HomeSort by relevance Sort by last modified time
    Searched refs:SkSaveLayerCommand (Results 1 - 4 of 4) sorted by null

  /external/skia/tools/
filtermain.cpp 59 SkSaveLayerCommand* saveLayer =
60 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
82 SkSaveLayerCommand* saveLayer =
83 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
134 SkSaveLayerCommand* saveLayer =
135 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
160 SkSaveLayerCommand* saveLayer =
161 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand);
343 SkSaveLayerCommand* saveLayer0 =
344 (SkSaveLayerCommand*) canvas->getDrawCommandAt(curCommand+2)
    [all...]
  /external/skia/src/utils/debugger/
SkDrawCommand.cpp 868 SkSaveLayerCommand::SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint,
894 void SkSaveLayerCommand::execute(SkCanvas* canvas) const {
900 void SkSaveLayerCommand::vizExecute(SkCanvas* canvas) const {
SkDrawCommand.h 570 class SkSaveLayerCommand : public SkDrawCommand {
572 SkSaveLayerCommand(const SkRect* bounds, const SkPaint* paint,
SkDebugCanvas.cpp 543 this->addDrawCommand(new SkSaveLayerCommand(bounds, paint, flags));

Completed in 188 milliseconds