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  /packages/services/Telephony/src/com/android/phone/
CdmaPhoneCallState.java 24 * IDLE - When no call is going on. This is just required as default state to reset the PhoneApp
49 * IDLE - When no call is going on.
55 IDLE,
76 mCurrentCallState = PhoneCallState.IDLE;
77 mPreviousCallState = PhoneCallState.IDLE;
101 //and previous state was IDLE as we could reach the SINGLE_ACTIVE
106 && (mPreviousCallState == PhoneCallState.IDLE)) {
150 mCurrentCallState = PhoneCallState.IDLE;
151 mPreviousCallState = PhoneCallState.IDLE;
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/idlelib/
idle.bat 2 rem Start IDLE using the appropriate Python interpreter
4 start "IDLE" "%CURRDIR%..\..\pythonw.exe" "%CURRDIR%idle.pyw" %1 %2 %3 %4 %5 %6 %7 %8 %9
  /prebuilts/python/linux-x86/2.7.5/lib/python2.7/idlelib/
idle.bat 2 rem Start IDLE using the appropriate Python interpreter
4 start "IDLE" "%CURRDIR%..\..\pythonw.exe" "%CURRDIR%idle.pyw" %1 %2 %3 %4 %5 %6 %7 %8 %9
  /frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/
MediaPlayerStateErrors.java 22 IDLE,
  /frameworks/av/services/audioflinger/
FastThreadState.h 38 IDLE = 3, // either HOT_IDLE or COLD_IDLE
  /packages/apps/ContactsCommon/src/com/android/contacts/common/
ContactPresenceIconUtil.java 36 case StatusUpdates.IDLE:
ContactStatusUtil.java 35 case StatusUpdates.IDLE:
  /packages/experimental/LoaderApp/src/com/android/loaderapp/util/
ContactPresenceIconUtil.java 36 case StatusUpdates.IDLE:
  /external/replicaisland/src/com/replica/replicaisland/
GenericAnimationComponent.java 42 case IDLE:
43 mSprite.playAnimation(Animation.IDLE);
77 public static final int IDLE = 0;
NPCAnimationComponent.java 25 public static final int IDLE = 0;
48 // to idle when running into a wall
59 mCurrentAnimation = IDLE;
73 case IDLE:
74 idle(parentObject);
190 protected void idle(GameObject parentObject) { method in class:NPCAnimationComponent
235 mCurrentAnimation = IDLE;
273 mCurrentAnimation = IDLE;
286 mCurrentAnimation = IDLE;
331 mCurrentAnimation = IDLE;
    [all...]
CrusherAndouComponent.java 39 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
AttackAtDistanceComponent.java 64 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
72 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
SleeperComponent.java 62 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
94 parentObject.setCurrentAction(GameObject.ActionType.IDLE);
EnemyAnimationComponent.java 29 IDLE,
71 mSprite.playAnimation(EnemyAnimations.IDLE.ordinal());
  /frameworks/opt/telephony/tests/telephonytests/src/com/android/internal/telephony/gsm/
GSMPhoneTest.java.broken 142 // IDLE state
144 assertEquals(PhoneConstants.State.IDLE, mGSMPhone.getState());
149 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState());
150 assertEquals(Call.State.IDLE, mGSMPhone.getForegroundCall().getState());
151 assertEquals(Call.State.IDLE, mGSMPhone.getBackgroundCall().getState());
180 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState());
183 assertEquals(Call.State.IDLE, mGSMPhone.getBackgroundCall().getState());
212 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState());
214 assertEquals(Call.State.IDLE, mGSMPhone.getBackgroundCall().getState());
239 assertEquals(Call.State.IDLE, mGSMPhone.getRingingCall().getState())
    [all...]
  /frameworks/av/services/camera/libcameraservice/device3/
StatusTracker.cpp 37 mDeviceState(IDLE) {
51 err = mStates.add(id, IDLE);
84 markComponent(id, IDLE, componentFence);
94 state == IDLE ? "idle" : "active");
117 ALOGV("%s: Component %d not idle", __FUNCTION__,
126 // to be able to idle in case of errors.
132 return fencesDone ? IDLE : ACTIVE;
156 // After new pending states appear, or timeout, check if we're idle. Even
165 // collectively transitions between idle and active for each on
204 bool idle = (mStateTransitions[i] == IDLE); local
    [all...]
  /external/jmonkeyengine/engine/src/core/com/jme3/input/event/
TouchEvent.java 90 IDLE
92 private Type type = Type.IDLE;
108 set(Type.IDLE, 0f, 0f, 0f, 0f);
  /packages/apps/Camera2/src/com/android/camera/
PhotoController.java 28 public static final int IDLE = 1; // preview is active
  /cts/tests/tests/net/src/android/net/cts/
NetworkInfo_DetailedStateTest.java 32 assertEquals(DetailedState.IDLE, DetailedState.valueOf("IDLE"));
41 assertEquals(DetailedState.IDLE, expected[0]);
  /developers/samples/android/common/src/java/com/example/android/common/midi/synth/
EnvelopeADSR.java 25 private static final int IDLE = 0;
38 private int mSstate = IDLE;
  /frameworks/opt/telephony/src/java/com/android/internal/telephony/sip/
SipCallBase.java 50 if (mConnections.isEmpty()) setState(State.IDLE);
  /packages/apps/Camera2/src/com/android/camera/burst/
BurstFacadeImpl.java 47 IDLE,
58 new AtomicReference<BurstModuleState>(BurstModuleState.IDLE);
88 mBurstModuleState.set(BurstModuleState.IDLE);
130 mBurstModuleState.compareAndSet(BurstModuleState.IDLE,
  /developers/build/prebuilts/androidtv/leanback/app/src/main/java/com/example/android/tvleanback/ui/
PlaybackOverlayActivity.java 50 private LeanbackPlaybackState mPlaybackState = LeanbackPlaybackState.IDLE;
85 if (position == 0 || mPlaybackState == LeanbackPlaybackState.IDLE) {
87 mPlaybackState = LeanbackPlaybackState.IDLE;
206 mPlaybackState = LeanbackPlaybackState.IDLE;
225 mPlaybackState = LeanbackPlaybackState.IDLE;
277 PLAYING, PAUSED, BUFFERING, IDLE;
  /frameworks/opt/telephony/src/java/com/android/internal/telephony/
Call.java 35 IDLE, ACTIVE, HOLDING, DIALING, ALERTING, INCOMING, WAITING, DISCONNECTED, DISCONNECTING;
38 return !(this == IDLE || this == DISCONNECTED || this == DISCONNECTING);
69 public State mState = State.IDLE;
  /frameworks/opt/telephony/src/java/com/android/internal/telephony/cdma/
CdmaCall.java 129 mState = State.IDLE;
188 mState = State.IDLE;

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