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  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime/
IIntStream.cs 57 /// Executing Rewind(Mark()) on a stream should not affect the input position.
62 /// <see cref="IIntStream.Rewind(int)"/> to return to the current position.
87 void Rewind(int marker);
90 /// Rewind to the input position of the last marker.
96 /// and Rewind(i) should balance still. It is like invoking
97 /// Rewind(last marker) but it should not "pop" the marker off.
100 void Rewind();
106 /// <see cref="IIntStream.Rewind(int)"/> except it releases resources without
124 /// This is different from rewind in its multi-directional requirement
130 /// <see cref="IIntStream.Mark"/>/<see cref="IIntStream.Rewind(int)"/>
    [all...]
ANTLRStringStream.cs 74 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
219 public virtual void Rewind(int m) {
234 public virtual void Rewind() {
235 Rewind(lastMarker);
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/
IIntStream.cs 57 * when passed to rewind() you get back to the same spot.
58 * rewind(mark()) should not affect the input cursor. The Lexer
86 void Rewind( int marker );
89 * Rewind to the input position of the last marker.
94 * and rewind(i) should balance still. It is
95 * like invoking rewind(last marker) but it should not "pop"
99 void Rewind();
105 * rewind() except it releases resources without the backward seek.
121 * This is different from rewind in its multi-directional
126 * backtracking using the mark/rewind mechanism that restores state an
    [all...]
ANTLRStringStream.cs 76 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
251 public virtual void Rewind( int m )
267 public virtual void Rewind()
269 Rewind( lastMarker );
  /external/v8/src/
utils-inl.h 18 chunks_.Rewind(0);
hydrogen-store-elimination.cc 31 unobserved_.Rewind(0);
104 unobserved_.Rewind(0);
110 unobserved_.Rewind(0);
116 unobserved_.Rewind(0);
small-pointer-list.h 34 list()->Rewind(old_length);
116 void Rewind(int pos) {
128 list()->Rewind(pos);
func-name-inferrer.h 73 names_stack_.Rewind(entries_stack_.RemoveLast());
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Debug/
DebugTokenStream.cs 40 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
128 public virtual void Rewind(int marker) {
129 dbg.Rewind(marker);
130 input.Rewind(marker);
133 public virtual void Rewind() {
134 dbg.Rewind();
135 input.Rewind(lastMarker);
DebugTreeNodeStream.cs 50 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
144 public virtual void Rewind(int marker) {
145 dbg.Rewind(marker);
146 input.Rewind(marker);
149 public virtual void Rewind() {
150 dbg.Rewind();
151 input.Rewind(lastMarker);
IDebugEventListener.cs 133 void Rewind(int marker);
136 * Rewind to the input position of the last marker.
141 * and rewind(i) should balance still.
144 void Rewind();
173 * also must be rewound. Even the rewind for each mark must be unwount.
175 * ugly in the generated code. The rewind is generated in DFA.predict()
DebugEventRepeater.cs 92 public virtual void Rewind(int i) {
93 _listener.Rewind(i);
95 public virtual void Rewind() {
96 _listener.Rewind();
BlankDebugEventListener.cs 79 public virtual void Rewind(int i) {
81 public virtual void Rewind() {
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Debug/
DebugTokenStream.cs 42 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
150 public virtual void Rewind( int marker )
152 dbg.Rewind( marker );
153 input.Rewind( marker );
156 public virtual void Rewind()
158 dbg.Rewind();
159 input.Rewind( lastMarker );
DebugTreeNodeStream.cs 52 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
167 public virtual void Rewind( int marker )
169 dbg.Rewind( marker );
170 input.Rewind( marker );
173 public virtual void Rewind()
175 dbg.Rewind();
176 input.Rewind( lastMarker );
DebugEventRepeater.cs 108 public virtual void Rewind( int i )
110 _listener.Rewind( i );
112 public virtual void Rewind()
114 _listener.Rewind();
BlankDebugEventListener.cs 95 public virtual void Rewind( int i )
98 public virtual void Rewind()
  /external/webrtc/src/system_wrappers/interface/
file_wrapper.h 74 virtual int Rewind() = 0;
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Misc/
LookaheadStream.cs 61 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
202 public virtual void Rewind( int marker )
208 public virtual void Rewind()
210 Rewind( _lastMarker );
  /external/webrtc/src/system_wrappers/source/
file_impl.h 43 virtual int Rewind();
  /ndk/sources/android/crazy_linker/src/
crazy_linker_proc_maps.h 41 void Rewind();
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime/Debug/
IDebugEventListener.cs 135 void Rewind( int marker );
138 * Rewind to the input position of the last marker.
143 * and rewind(i) should balance still.
146 void Rewind();
175 * also must be rewound. Even the rewind for each mark must be unwount.
177 * ugly in the generated code. The rewind is generated in DFA.predict()
  /external/antlr/antlr-3.4/runtime/CSharp3/Sources/Antlr3.Runtime.Test/SlimParsing/
SlimStringStream.cs 78 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
276 public void Rewind( int m )
288 public void Rewind()
290 Rewind( lastMarker );
  /external/antlr/antlr-3.4/runtime/CSharp2/Sources/Antlr3.Runtime/Antlr.Runtime.Misc/
LookaheadStream.cs 58 /** <summary>Track the last mark() call result value for use in rewind().</summary> */
169 public virtual void Rewind(int marker) {
174 public virtual void Rewind() {
  /external/pdfium/core/include/fxcodec/
fx_codec_provider.h 22 virtual FX_BOOL Rewind(void* pDecoder) = 0;

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