/external/skia/src/gpu/gl/ |
GrGLPrimitiveProcessor.h | 26 typedef SkSTArray<2, const GrCoordTransform*, true> ProcCoords; 27 typedef SkSTArray<8, ProcCoords> TransformsIn; 28 typedef SkSTArray<8, GrGLProcessor::TransformedCoordsArray> TransformsOut; 122 SkSTArray<8, SkSTArray<2, Transform, true> > fInstalledTransforms;
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GrGLPathProcessor.h | 53 typedef SkSTArray<8, SeparableVaryingInfo, true> SeparableVaryingInfoArray;
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GrGLGeometryProcessor.h | 87 SkSTArray<2, Transform, true>& procTransforms = fInstalledTransforms[index];
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GrGLVertexArray.h | 128 SkSTArray<16, AttribArrayState, true> fAttribArrayStates;
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GrGLPath.cpp | 100 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); 101 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt);
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GrGLPathProcessor.cpp | 112 SkSTArray<2, Transform, true>& transforms = fInstalledTransforms[index];
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/external/skia/src/gpu/ |
GrProgramDesc.h | 119 SkSTArray<kPreAllocSize, uint8_t, true>& key() { return fKey; } 120 const SkSTArray<kPreAllocSize, uint8_t, true>& key() const { return fKey; } 123 SkSTArray<kPreAllocSize, uint8_t, true> fKey;
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GrBatchAtlas.h | 96 SkSTArray<kMinItems, int, true> fPlotsToUpdate;
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GrBatchTarget.cpp | 59 const SkSTArray<1, GrVertices, true>& vertexDraws = bf->fVertexDraws;
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GrPipeline.h | 127 typedef SkSTArray<8, GrPendingFragmentStage> FragmentStageArray;
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GrRectBatch.cpp | 161 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } 218 SkSTArray<1, Geometry, true> fGeoData;
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GrBatchTarget.h | 154 SkSTArray<1, GrVertices, true> fVertexDraws;
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GrAARectRenderer.cpp | 144 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } 308 SkSTArray<1, Geometry, true> fGeoData; 509 SkSTArray<1, Geometry, true>* geoData() { return &fGeoData; } [all...] |
GrAllocator.h | 216 SkSTArray<NUM_INIT_BLOCK_PTRS, void*, true> fBlocks;
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GrPipelineBuilder.h | 422 typedef SkSTArray<4, GrFragmentStage> FragmentStageArray;
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/external/skia/include/gpu/ |
GrFragmentProcessor.h | 127 SkSTArray<4, const GrCoordTransform*, true> fCoordTransforms;
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GrPathRendererChain.h | 78 SkSTArray<kPreAllocCount, GrPathRenderer*, true> fChain;
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GrPaint.h | 139 SkSTArray<4, GrFragmentStage> fColorStages; 140 SkSTArray<2, GrFragmentStage> fCoverageStages;
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GrProgramElement.h | 119 SkSTArray<4, const GrGpuResourceRef*, true> fGpuResources;
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GrProcessor.h | 142 SkSTArray<4, const GrTextureAccess*, true> fTextureAccesses;
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/external/skia/src/gpu/gl/builders/ |
GrGLShaderBuilder.h | 191 SkSTArray<kCode, const char*, true> fCompilerStrings; 192 SkSTArray<kCode, int, true> fCompilerStringLengths; 193 SkSTArray<kCode, SkString> fShaderStrings; 201 SkSTArray<1, SkString> fLayoutParams[kLastInterfaceQualifier + 1];
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GrGLProgramBuilder.h | 198 SkSTArray<4, Sampler, true> fSamplers; 208 SkSTArray<8, GrGLInstalledFragProc*, true> fProcs;
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GrGLProgramBuilder.cpp | 200 SkSTArray<8, GrGLProcessor::TransformedCoordsArray> outCoords; 203 SkSTArray<2, const GrCoordTransform*, true>& procCoords = fCoordTransforms.push_back(); 298 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(fp.numTextures()); 318 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); 355 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(xp.numTextures());
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/external/skia/include/core/ |
SkTArray.h | 512 class SkSTArray : public SkTArray<T, MEM_COPY> { 517 SkSTArray() : INHERITED(&fStorage) { 520 SkSTArray(const SkSTArray& array) 524 explicit SkSTArray(const INHERITED& array) 528 explicit SkSTArray(int reserveCount) 532 SkSTArray(const T* array, int count) 536 SkSTArray& operator= (const SkSTArray& array) { 540 SkSTArray& operator= (const INHERITED& array) [all...] |
/external/skia/tests/ |
TArrayTest.cpp | 68 typedef SkSTArray<N, int> IntArray;
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