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  /external/skia/src/gpu/
GrGpuFactory.h 14 class GrContext;
16 typedef GrGpu* (*CreateGpuProc)(GrBackendContext, GrContext*);
GrBatchTest.h 16 class GrContext;
26 typedef GrBatch* (*BatchTestFunc)(SkRandom* random, GrContext* context);
28 GrBatch* Batch##__Test(SkRandom* random, GrContext* context)
30 extern GrBatch* Batch##__Test(SkRandom*, GrContext* context);
34 friend GrBatch* Batch##__Test(SkRandom* random, GrContext* context);
36 GrBatch* GrRandomBatch(SkRandom*, GrContext*);
GrTest.h 12 #include "GrContext.h"
15 /** Allows a test to temporarily draw to a GrDrawTarget owned by a GrContext. Tests that use this
17 GrContext. In the future this object may provide some guards to prevent this. */
22 void init(GrContext*, GrDrawTarget*);
28 SkAutoTUnref<GrContext> fContext;
GrSoftwarePathRenderer.h 14 class GrContext;
22 GrSoftwarePathRenderer(GrContext* context)
47 GrContext* fContext;
GrLayerHoister.h 48 static void FindLayersToAtlas(GrContext* context,
67 static void FindLayersToHoist(GrContext* context,
79 static void DrawLayersToAtlas(GrContext* context, const SkTDArray<GrHoistedLayer>& layers);
85 static void DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers);
99 static void UnlockLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers);
105 static void PurgeCache(GrContext* context);
113 static void FilterLayer(GrContext* context, SkGpuDevice* device, const GrHoistedLayer& info);
GrStencilAndCoverPathRenderer.h 14 class GrContext;
24 static GrPathRenderer* Create(GrContext*);
GrSWMaskHelper.h 22 class GrContext;
44 GrSWMaskHelper(GrContext* context)
77 static GrTexture* DrawPathMaskToTexture(GrContext* context,
106 GrContext* fContext;
GrContextFactory.h 11 #include "GrContext.h"
19 * GL context and a GrContext that uses it. The GL/Gr contexts persist until the
26 * Types of GL contexts supported. For historical and testing reasons the native GrContext will
83 explicit GrContextFactory(const GrContext::Options& opts) : fGlobalOptions(opts) { }
112 * Get a GrContext initialized with a type of GL context. It also makes the GL context current.
114 GrContext* get(GLContextType type, GrGLStandard forcedGpuAPI = kNone_GrGLStandard);
129 const GrContext::Options& getGlobalOptions() const { return fGlobalOptions; }
135 GrContext* fGrContext;
138 const GrContext::Options fGlobalOptions;
GrTest.cpp 16 void GrTestTarget::init(GrContext* ctx, GrDrawTarget* target) {
23 void GrContext::getTestTarget(GrTestTarget* tar) {
27 // GrDrawTarget and regular drawing. We could also assert or fail in GrContext drawing methods
34 void GrContext::setMaxTextureSizeOverride(int maxTextureSizeOverride) {
38 void GrContext::purgeAllUnlockedResources() {
42 void GrContext::dumpCacheStats(SkString* out) const {
48 void GrContext::printCacheStats() const {
54 void GrContext::dumpGpuStats(SkString* out) const {
60 void GrContext::printGpuStats() const {
141 MockGpu(GrContext* context) : INHERITED(context) { fCaps.reset(SkNEW(GrDrawTargetCaps));
    [all...]
GrGpuFactory.cpp 17 static GrGpu* gl_gpu_create(GrBackendContext backendContext, GrContext* context) {
49 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) {
GrDashLinePathRenderer.h 16 GrDashLinePathRenderer(GrContext*);
GrAADistanceFieldPathRenderer.h 19 class GrContext;
23 GrAADistanceFieldPathRenderer(GrContext* context);
78 GrContext* fContext;
  /external/skia/src/effects/
SkGpuBlurUtils.h 13 class GrContext;
35 GrTexture* GaussianBlur(GrContext* context,
  /external/skia/include/gpu/
GrProcessorUnitTest.h 29 class GrContext;
38 GrContext*,
48 GrContext* context,
75 GrContext*, \
82 GrContext*, \
89 GrContext*, \
97 * GrContext*,
103 * the GrContext.
120 GrContext*, \
129 GrContext*, \
    [all...]
GrPathRendererChain.h 14 class GrContext;
39 GrPathRendererChain(GrContext* context);
77 GrContext* fOwner;
SkGr.h 18 #include "GrContext.h"
71 bool GrIsBitmapInCache(const GrContext*, const SkBitmap&, const GrTextureParams*);
73 GrTexture* GrRefCachedBitmapTexture(GrContext*, const SkBitmap&, const GrTextureParams*);
84 bool SkPaint2GrPaintNoShader(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
90 bool SkPaint2GrPaint(GrContext* context, GrRenderTarget*, const SkPaint& skPaint,
  /external/skia/src/effects/gradients/
SkTwoPointConicalGradient_gpu.h 21 GrFragmentProcessor* Create(GrContext* ctx, const SkTwoPointConicalGradient& shader,
  /external/skia/experimental/SkV8Example/
SkV8Example.h 15 class GrContext;
46 GrContext* fCurContext;
  /external/skia/include/effects/
SkLumaColorFilter.h 31 bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const override;
  /external/skia/example/
HelloWorld.h 16 class GrContext;
64 GrContext* fContext;
  /external/skia/include/core/
SkColorFilter.h 18 class GrContext;
139 virtual bool asFragmentProcessors(GrContext*, SkTDArray<GrFragmentProcessor*>*) const {
SkSurface.h 17 class GrContext;
101 static SkSurface* NewWrappedRenderTarget(GrContext*, GrBackendTextureDesc,
108 static SkSurface* NewRenderTarget(GrContext*, Budgeted, const SkImageInfo&, int sampleCount,
111 static SkSurface* NewRenderTarget(GrContext* gr, Budgeted b, const SkImageInfo& info) {
SkImage.h 25 class GrContext;
73 static SkImage* NewFromTexture(GrContext*, const GrBackendTextureDesc&,
82 static SkImage* NewFromTextureCopy(GrContext*, const GrBackendTextureDesc&,
  /external/skia/src/core/
SkPictureContentInfo.h 13 class GrContext;
27 bool suitableForGpuRasterization(GrContext* context, const char **reason,
  /external/skia/tests/
GrDrawTargetTest.cpp 11 #include "GrContext.h"
27 GrContext* grContext = factory->get(glType);
28 if (NULL == grContext) {
32 test_print(reporter, grContext->getGpu()->caps());

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