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    Searched refs:RenderCommand (Results 1 - 7 of 7) sorted by null

  /external/deqp/modules/glshared/
glsInteractionTestUtil.hpp 115 struct RenderCommand
123 void computeRandomRenderCommands (de::Random& rnd, glu::ApiType apiType, int numCommands, int targetW, int targetH, std::vector<RenderCommand>& dst);
glsFragOpInteractionCase.cpp 173 struct RenderCommand
179 RenderCommand (void) : depth(0.0f) {}
217 static void computeRandomRenderCommand (de::Random& rnd, RenderCommand& command, glu::ApiType apiType, int targetW, int targetH)
305 static void render (sglr::Context& ctx, const glu::VertexArrayPointer& posPtr, const RenderCommand& cmd)
519 std::vector<RenderCommand> renderCmds (NUM_COMMANDS_PER_ITERATION);
564 for (vector<RenderCommand>::iterator cmdIter = renderCmds.begin(); cmdIter != renderCmds.end(); ++cmdIter)
601 for (vector<RenderCommand>::const_iterator cmdIter = renderCmds.begin(); cmdIter != renderCmds.end(); ++cmdIter)
glsInteractionTestUtil.cpp 254 void computeRandomRenderCommands (de::Random& rnd, glu::ApiType apiType, int numCommands, int targetW, int targetH, vector<RenderCommand>& dst)
259 for (vector<RenderCommand>::iterator cmd = dst.begin(); cmd != dst.end(); cmd++)
  /external/deqp/modules/gles2/functional/
es2fDepthStencilTests.cpp 186 struct RenderCommand
193 RenderCommand (void)
245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands)
296 RenderCommand renderCmd;
312 void generateDepthVisualizeCommands (const TestRenderTarget& target, vector<RenderCommand>& commands)
321 RenderCommand cmd;
336 void generateStencilVisualizeCommands (const TestRenderTarget& target, vector<RenderCommand>& commands)
346 RenderCommand cmd;
379 void translateCommand (const RenderCommand& src, RefRenderCommand& dst, const TestRenderTarget& renderTarget)
434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY
    [all...]
es2fRandomFragmentOpTests.cpp 316 vector<RenderCommand> commands;
332 for (vector<RenderCommand>::const_iterator cmd = commands.begin(); cmd != commands.end(); cmd++)
356 for (vector<RenderCommand>::const_iterator cmd = commands.begin(); cmd != commands.end(); cmd++)
  /external/deqp/modules/gles3/functional/
es3fDepthStencilTests.cpp 186 struct RenderCommand
193 RenderCommand (void)
245 void generateBaseClearAndDepthCommands (const TestRenderTarget& target, vector<ClearCommand>& clearCommands, vector<RenderCommand>& renderCommands)
296 RenderCommand renderCmd;
312 void generateDepthVisualizeCommands (const TestRenderTarget& target, vector<RenderCommand>& commands)
321 RenderCommand cmd;
336 void generateStencilVisualizeCommands (const TestRenderTarget& target, vector<RenderCommand>& commands)
346 RenderCommand cmd;
379 void translateCommand (const RenderCommand& src, RefRenderCommand& dst, const TestRenderTarget& renderTarget)
434 void render (gls::FragmentOpUtil::QuadRenderer& renderer, const RenderCommand& command, int viewportX, int viewportY
    [all...]
es3fRandomFragmentOpTests.cpp 316 vector<RenderCommand> commands;
332 for (vector<RenderCommand>::const_iterator cmd = commands.begin(); cmd != commands.end(); cmd++)
356 for (vector<RenderCommand>::const_iterator cmd = commands.begin(); cmd != commands.end(); cmd++)

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