/external/deqp/modules/glshared/ |
glsFragOpInteractionCase.hpp | 63 struct ReferenceContext; 77 ReferenceContext* m_referenceCtx;
|
glsDrawTest.hpp | 34 class ReferenceContext; 263 sglr::ReferenceContext* m_refContext;
|
glsFragOpInteractionCase.cpp | 423 struct FragOpInteractionCase::ReferenceContext 427 sglr::ReferenceContext context; 429 ReferenceContext (glu::RenderContext& renderCtx, int width, int height) 477 m_referenceCtx = new ReferenceContext(m_renderCtx, viewportW, viewportH);
|
glsVertexArrayTests.hpp | 42 class ReferenceContext; 397 sglr::ReferenceContext* m_refContext;
|
/frameworks/data-binding/compilerCommon/src/main/xml-gen/android/databinding/parser/ |
XMLParserListener.java | 82 void enterReference(@NotNull XMLParser.ReferenceContext ctx); 87 void exitReference(@NotNull XMLParser.ReferenceContext ctx);
|
XMLParserVisitor.java | 62 Result visitReference(@NotNull XMLParser.ReferenceContext ctx);
|
XMLParserBaseListener.java | 99 @Override public void enterReference(@NotNull XMLParser.ReferenceContext ctx) { } 105 @Override public void exitReference(@NotNull XMLParser.ReferenceContext ctx) { }
|
XMLParserBaseVisitor.java | 70 @Override public Result visitReference(@NotNull XMLParser.ReferenceContext ctx) { return visitChildren(ctx); }
|
XMLParser.java | 214 public ReferenceContext reference(int i) { 215 return getRuleContext(ReferenceContext.class,i); 224 public List<? extends ReferenceContext> reference() { 225 return getRuleContexts(ReferenceContext.class); 432 public static class ReferenceContext extends ParserRuleContext { 435 public ReferenceContext(ParserRuleContext parent, int invokingState) { 455 public final ReferenceContext reference() throws RecognitionException { 456 ReferenceContext _localctx = new ReferenceContext(_ctx, getState());
|
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | 59 // Utilities for ReferenceContext 301 ReferenceContext::StencilState::StencilState (void) 312 ReferenceContext::ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer) 446 ReferenceContext::~ReferenceContext (void) 494 void ReferenceContext::activeTexture (deUint32 texture) 502 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture) 517 void ReferenceContext::setTex2DBinding (int unitNdx, Texture2D* texture) 532 void ReferenceContext::setTexCubeBinding (int unitNdx, TextureCube* texture [all...] |
sglrReferenceContext.hpp | 603 class ReferenceContext : public Context 606 ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer); 607 virtual ~ReferenceContext (void); 772 ReferenceContext (const ReferenceContext& other); // Not allowed! 773 ReferenceContext& operator= (const ReferenceContext& other); // Not allowed! [all...] |
sglrShaderProgram.hpp | 253 friend class ReferenceContext; // for uniform access
|
/external/deqp/modules/gles2/functional/ |
es2fDepthTests.cpp | 157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
es2fTextureSpecificationTests.cpp | 374 void verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext); 375 void verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext); 432 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); 480 void TextureSpecCase::verifyTex2D (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext) 518 void TextureSpecCase::verifyTexCube (sglr::GLContext& gles2Context, sglr::ReferenceContext& refContext) [all...] |
es2fStencilTests.cpp | 343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
es2fClippingTests.cpp | 518 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 655 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es2fTextureUnitTests.cpp | 804 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
/external/deqp/modules/gles3/functional/ |
es3fDepthTests.cpp | 160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
es3fFboTestCase.cpp | 109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
es3fStencilTests.cpp | 346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
es3fTextureSpecificationTests.cpp | 160 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) = DE_NULL; 199 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); 256 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 279 void Texture2DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) 341 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 362 void TextureCubeSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) 438 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 463 void Texture2DArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) 538 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 563 void Texture3DSpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext [all...] |
es3fClippingTests.cpp | 521 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 658 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); [all...] |
es3fTextureUnitTests.cpp | [all...] |
/external/deqp/modules/gles31/functional/ |
es31fFboTestCase.cpp | 113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
es31fTextureSpecificationTests.cpp | 114 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) = DE_NULL; 156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer()); 214 virtual void verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext); 242 void TextureCubeArraySpecCase::verifyTexture (sglr::GLContext& gles3Context, sglr::ReferenceContext& refContext) [all...] |