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    Searched refs:TEXCOORD0_LOCATION (Results 1 - 4 of 4) sorted by null

  /device/generic/goldfish/opengl/shared/OpenglCodecCommon/
GLDecoderContextData.h 31 TEXCOORD0_LOCATION = 4,
GLClientState.h 42 TEXCOORD0_LOCATION = 4,
323 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
329 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
335 const GLClientState::VertexAttribState *state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
407 const GLClientState::VertexAttribState *state = getState(getActiveTexture()+GLClientState::TEXCOORD0_LOCATION);
GLClientState.cpp 47 m_states[TEXCOORD0_LOCATION].glConst = GL_TEXTURE_COORD_ARRAY;
148 retval = int (TEXCOORD0_LOCATION + m_activeTexture);
179 state = getState(getActiveTexture() + GLClientState::TEXCOORD0_LOCATION);
  /device/generic/goldfish/opengl/system/GLESv1_enc/
GLEncoder.cpp 409 if ( i >= GLClientState::TEXCOORD0_LOCATION &&
411 m_glClientActiveTexture_enc(this, GL_TEXTURE0 + i - GLClientState::TEXCOORD0_LOCATION);
439 case GLClientState::TEXCOORD0_LOCATION:
447 this->glTexCoordPointerData(this, i - GLClientState::TEXCOORD0_LOCATION, state->size, state->type, state->stride,
483 case GLClientState::TEXCOORD0_LOCATION:
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