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Searched
refs:Screens
(Results
1 - 6
of
6
) sorted by null
/external/mesa3d/src/egl/main/
eglscreen.c
34
* Each EGLDisplay has one or more
screens
(CRTs, Flat Panels, etc).
35
* The
screens
' handles can be obtained with eglGetScreensMESA().
115
if (!display->
Screens
) {
116
display->
Screens
= _eglCreateArray("Screen", 4);
117
if (!display->
Screens
)
125
_eglAppendArray(display->
Screens
, (void *) screen);
140
if (!display || !display->
Screens
)
143
for (i = 0; i < display->
Screens
->Size; i++) {
144
_EGLScreen *scr = (_EGLScreen *) display->
Screens
->Elements[i];
165
_eglGetScreensMESA(_EGLDriver *drv, _EGLDisplay *display, EGLScreenMESA *
screens
,
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...]
eglmode.c
56
if (!disp || !disp->
Screens
)
59
/* loop over all
screens
on the display */
60
for (scrnum = 0; scrnum < disp->
Screens
->Size; scrnum++) {
61
const _EGLScreen *scrn = disp->
Screens
->Elements[scrnum];
egldisplay.h
151
_EGLArray *
Screens
;
/external/mesa3d/src/gallium/state_trackers/egl/common/
egl_g3d.c
499
if (dpy->
Screens
) {
500
_eglDestroyArray(dpy->
Screens
, egl_g3d_free_screen);
501
dpy->
Screens
= NULL;
/frameworks/base/docs/html/guide/
guide_toc.cs
166
<li><a href="<?cs var:toroot ?>guide/topics/manifest/compatible-
screens
-element.html"><compatible-
screens
></a></li>
181
<li><a href="<?cs var:toroot ?>guide/topics/manifest/supports-
screens
-element.html"><supports-
screens
></a></li><!-- ##api level 4## -->
581
<span class="en">Supporting Different
Screens
in Web Apps</span>
612
<span class="en">Supporting Multiple
Screens
</span>
615
<li><a href="<?cs var:toroot ?>guide/practices/
screens
-distribution.html">
616
<span class="en">Distributing to Specific
Screens
</span>
/frameworks/base/docs/html/training/
training_toc.cs
80
<li><a href="<?cs var:toroot ?>training/basics/supporting-devices/
screens
.html">
81
Supporting Different
Screens
159
to present multiple UI components on large
screens
and a more constrained set of
160
UI components on smaller
screens
—essential for building a single APK for both
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...]
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