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    Searched refs:SkMulDiv255Round (Results 1 - 20 of 20) sorted by null

  /external/skia/include/gpu/
GrInvariantOutput.h 122 fColor = GrColorPackRGBA(SkMulDiv255Round(GrColorUnpackR(fColor), alpha),
123 SkMulDiv255Round(GrColorUnpackG(fColor), alpha),
124 SkMulDiv255Round(GrColorUnpackB(fColor), alpha),
125 SkMulDiv255Round(GrColorUnpackA(fColor), alpha));
140 SkMulDiv255Round(GrColorUnpackR(fColor), GrColorUnpackR(color)),
141 SkMulDiv255Round(GrColorUnpackG(fColor), GrColorUnpackG(color)),
142 SkMulDiv255Round(GrColorUnpackB(fColor), GrColorUnpackB(color)),
143 SkMulDiv255Round(GrColorUnpackA(fColor), a));
166 SkMulDiv255Round(preAlpha, GrColorUnpackR(color)),
167 SkMulDiv255Round(preAlpha, GrColorUnpackG(color))
    [all...]
  /external/skia/tests/
SrcOverTest.cpp 24 return alpha + SkMulDiv255Round(dst, 255 - alpha);
MathTest.cpp 73 // test that SkMul16ShiftRound and SkMulDiv255Round return the same result
81 unsigned prod1 = SkMulDiv255Round(a, b);
93 unsigned prod1 = SkMulDiv255Round(a, b);
393 int iround = SkMulDiv255Round(a, b);
  /external/skia/src/core/
SkShader.cpp 300 r = SkMulDiv255Round(r, a);
301 g = SkMulDiv255Round(g, a);
302 b = SkMulDiv255Round(b, a);
353 U8CPU newA = SkMulDiv255Round(SkColorGetA(fColor), paint.getAlpha());
SkRecordOpts.cpp 113 paint->setAlpha(SkMulDiv255Round(paint->getAlpha(), SkColorGetA(layerColor)));
SkAAClip.cpp     [all...]
SkBitmap.cpp 685 r = SkMulDiv255Round(r, a);
686 g = SkMulDiv255Round(g, a);
687 b = SkMulDiv255Round(b, a);
    [all...]
SkScan_Antihair.cpp 817 #define SkAlphaMulRound(a, b) SkMulDiv255Round(a, b)
SkXfermode.cpp 35 #define SkAlphaMulAlpha(a, b) SkMulDiv255Round(a, b)
    [all...]
  /external/skia/src/codec/
SkJpegCodec.cpp 107 row[0] = SkMulDiv255Round(row[0], row[3]);
108 row[1] = SkMulDiv255Round(row[1], row[3]);
109 row[2] = SkMulDiv255Round(row[2], row[3]);
  /external/skia/include/core/
SkMath.h 203 static inline U8CPU SkMulDiv255Round(U16CPU a, U16CPU b) {
SkColorPriv.h 529 r = SkMulDiv255Round(r, a);
530 g = SkMulDiv255Round(g, a);
531 b = SkMulDiv255Round(b, a);
    [all...]
  /external/skia/src/effects/gradients/
SkGradientShader.cpp 399 uint32_t a0 = SkMulDiv255Round(SkColorGetA(c0), paintAlpha);
400 uint32_t a1 = SkMulDiv255Round(SkColorGetA(c1), paintAlpha);
415 r0 = SkMulDiv255Round(r0, a0);
416 g0 = SkMulDiv255Round(g0, a0);
417 b0 = SkMulDiv255Round(b0, a0);
419 r1 = SkMulDiv255Round(r1, a1);
420 g1 = SkMulDiv255Round(g1, a1);
421 b1 = SkMulDiv255Round(b1, a1);
    [all...]
  /external/skia/src/images/
SkImageDecoder_libjpeg.cpp 383 scanline[0] = SkMulDiv255Round(scanline[0], scanline[3]);
384 scanline[1] = SkMulDiv255Round(scanline[1], scanline[3]);
385 scanline[2] = SkMulDiv255Round(scanline[2], scanline[3]);
    [all...]
  /external/skia/src/opts/
SkBlitRow_opts_mips_dsp.cpp     [all...]
SkBlitRow_opts_arm_neon.cpp 718 unsigned dst_scale = 255 - SkMulDiv255Round(SkGetPackedA32(sc), alpha);
    [all...]
SkXfermode_opts_arm_neon.cpp 9 #define SkAlphaMulAlpha(a, b) SkMulDiv255Round(a, b)
    [all...]
  /external/skia/src/effects/
SkBlurMask.cpp 450 *dst = SkToU8(s + d - SkMulDiv255Round(s, d));
799 unsigned int maskval = SkMulDiv255Round(horizontalScanline[x], verticalScanline[y]);
    [all...]
  /external/skia/tools/
filtermain.cpp 103 int newA = SkMulDiv255Round(a0, a1);
458 int newA = SkMulDiv255Round(a0, a1);
  /external/skia/src/gpu/
SkGpuDevice.cpp     [all...]

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