/external/skia/include/gpu/ |
GrInvariantOutput.h | 122 fColor = GrColorPackRGBA(SkMulDiv255Round(GrColorUnpackR(fColor), alpha), 123 SkMulDiv255Round(GrColorUnpackG(fColor), alpha), 124 SkMulDiv255Round(GrColorUnpackB(fColor), alpha), 125 SkMulDiv255Round(GrColorUnpackA(fColor), alpha)); 140 SkMulDiv255Round(GrColorUnpackR(fColor), GrColorUnpackR(color)), 141 SkMulDiv255Round(GrColorUnpackG(fColor), GrColorUnpackG(color)), 142 SkMulDiv255Round(GrColorUnpackB(fColor), GrColorUnpackB(color)), 143 SkMulDiv255Round(GrColorUnpackA(fColor), a)); 166 SkMulDiv255Round(preAlpha, GrColorUnpackR(color)), 167 SkMulDiv255Round(preAlpha, GrColorUnpackG(color)) [all...] |
/external/skia/tests/ |
SrcOverTest.cpp | 24 return alpha + SkMulDiv255Round(dst, 255 - alpha);
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MathTest.cpp | 73 // test that SkMul16ShiftRound and SkMulDiv255Round return the same result 81 unsigned prod1 = SkMulDiv255Round(a, b); 93 unsigned prod1 = SkMulDiv255Round(a, b); 393 int iround = SkMulDiv255Round(a, b);
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/external/skia/src/core/ |
SkShader.cpp | 300 r = SkMulDiv255Round(r, a); 301 g = SkMulDiv255Round(g, a); 302 b = SkMulDiv255Round(b, a); 353 U8CPU newA = SkMulDiv255Round(SkColorGetA(fColor), paint.getAlpha());
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SkRecordOpts.cpp | 113 paint->setAlpha(SkMulDiv255Round(paint->getAlpha(), SkColorGetA(layerColor)));
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SkAAClip.cpp | [all...] |
SkBitmap.cpp | 685 r = SkMulDiv255Round(r, a); 686 g = SkMulDiv255Round(g, a); 687 b = SkMulDiv255Round(b, a); [all...] |
SkScan_Antihair.cpp | 817 #define SkAlphaMulRound(a, b) SkMulDiv255Round(a, b)
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SkXfermode.cpp | 35 #define SkAlphaMulAlpha(a, b) SkMulDiv255Round(a, b) [all...] |
/external/skia/src/codec/ |
SkJpegCodec.cpp | 107 row[0] = SkMulDiv255Round(row[0], row[3]); 108 row[1] = SkMulDiv255Round(row[1], row[3]); 109 row[2] = SkMulDiv255Round(row[2], row[3]);
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/external/skia/include/core/ |
SkMath.h | 203 static inline U8CPU SkMulDiv255Round(U16CPU a, U16CPU b) {
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SkColorPriv.h | 529 r = SkMulDiv255Round(r, a); 530 g = SkMulDiv255Round(g, a); 531 b = SkMulDiv255Round(b, a); [all...] |
/external/skia/src/effects/gradients/ |
SkGradientShader.cpp | 399 uint32_t a0 = SkMulDiv255Round(SkColorGetA(c0), paintAlpha); 400 uint32_t a1 = SkMulDiv255Round(SkColorGetA(c1), paintAlpha); 415 r0 = SkMulDiv255Round(r0, a0); 416 g0 = SkMulDiv255Round(g0, a0); 417 b0 = SkMulDiv255Round(b0, a0); 419 r1 = SkMulDiv255Round(r1, a1); 420 g1 = SkMulDiv255Round(g1, a1); 421 b1 = SkMulDiv255Round(b1, a1); [all...] |
/external/skia/src/images/ |
SkImageDecoder_libjpeg.cpp | 383 scanline[0] = SkMulDiv255Round(scanline[0], scanline[3]); 384 scanline[1] = SkMulDiv255Round(scanline[1], scanline[3]); 385 scanline[2] = SkMulDiv255Round(scanline[2], scanline[3]); [all...] |
/external/skia/src/opts/ |
SkBlitRow_opts_mips_dsp.cpp | [all...] |
SkBlitRow_opts_arm_neon.cpp | 718 unsigned dst_scale = 255 - SkMulDiv255Round(SkGetPackedA32(sc), alpha); [all...] |
SkXfermode_opts_arm_neon.cpp | 9 #define SkAlphaMulAlpha(a, b) SkMulDiv255Round(a, b) [all...] |
/external/skia/src/effects/ |
SkBlurMask.cpp | 450 *dst = SkToU8(s + d - SkMulDiv255Round(s, d)); 799 unsigned int maskval = SkMulDiv255Round(horizontalScanline[x], verticalScanline[y]); [all...] |
/external/skia/tools/ |
filtermain.cpp | 103 int newA = SkMulDiv255Round(a0, a1); 458 int newA = SkMulDiv255Round(a0, a1);
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/external/skia/src/gpu/ |
SkGpuDevice.cpp | [all...] |