/external/skia/src/gpu/ |
GrGpuFactory.h | 13 class GrGpu; 16 typedef GrGpu* (*CreateGpuProc)(GrBackendContext, GrContext*);
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GrStencilAndCoverPathRenderer.h | 15 class GrGpu; 18 * Uses GrGpu::stencilPath followed by a cover rectangle. This subclass doesn't apply AA; it relies 56 GrStencilAndCoverPathRenderer(GrGpu*); 58 GrGpu* fGpu;
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GrVertexBuffer.h | 18 GrVertexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrBufferAllocPool.h | 16 class GrGpu; 19 * A pool of geometry buffers tied to a GrGpu. 62 * @param gpu The GrGpu used to create the buffers. 71 GrBufferAllocPool(GrGpu* gpu, 119 GrGpu* fGpu; 143 * @param gpu The GrGpu used to create the vertex buffers. 150 GrVertexBufferAllocPool(GrGpu* gpu, size_t bufferSize = 0, int preallocBufferCnt = 0); 192 * @param gpu The GrGpu used to create the index buffers. 199 GrIndexBufferAllocPool(GrGpu* gpu,
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GrGpuFactory.cpp | 14 #include "GrGpu.h" 17 static GrGpu* gl_gpu_create(GrBackendContext backendContext, GrContext* context) { 26 // the GrGpu is constructed and has taken ownership. 49 GrGpu* GrGpu::Create(GrBackend backend, GrBackendContext backendContext, GrContext* context) {
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GrGpu.cpp | 10 #include "GrGpu.h" 42 GrGpu::GrGpu(GrContext* context) 49 GrGpu::~GrGpu() {} 51 void GrGpu::contextAbandoned() {} 66 GrTexture* GrGpu::createTexture(const GrSurfaceDesc& origDesc, bool budgeted, 135 bool GrGpu::attachStencilAttachmentToRenderTarget(GrRenderTarget* rt) { 176 GrTexture* GrGpu::wrapBackendTexture(const GrBackendTextureDesc& desc) { 192 GrRenderTarget* GrGpu::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) [all...] |
GrIndexBuffer.h | 27 GrIndexBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrTargetCommands.cpp | 22 GrGpu* gpu = iodb->getGpu(); 57 void GrTargetCommands::StencilPath::execute(GrGpu* gpu) { 58 GrGpu::StencilPathState state; 68 void GrTargetCommands::DrawPath::execute(GrGpu* gpu) { 79 void GrTargetCommands::DrawPaths::execute(GrGpu* gpu) { 93 void GrTargetCommands::DrawBatch::execute(GrGpu*) { 97 void GrTargetCommands::Clear::execute(GrGpu* gpu) { 105 void GrTargetCommands::ClearStencilClip::execute(GrGpu* gpu) { 109 void GrTargetCommands::CopySurface::execute(GrGpu* gpu) { 113 void GrTargetCommands::XferBarrier::execute(GrGpu* gpu) [all...] |
GrGeometryBuffer.h | 15 class GrGpu; 102 GrGeometryBuffer(GrGpu* gpu, size_t gpuMemorySize, bool dynamic, bool cpuBacked)
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GrDashLinePathRenderer.h | 41 SkAutoTUnref<GrGpu> fGpu;
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GrPathRange.h | 61 GrPathRange(GrGpu*, PathGenerator*, const SkStrokeRec& stroke); 67 GrPathRange(GrGpu*, int numPaths, const SkStrokeRec& stroke); 85 friend class GrGpu;
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GrTargetCommands.h | 14 #include "GrGpu.h" 27 GrTargetCommands(GrGpu* gpu) 48 virtual void execute(GrGpu*) = 0; 70 typedef GrGpu::DrawArgs DrawArgs; 126 void execute(GrGpu*) override; 145 void execute(GrGpu*) override; 161 void execute(GrGpu*) override; 181 void execute(GrGpu*) override; 197 void execute(GrGpu*) override; 216 void execute(GrGpu*) override [all...] |
GrAtlas.h | 18 class GrGpu; 96 GrAtlas(GrGpu*, GrPixelConfig, GrSurfaceFlags flags, 136 GrGpu* fGpu;
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GrInOrderCommandBuilder.h | 18 GrInOrderCommandBuilder(GrGpu* gpu) : INHERITED(gpu) { }
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GrCommandBuilder.h | 20 static GrCommandBuilder* Create(GrGpu* gpu, bool reorder); 72 GrCommandBuilder(GrGpu* gpu) : fCommands(gpu) {}
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GrBatchTarget.h | 25 GrBatchTarget(GrGpu* gpu); 35 TextureUploader(GrGpu* gpu) : fGpu(gpu) { SkASSERT(gpu); } 58 GrGpu* fGpu; 140 GrGpu* fGpu;
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GrPath.h | 23 GrPath(GrGpu* gpu, const SkPath& skPath, const SkStrokeRec& stroke)
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GrPathRendering.h | 18 class GrGpu; 27 * API state. Similar to GrGpu. 30 * interface (eg. * the concrete instance of GrGpu subclass) should be provided to the instance
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GrReorderCommandBuilder.h | 18 GrReorderCommandBuilder(GrGpu* gpu) : INHERITED(gpu) {}
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/external/skia/src/gpu/gl/builders/ |
GrGLShaderStringBuilder.h | 12 #include "GrGpu.h" 22 GrGpu::Stats*);
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/external/skia/include/gpu/ |
GrTextureProvider.h | 128 GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(gpu) {} 160 GrGpu* gpu() { return fGpu; } 161 const GrGpu* gpu() const { return fGpu; } 170 GrGpu* fGpu;
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GrGpuResource.h | 17 class GrGpu; 256 GrGpuResource(GrGpu*, LifeCycle); 259 GrGpu* getGpu() const { return fGpu; } 300 friend class GrGpu; // for assert in GrGpu to access getGpu 316 // This is not ref'ed but abandon() or release() will be called before the GrGpu object 318 GrGpu* fGpu;
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GrRenderTarget.h | 97 GrRenderTarget(GrGpu* gpu, LifeCycle lifeCycle, const GrSurfaceDesc& desc)
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/external/skia/src/gpu/gl/ |
GrGLTexture.h | 12 #include "GrGpu.h" 42 const TexParams& getCachedTexParams(GrGpu::ResetTimestamp* timestamp) const { 48 GrGpu::ResetTimestamp timestamp) { 69 GrGpu::ResetTimestamp fTexParamsTimestamp;
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/external/skia/bench/ |
GrResourceCacheBench.cpp | 16 #include "GrGpu.h" 27 BenchResource (GrGpu* gpu) 44 static void populate_cache(GrGpu* gpu, int resourceCount) { 79 GrGpu* gpu = context->getGpu(); 116 GrGpu* gpu = fContext->getGpu();
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