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    Searched refs:GrNormalizeByteToFloat (Results 1 - 5 of 5) sorted by null

  /external/skia/include/gpu/
GrColor.h 108 static inline float GrNormalizeByteToFloat(uint8_t value) {
  /external/skia/src/gpu/
GrDefaultGeoProcFactory.cpp 144 pdman.set1f(fCoverageUniform, GrNormalizeByteToFloat(local.fCoverage));
GrAARectRenderer.cpp 285 float innerCoverage = GrNormalizeByteToFloat(scale);
746 float innerCoverage = GrNormalizeByteToFloat(scale);
    [all...]
GrAAHairLinePathRenderer.cpp 587 float floatCoverage = GrNormalizeByteToFloat(coverage);
    [all...]
  /external/skia/src/gpu/effects/
GrBezierEffect.cpp 48 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(local.fCoverageScale));
277 pdman.set1f(fCoverageScaleUniform, GrNormalizeByteToFloat(local.fCoverageScale));

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