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Searched
refs:PerspectiveMeshNode
(Results
1 - 5
of
5
) sorted by null
/cts/suite/cts/deviceTests/opengl/jni/graphics/
PerspectiveMeshNode.h
23
class
PerspectiveMeshNode
: public TexturedMeshNode {
25
PerspectiveMeshNode
(const Mesh* mesh, const GLuint textureId);
26
virtual ~
PerspectiveMeshNode
() {};
PerspectiveMeshNode.cpp
15
#include "
PerspectiveMeshNode
.h"
19
PerspectiveMeshNode
::
PerspectiveMeshNode
(const Mesh* mesh, const GLuint textureId) :
23
void
PerspectiveMeshNode
::before(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
64
void
PerspectiveMeshNode
::after(Program& program, Matrix& model, Matrix& view, Matrix& projection) {
/cts/suite/cts/deviceTests/opengl/jni/primitive/fullpipeline/
FullPipelineRenderer.cpp
20
#include <graphics/
PerspectiveMeshNode
.h>
163
PerspectiveMeshNode
* meshNode = new
PerspectiveMeshNode
(mMesh, mTextureId);
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/flocking/
FlockingScene.cpp
23
#include <graphics/
PerspectiveMeshNode
.h>
149
MeshNode* meshNode = new
PerspectiveMeshNode
(mMeshes[1], mTextureIds[1]);
169
meshNode = new
PerspectiveMeshNode
(mMeshes[0], mTextureIds[0]);
/cts/suite/cts/deviceTests/opengl/jni/reference/scene/glowing/
GlowingScene.cpp
19
#include <graphics/
PerspectiveMeshNode
.h>
157
MeshNode* meshNode = new
PerspectiveMeshNode
(mMeshes[1], mTextureIds[3]);
173
meshNode = new
PerspectiveMeshNode
(mMeshes[0], mTextureIds[2]);
Completed in 143 milliseconds