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    Searched refs:STATE_AMBIENT (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/program/
prog_statevars.h 51 * sequence of tokens such as [ STATE_LIGHT, 0, STATE_AMBIENT ].
83 STATE_AMBIENT,
prog_statevars.c 68 case STATE_AMBIENT:
97 case STATE_AMBIENT:
174 case STATE_AMBIENT:
798 case STATE_AMBIENT:
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program_parse.y     [all...]
  /external/mesa3d/src/glsl/
builtin_variables.cpp 149 {"ambient", {STATE_MATERIAL, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
157 {"ambient", {STATE_MATERIAL, 1, STATE_AMBIENT}, SWIZZLE_XYZW},
164 {"ambient", {STATE_LIGHT, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
195 {"ambient", {STATE_LIGHTPROD, 0, 0, STATE_AMBIENT}, SWIZZLE_XYZW},
201 {"ambient", {STATE_LIGHTPROD, 0, 1, STATE_AMBIENT}, SWIZZLE_XYZW},
    [all...]
  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 857 return (property - STATE_AMBIENT) * 2 + side;
916 struct ureg material_ambient = get_material(p, side, STATE_AMBIENT);
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