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    Searched refs:GeometrySource (Results 1 - 10 of 10) sorted by null

  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.hpp 118 struct GeometrySource
120 GeometrySource (const std::string& str) : source(str) { }
157 ShaderProgramDeclaration& operator<< (const GeometrySource&);
sglrShaderProgram.cpp 91 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometrySource& c)
sglrGLContext.cpp 862 << glu::GeometrySource(shader->m_geomSrc));
  /external/deqp/framework/opengl/
gluShaderProgram.hpp 267 struct GeometrySource : public ShaderSource
269 GeometrySource (const std::string& source_) : ShaderSource(glu::SHADERTYPE_GEOMETRY, source_) {}
  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp 248 sources << glu::GeometrySource(getGeometrySource());
543 << glu::GeometrySource(getGeometrySource(renderTargets[renderNdx].containsTessellationShaders));
904 << glu::GeometrySource(getGeometrySource())
917 << glu::GeometrySource(getGeometrySource()));
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es31fProgramStateQueryTests.cpp 459 << glu::GeometrySource("#version 310 es\n"
es31fGeometryShaderTests.cpp 209 << sglr::pdec::GeometrySource(genGeometrySource(inputType, outputType).c_str()))
312 << sglr::pdec::GeometrySource(genGeometrySource(emitCountA, endCountA, emitCountB, endCountB, outputType).c_str()))
604 std::ostringstream geometrySource;
690 // geometrySource
692 geometrySource << "#version 310 es\n"
698 geometrySource << "in highp vec4 v_geom_" << i << "[];\n";
700 geometrySource << "out highp vec4 v_frag_" << i << ";\n";
702 geometrySource << "void main (void)\n"
712 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
721 geometrySource << "\tinputColor = vec4(1.0, 0.0, 0.0, 1.0);\n"
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es31fPrimitiveBoundingBoxTests.cpp 653 sources << glu::GeometrySource(genGeometrySource());
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  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 271 sources << glu::GeometrySource(getGeometryShaderSource(numPrimitivesPerInvocation, geometryShaderInvocations));
  /external/deqp/modules/glshared/
glsShaderExecUtil.cpp 602 << glu::GeometrySource(generateGeometryShader(shaderSpec))
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