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  /external/libvorbis/doc/
08-residue.tex 4 \section{Residue setup and decode} \label{vorbis:spec:residue}
8 A residue vector represents the fine detail of the audio spectrum of
10 curve and performs any channel coupling. A residue vector may
13 the vector does not matter to the residue abstraction.
15 Whatever the exact qualities, the Vorbis residue abstraction codes the
16 residue vectors into the bitstream packet, and then reconstructs the
23 \subsection{Residue format}
25 Residue format partitions each vector in the vector bundle into chunks,
29 The exact interleaving and partitioning vary by residue encoding number
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01-introduction.tex 179 floor and residue vectors within a mapping. The submap functions as a
180 last layer of indirection such that specific special floor or residue
183 the proper floor and residue instance number to use for decoding that
184 submap's spectral floor and spectral residue vectors.
192 apply a full range floor and residue encoding to channels 0 through 4,
230 \subsubsection{Residue}
231 The spectral residue is the fine structure of the audio spectrum
236 configured by residue instance. As with the floor components, the
238 and each residue instance may choose from any and all available
298 \item decode residue into residue vector
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  /external/llvm/lib/Target/X86/AsmParser/
X86AsmInstrumentation.cpp 258 // displacement. Residue will contain a residue which could happen when the
262 MCContext &Ctx, int64_t *Residue);
458 int64_t Residue;
460 AddDisplacement(Op, Displacement, Ctx, &Residue);
463 while (Residue != 0) {
465 MCConstantExpr::Create(ApplyDisplacementBounds(Residue), Ctx);
470 Residue -= Disp->getValue();
476 MCContext &Ctx, int64_t *Residue) {
481 *Residue = Displacement
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  /external/libhevc/common/arm/
ihevc_sao_edge_offset_class0.s 259 CMP r8,#8 @Check whether residue remains
261 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
268 CMP r8,#0 @Residue check
269 BEQ END_LOOPS @No Residue jump to end function
ihevc_sao_edge_offset_class0_chroma.s 277 CMP r8,#8 @Check whether residue remains
279 BEQ WIDTH_RESIDUE @If residue remains jump to residue loop
286 CMP r8,#0 @Residue check
287 BEQ END_LOOPS @No Residue jump to end function

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