}, // kFloat_GrVertexAttribType
30 {2, GR_GL_FLOAT, false}, // kVec2f_GrVertexAttribType
31 {3, GR_GL_FLOAT, false}, // kVec3f_GrVertexAttribType
32 {4, GR_GL_FLOAT, false}, // kVec4f_GrVertexAttribType
GrGLPath.cpp 166 pathCoords.count(), GR_GL_FLOAT, &pathCoords[0]));
168 GR_GL_CALL(gpu->glInterface(), PathCommands(pathID, 0, NULL, 0, GR_GL_FLOAT, NULL));
GrGLPathRendering.cpp 327 GL_CALL(PathCommands(path, 0, NULL, 0, GR_GL_FLOAT, NULL));
GrGLDefines.h 326 #define GR_GL_FLOAT 0x1406
    [all...]
GrGLGpu.cpp     [all...]

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