/external/skia/gm/ |
shadows.cpp | 9 #include "SkBlurMask.h" 51 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)), 59 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)), 66 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), 74 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)),
|
blurrect.cpp | 9 #include "SkBlurMask.h" 99 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)), 222 SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius), &mask, r, style); 333 return SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radius()), 359 return SkBlurMask::BoxBlur(m, src, 360 SkBlurMask::ConvertRadiusToSigma(this->radius()), 405 return SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this->radius()) [all...] |
blurcircles.cpp | 9 #include "SkBlurMask.h" 43 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
|
drawfilter.cpp | 9 #include "SkBlurMask.h" 47 SkBlurMask::ConvertRadiusToSigma(10.0f),
|
largeglyphblur.cpp | 10 #include "SkBlurMask.h" 40 static const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(40));
|
blurs.cpp | 9 #include "SkBlurMask.h" 54 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(20)), 68 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4)),
|
blurquickreject.cpp | 9 #include "SkBlurMask.h" 60 SkBlurMask::ConvertRadiusToSigma(kBlurRadius));
|
bigblurs.cpp | 10 #include "SkBlurMask.h" 36 static const SkScalar kSigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4));
|
drawlooper.cpp | 9 #include "SkBlurMask.h" 90 SkBlurMask::ConvertRadiusToSigma(gParams[i].fBlur));
|
blurroundrect.cpp | 9 #include "SkBlurMask.h" 66 SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf), 152 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
|
circles.cpp | 10 #include "SkBlurMask.h" 57 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), 86 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)),
|
/external/skia/samplecode/ |
SampleBigBlur.cpp | 9 #include "SkBlurMask.h" 35 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(128)),
|
SampleEmboss.cpp | 9 #include "SkBlurMask.h" 56 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4)), fLight))->unref();
|
SampleEffects.cpp | 9 #include "SkBlurMask.h" 28 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(2))))->unref(); 34 SkBlurMaskFilter::CreateEmboss(SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)),
|
SampleTextureDomain.cpp | 9 #include "SkBlurMask.h" 82 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5)), 94 SkBlurMask::ConvertRadiusToSigma(5),
|
SampleTextAlpha.cpp | 9 #include "SkBlurMask.h" 58 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(3))));
|
SampleBlur.cpp | 9 #include "SkBlurMask.h" 103 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(20)), 115 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4)),
|
SampleStrokePath.cpp | 9 #include "SkBlurMask.h" 63 SkBlurMask::Blur(&dst, src, radius, SkBlurMask::kNormal_Style); 170 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(4));
|
/external/skia/bench/ |
BlurRectBench.cpp | 9 #include "SkBlurMask.h" 93 SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(this->radius()), 148 SkBlurMask::BoxBlur(&mask, fSrcMask, SkBlurMask::ConvertRadiusToSigma(this->radius()), 175 SkBlurMask::BlurGroundTruth(SkBlurMask::ConvertRadiusToSigma(this->radius()),
|
BlurRoundRectBench.cpp | 9 #include "SkBlurMask.h" 54 SkBlurMask::ConvertRadiusToSigma(SK_ScalarHalf),
|
BlurBench.cpp | 9 #include "SkBlurMask.h" 70 SkBlurMask::ConvertRadiusToSigma(fRadius),
|
/frameworks/base/core/jni/android/graphics/ |
MaskFilter.cpp | 3 #include "SkBlurMask.h" 25 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(radius); 40 SkScalar sigma = SkBlurMask::ConvertRadiusToSigma(radius);
|
/external/skia/src/effects/ |
SkBlurMask.h | 16 class SkBlurMask {
|
SkEmbossMaskFilter.cpp | 10 #include "SkBlurMask.h" 32 return SkBlurMaskFilter::CreateEmboss(SkBlurMask::ConvertRadiusToSigma(blurRadius), 81 if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle, kLow_SkBlurQuality)) {
|
SkBlurMask.cpp | 10 #include "SkBlurMask.h" 17 // "high quality" mode, in SkBlurMask::Blur() (1 / sqrt(3)). 25 SkScalar SkBlurMask::ConvertRadiusToSigma(SkScalar radius) { 29 SkScalar SkBlurMask::ConvertSigmaToRadius(SkScalar sigma) { 482 bool SkBlurMask::BoxBlur(SkMask* dst, const SkMask& src, 681 void SkBlurMask::ComputeBlurProfile(SkScalar sigma, uint8_t **profile_out) { 706 uint8_t SkBlurMask::ProfileLookup(const uint8_t *profile, int loc, int blurred_width, int sharp_width) { 716 void SkBlurMask::ComputeBlurredScanline(uint8_t *pixels, const uint8_t *profile, 740 bool SkBlurMask::BlurRect(SkScalar sigma, SkMask *dst, 841 bool SkBlurMask::BlurRRect(SkScalar sigma, SkMask *dst [all...] |