/packages/services/Telephony/src/com/android/phone/ |
CdmaPhoneCallState.java | 24 * IDLE - When no call is going on. This is just required as default state to reset the PhoneApp 49 * IDLE - When no call is going on. 55 IDLE, 76 mCurrentCallState = PhoneCallState.IDLE; 77 mPreviousCallState = PhoneCallState.IDLE; 101 //and previous state was IDLE as we could reach the SINGLE_ACTIVE 106 && (mPreviousCallState == PhoneCallState.IDLE)) { 150 mCurrentCallState = PhoneCallState.IDLE; 151 mPreviousCallState = PhoneCallState.IDLE;
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/prebuilts/python/darwin-x86/2.7.5/lib/python2.7/idlelib/ |
idle.bat | 2 rem Start IDLE using the appropriate Python interpreter 4 start "IDLE" "%CURRDIR%..\..\pythonw.exe" "%CURRDIR%idle.pyw" %1 %2 %3 %4 %5 %6 %7 %8 %9
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/prebuilts/python/linux-x86/2.7.5/lib/python2.7/idlelib/ |
idle.bat | 2 rem Start IDLE using the appropriate Python interpreter 4 start "IDLE" "%CURRDIR%..\..\pythonw.exe" "%CURRDIR%idle.pyw" %1 %2 %3 %4 %5 %6 %7 %8 %9
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/ |
MediaPlayerStateErrors.java | 22 IDLE,
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/frameworks/av/services/audioflinger/ |
FastThreadState.h | 38 IDLE = 3, // either HOT_IDLE or COLD_IDLE
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/packages/apps/ContactsCommon/src/com/android/contacts/common/ |
ContactPresenceIconUtil.java | 36 case StatusUpdates.IDLE:
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ContactStatusUtil.java | 35 case StatusUpdates.IDLE:
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/packages/experimental/LoaderApp/src/com/android/loaderapp/util/ |
ContactPresenceIconUtil.java | 36 case StatusUpdates.IDLE:
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/external/replicaisland/src/com/replica/replicaisland/ |
GenericAnimationComponent.java | 42 case IDLE: 43 mSprite.playAnimation(Animation.IDLE); 77 public static final int IDLE = 0;
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NPCAnimationComponent.java | 25 public static final int IDLE = 0; 48 // to idle when running into a wall 59 mCurrentAnimation = IDLE; 73 case IDLE: 74 idle(parentObject); 190 protected void idle(GameObject parentObject) { method in class:NPCAnimationComponent 235 mCurrentAnimation = IDLE; 273 mCurrentAnimation = IDLE; 286 mCurrentAnimation = IDLE; 331 mCurrentAnimation = IDLE; [all...] |
CrusherAndouComponent.java | 39 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
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AttackAtDistanceComponent.java | 64 parentObject.setCurrentAction(GameObject.ActionType.IDLE); 72 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
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SleeperComponent.java | 62 parentObject.setCurrentAction(GameObject.ActionType.IDLE); 94 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
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EnemyAnimationComponent.java | 29 IDLE, 71 mSprite.playAnimation(EnemyAnimations.IDLE.ordinal());
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/frameworks/opt/telephony/tests/telephonytests/src/com/android/internal/telephony/gsm/ |
GSMPhoneTest.java.broken | 142 // IDLE state 144 assertEquals(PhoneConstants.State.IDLE, mGSMPhone.getState()); 149 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState()); 150 assertEquals(Call.State.IDLE, mGSMPhone.getForegroundCall().getState()); 151 assertEquals(Call.State.IDLE, mGSMPhone.getBackgroundCall().getState()); 180 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState()); 183 assertEquals(Call.State.IDLE, mGSMPhone.getBackgroundCall().getState()); 212 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState()); 214 assertEquals(Call.State.IDLE, mGSMPhone.getBackgroundCall().getState()); 239 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState()) [all...] |
/frameworks/av/services/camera/libcameraservice/device3/ |
StatusTracker.cpp | 37 mDeviceState(IDLE) { 51 err = mStates.add(id, IDLE); 84 markComponent(id, IDLE, componentFence); 94 state == IDLE ? "idle" : "active"); 117 ALOGV("%s: Component %d not idle", __FUNCTION__, 126 // to be able to idle in case of errors. 132 return fencesDone ? IDLE : ACTIVE; 156 // After new pending states appear, or timeout, check if we're idle. Even 165 // collectively transitions between idle and active for each on 204 bool idle = (mStateTransitions[i] == IDLE); local [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/input/event/ |
TouchEvent.java | 90 IDLE 92 private Type type = Type.IDLE; 108 set(Type.IDLE, 0f, 0f, 0f, 0f);
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/packages/apps/Camera2/src/com/android/camera/ |
PhotoController.java | 28 public static final int IDLE = 1; // preview is active
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/cts/tests/tests/net/src/android/net/cts/ |
NetworkInfo_DetailedStateTest.java | 32 assertEquals(DetailedState.IDLE, DetailedState.valueOf("IDLE")); 41 assertEquals(DetailedState.IDLE, expected[0]);
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/developers/samples/android/common/src/java/com/example/android/common/midi/synth/ |
EnvelopeADSR.java | 25 private static final int IDLE = 0; 38 private int mSstate = IDLE;
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/sip/ |
SipCallBase.java | 50 if (mConnections.isEmpty()) setState(State.IDLE);
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/packages/apps/Camera2/src/com/android/camera/burst/ |
BurstFacadeImpl.java | 47 IDLE, 58 new AtomicReference<BurstModuleState>(BurstModuleState.IDLE); 88 mBurstModuleState.set(BurstModuleState.IDLE); 130 mBurstModuleState.compareAndSet(BurstModuleState.IDLE,
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/developers/build/prebuilts/androidtv/leanback/app/src/main/java/com/example/android/tvleanback/ui/ |
PlaybackOverlayActivity.java | 50 private LeanbackPlaybackState mPlaybackState = LeanbackPlaybackState.IDLE; 85 if (position == 0 || mPlaybackState == LeanbackPlaybackState.IDLE) { 87 mPlaybackState = LeanbackPlaybackState.IDLE; 206 mPlaybackState = LeanbackPlaybackState.IDLE; 225 mPlaybackState = LeanbackPlaybackState.IDLE; 277 PLAYING, PAUSED, BUFFERING, IDLE;
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/ |
Call.java | 35 IDLE, ACTIVE, HOLDING, DIALING, ALERTING, INCOMING, WAITING, DISCONNECTED, DISCONNECTING; 38 return !(this == IDLE || this == DISCONNECTED || this == DISCONNECTING); 69 public State mState = State.IDLE;
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/frameworks/opt/telephony/src/java/com/android/internal/telephony/cdma/ |
CdmaCall.java | 129 mState = State.IDLE; 188 mState = State.IDLE;
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