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    Searched refs:SK_ARM_NEON_IS_ALWAYS (Results 1 - 6 of 6) sorted by null

  /external/skia/src/core/
SkUtilsArm.h 34 #define SK_ARM_NEON_IS_ALWAYS (SK_ARM_NEON_MODE == SK_ARM_NEON_MODE_ALWAYS)
45 #elif SK_ARM_NEON_IS_ALWAYS
70 // #elif SK_ARM_NEON_IS_ALWAYS
81 #elif SK_ARM_NEON_IS_ALWAYS
SkBitmapProcState_matrixProcs.cpp 50 #if !SK_ARM_NEON_IS_ALWAYS
SkBlitter_RGB16.cpp 25 #if SK_ARM_NEON_IS_ALWAYS && defined(SK_CPU_LENDIAN)
400 #if SK_ARM_NEON_IS_ALWAYS && defined(SK_CPU_LENDIAN)
    [all...]
SkBitmapProcState.cpp 421 #if !SK_ARM_NEON_IS_ALWAYS
    [all...]
  /external/skia/src/opts/
SkUtils_opts_arm.cpp 15 #if SK_ARM_NEON_IS_ALWAYS
25 #if SK_ARM_NEON_IS_ALWAYS
SkBlitRow_opts_arm.cpp 19 #define USE_ARM_CODE (!SK_ARM_NEON_IS_ALWAYS)

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