HomeSort by relevance Sort by last modified time
    Searched refs:Map2Vertex3 (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c 117 else if (ctx->Eval.Map2Vertex3)
118 set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.Map2Vertex3 );
vbo_exec_api.c 725 !ctx->Eval.Map2Vertex3 &&
    [all...]
  /external/mesa3d/src/mesa/main/
eval.c 158 return &ctx->EvalMap.Map2Vertex3;
995 ctx->Eval.Map2Vertex3 = GL_FALSE;
1030 init_2d_map( &ctx->EvalMap.Map2Vertex3, 3, vertex );
1071 if (ctx->EvalMap.Map2Vertex3.Points)
1072 FREE( ctx->EvalMap.Map2Vertex3.Points );
attrib.c 105 GLboolean Map2Vertex3;
299 attr->Map2Vertex3 = ctx->Eval.Map2Vertex3;
567 TEST_AND_UPDATE(ctx->Eval.Map2Vertex3, enable->Map2Vertex3,
    [all...]
enable.c 575 if (ctx->Eval.Map2Vertex3 == state)
578 ctx->Eval.Map2Vertex3 = state;
    [all...]
mtypes.h 869 GLboolean Map2Vertex3;
    [all...]
get.c     [all...]

Completed in 52 milliseconds