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Searched
refs:Map2Vertex3
(Results
1 - 7
of
7
) sorted by null
/external/mesa3d/src/mesa/vbo/
vbo_exec_eval.c
117
else if (ctx->Eval.
Map2Vertex3
)
118
set_active_eval2( exec, VBO_ATTRIB_POS, 3, &ctx->EvalMap.
Map2Vertex3
);
vbo_exec_api.c
725
!ctx->Eval.
Map2Vertex3
&&
[
all
...]
/external/mesa3d/src/mesa/main/
eval.c
158
return &ctx->EvalMap.
Map2Vertex3
;
995
ctx->Eval.
Map2Vertex3
= GL_FALSE;
1030
init_2d_map( &ctx->EvalMap.
Map2Vertex3
, 3, vertex );
1071
if (ctx->EvalMap.
Map2Vertex3
.Points)
1072
FREE( ctx->EvalMap.
Map2Vertex3
.Points );
attrib.c
105
GLboolean
Map2Vertex3
;
299
attr->
Map2Vertex3
= ctx->Eval.
Map2Vertex3
;
567
TEST_AND_UPDATE(ctx->Eval.
Map2Vertex3
, enable->
Map2Vertex3
,
[
all
...]
enable.c
575
if (ctx->Eval.
Map2Vertex3
== state)
578
ctx->Eval.
Map2Vertex3
= state;
[
all
...]
mtypes.h
869
GLboolean
Map2Vertex3
;
[
all
...]
get.c
[
all
...]
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