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    Searched refs:TEX2D_VIEWPORT_WIDTH (Results 1 - 2 of 2) sorted by null

  /external/deqp/modules/gles3/functional/
es3fTextureShadowTests.cpp 51 TEX2D_VIEWPORT_WIDTH = 64,
291 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_context.getRenderTarget().getWidth());
326 const RandomViewport viewport (m_context.getRenderTarget(), TEX2D_VIEWPORT_WIDTH, TEX2D_VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx));
845 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_context.getRenderTarget().getWidth());
885 const RandomViewport viewport (m_context.getRenderTarget(), TEX2D_VIEWPORT_WIDTH, TEX2D_VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx));
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es3fTextureFilteringTests.cpp 52 TEX2D_VIEWPORT_WIDTH = 64,
223 const float viewportW = (float)de::min<int>(TEX2D_VIEWPORT_WIDTH, m_renderCtx.getRenderTarget().getWidth());
264 const RandomViewport viewport (m_renderCtx.getRenderTarget(), TEX2D_VIEWPORT_WIDTH, TEX2D_VIEWPORT_HEIGHT, deStringHash(getName()) ^ deInt32Hash(m_caseNdx));
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